Editing The Vast Plain

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[[File:WL3 S VastPlain8.PNG|thumb|N3 The Vast Plain]]
[[File:WL3 S VastPlain8.PNG|thumb|N3 The Vast Plain]]
'''The Vast Plain''' is the third level on the northern side of the [[music box (world)|music box world]] in ''[[Wario Land 3]]''. This level, along with [[The Peaceful Village]], becomes accessible after [[Wario]] acquires the Axe from [[Out of the Woods]]' Gray Chest, which is used to chop the large tree that blocks the way to those levels. Notably, this level requires Wario to go to the halfway point between the first and second levels, in order to go right to access this level.
'''The Vast Plain''' is the third level on the northern side of the [[music box (world)|music box world]] in ''[[Wario Land 3]]''. This level, along with [[The Peaceful Village]], becomes accessible after [[Wario]] acquires the Axe from [[Out of the Woods]]' Gray Chest, which is used to chop trees that block the way to those levels. Notably, this level requires Wario to go to the halfway point between the first and second levels, in order to go right to access this level.


The starting point of The Vast Plain is a prairie-like environment, with grass growing along the way and mountains in the background. From the level, there is a path leading sky connected to a pipe, which leads to an area within the clouds and either the [[Sun (Wario Land 3)|sun]] or [[Mr. Moon]] depending on the time of day. There is also an underground area behind a 5-ton block that contains torches and zombies. This is the only level where there are two Golf minigame rooms and two mini-game blocks. Despite there being two of each, completing only one of the Golf minigame rooms is required to lift both blocks.
The starting point of The Vast Plain is a prairie-like environment, with grass growing along the way and mountains in the background. From the level, there is a path leading sky connected to a pipe, which leads to an area within the clouds and either the [[Sun (Wario Land 3)|sun]] or [[Mr. Moon]] depending on the time of day. There is also an underground area behind a 5-ton block that contains torches and zombies. This is the only level where there are two Golf minigame rooms and two mini-game blocks. Despite there being two of each, completing only one of the Golf minigame rooms is required to lift both blocks.
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After getting the Gray Key, Wario must get rid of his invisibility in order to be able to collect the chest. In order to do that, Wario must enter a [[Warp Pipe|pipe]] which causes him to become visible again. Some pipes can be found underneath the plains. After becoming visible, he must go back to the Gray Chest by going up the ladder, all the way right, and then up the ladder to reach the chest.
After getting the Gray Key, Wario must get rid of his invisibility in order to be able to collect the chest. In order to do that, Wario must enter a [[Warp Pipe|pipe]] which causes him to become visible again. Some pipes can be found underneath the plains. After becoming visible, he must go back to the Gray Chest by going up the ladder, all the way right, and then up the ladder to reach the chest.


The Green Tablet from this chest and the Blue Tablet from The Peaceful Village's Gray Chest causes the western side to be unlocked after both of them are fitted into slots on a door to open it, thus making [[Desert Ruins]] accessible.
The Green Tablet and the Blue Tablet from The Peaceful Village's Gray Chest causes the western side to be unlocked after both of them are fitted into slots on a door to open it, thus making [[Desert Ruins]] accessible.
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The 5-ton block is located underground past the first seeing-eye door, which requires the Mad Scienstein to trigger Invisible Wario to not only bypass it, but also another seeing-eye door underground to the right. From the first seeing-eye door, Wario must jump down the third pit, which is past the pipe that would have returned him back to normal. After crossing the second seeing-eye door, Wario must go down the ladder below the Musical Coin and then go right to the area past the block. In the new area, Wario must go past the seeing-eye door and go up the ladder, and then to the right, up, then left past the seeing-eye door while avoiding the [[zombie]]s that would trigger [[Zombie Wario]] even when invisible. If Wario becomes a zombie before crossing the upper seeing-eye door, he must descend to one of the torches below to return to normal, and then catch the Mad Scienstein's potion to become Invisible Wario to go up again. The Blue Key is past the upper seeing-eye door.
The 5-ton block is located underground past the first seeing-eye door, which requires the Mad Scienstein to trigger Invisible Wario to not only bypass it, but also another seeing-eye door underground to the right. From the first seeing-eye door, Wario must jump down the third pit, which is past the pipe that would have returned him back to normal. After crossing the second seeing-eye door, Wario must go down the ladder below the Musical Coin and then go right to the area past the block. In the new area, Wario must go past the seeing-eye door and go up the ladder, and then to the right, up, then left past the seeing-eye door while avoiding the [[zombie]]s that would trigger [[Zombie Wario]] even when invisible. If Wario becomes a zombie before crossing the upper seeing-eye door, he must descend to one of the torches below to return to normal, and then catch the Mad Scienstein's potion to become Invisible Wario to go up again. The Blue Key is past the upper seeing-eye door.


After acquiring the Blue Key, Wario must go right past the topmost seeing-eye door so that he is above the middle seeing-eye door. After that, he must use a nearby zombie to trigger Zombie Wario, and then jump over the torch below to revert to normal, in order to be able to enter the door nearby. The room has invisible platforms, where Wario must go all the way right, jump on the platforms all the way up, go all the way left to drop down below, and then jump to the right to reach the Blue Chest since there is an invisible gap in between.
After acquiring the Blue Key, Wario must drop into the nearby pit, and then go right, up, then left so that he is above the middle seeing-eye door. After that, he must use a nearby zombie to trigger Zombie Wario, and then jump over the torch below to revert to normal, in order to be able to enter the door nearby. The room has invisible platforms, where Wario must go all the way right, jump on the platforms all the way up, go all the way left to drop down below, and then jump to the right to reach the Blue Chest since there is an invisible gap in between.


The Red Gem does not affect the world in any way.
The Red Gem does not affect the world in any way.
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|-
|-
|[[File:WL3 S VastPlain MC1.png]]
|[[File:WL3 S VastPlain MC1.png]]
|align="center"|In the room underneath the Futamogu and under the pipe, there is a Musical Coin at the rightmost area, only accessible after you clear the Golf minigame. In this area, the rightmost Pneumo is required to trigger Puffy Wario to float to the rightmost column, where the coin is at the ceiling.
|align="center"|In the room underneath the Futamogu and under the pipe, there is a Musical Coin at the rightmost area, only accessible after you clear the Golf minigame. In this area, the rightmost [[Jellybob (Wario Land 3)|Pneumo]] is required to trigger [[Puffy Wario]] to float to the rightmost column, where the coin is at the ceiling.
|-
|-
|[[File:WL3 S VastPlain MC2.png]]
|[[File:WL3 S VastPlain MC2.png]]
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==Enemies==
==Enemies==
*[[Futamogu]] (1)
*[[Futamogu]]
*[[Teruteru]] (2)
*[[Teruteru]]
*[[Para-Goom]] (10)
*[[Para-Goom]]
*[[Spearhead (enemy)|Spearhead]] (3)
*[[Spearhead (enemy)|Spearhead]]
*[[Jellybob (Wario Land 3)|Pneumo]] (4)
*[[Jellybob (Wario Land 3)|Pneumo]]
*[[Mad Scienstein]] (2)
*[[Mad Scienstein]]
*[[Omodon]] (2)
*[[Omodon]]
*[[Omodonmeka]] (3, 2 carrying Omodon)
*[[Omodonmeka]]
*[[Sun (Wario Land 3)|Sun]] (day only)
*[[Sun (Wario Land 3)|Sun]] (day only)
*[[Mr. Moon]] (night only)
*[[Mr. Moon]] (night only)
*[[Seeing-eye door]] (6)
*[[Seeing-eye door]]
*[[Silky]] (2)
*[[Silky]]
*[[Zombie]] (4)
*[[Zombie]]


==Reaction abilities in this level==
==Reaction abilities in this level==

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