Editing Super Smash Bros. Melee

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 29: Line 29:


===Item use===
===Item use===
[[File:Falcon parasol.jpg|thumb|left|Captain Falcon using a [[Parasol]].]]
[[File:Falcon parasol.jpg|thumb|left|[[Captain Falcon]] using a [[Parasol]].]]
Items appear on the stage at random and can be used by the players. Items have various effects, and some trigger by themselves. They can grant the character special abilities for a short time, like becoming invisible, contain a number of items themselves, explode when touched, or can be used as a weapon. When players are standing next to an item, they can use the {{button|gcn|A}} button to pick the item up. Some items have effects that are activated when the item is picked up or touched, such as reducing the character's damage percentage, or turning characters into a giant version of themselves. Other items can be used as weapons. A held weapon can be used with the {{button|gcn|A}} button. With the {{button|gcn|Z}} button, or {{button|gcn|L}} and {{button|gcn|R}} in combination with {{button|gcn|A}}, the weapon can be thrown away. This thrown item can also hurt other characters when it hits them.
Items appear on the stage at random and can be used by the players. Items have various effects, and some trigger by themselves. They can grant the character special abilities for a short time, like becoming invisible, contain a number of items themselves, explode when touched, or can be used as a weapon. When players are standing next to an item, they can use the {{button|gcn|A}} button to pick the item up. Some items have effects that are activated when the item is picked up or touched, such as reducing the character's damage percentage, or turning characters into a giant version of themselves. Other items can be used as weapons. A held weapon can be used with the {{button|gcn|A}} button. With the {{button|gcn|Z}} button, or {{button|gcn|L}} and {{button|gcn|R}} in combination with {{button|gcn|A}}, the weapon can be thrown away. This thrown item can also hurt other characters when it hits them.


Line 816: Line 816:
====Unique non-''Super Mario'' stages====
====Unique non-''Super Mario'' stages====
=====Underground Maze=====
=====Underground Maze=====
[[File:Underground_Maze.png|thumb|Sheik exploring the Underground Maze]]
[[File:Underground_Maze.png|thumb|[[Sheik]] exploring the Underground Maze]]
The '''Underground Maze''' is the third level of Adventure mode in ''Super Smash Bros. Melee''. It is based on ''The Legend of Zelda'' series. The goal of this level is to find the Triforce, hidden in one of five Battlefield-like areas in the maze. The artifact's location is randomly selected each time Adventure mode is played. The level also features [[zeldawiki:ReDead|ReDeads]], [[zeldawiki:Octorok|Octoroks]], and [[zeldawiki:Like Like|Like Likes]] as enemies. If the player comes across a battle area without the Triforce, they will have to fight Link and KO him to proceed.  
The '''Underground Maze''' is the third level of Adventure mode in ''Super Smash Bros. Melee''. It is based on ''The Legend of Zelda'' series. The goal of this level is to find the Triforce, hidden in one of five Battlefield-like areas in the maze. The artifact's location is randomly selected each time Adventure mode is played. The level also features [[ReDead]]s, [[Octorok]]s, and [[Like Like]]s as enemies. If the player comes across a battle area without the Triforce, they will have to fight Link and KO him to proceed.  


Once the Underground Maze is completed, the player is sent to the [[smashwiki:Temple|Temple]] to battle Princess Zelda.
Once the Underground Maze is completed, the player is sent to the [[Temple (stage)|Temple]] to battle Princess Zelda.
======Names in other languages======
======Names in other languages======
{{foreign names
{{foreign names

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 meta categories: