Editing Super Smash Bros. Melee

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!width=64%|Description
!width=64%|Description
|-
|-
|[[File:Trophy116.png|75px]]
![[File:Trophy116.png|75px]]
|[[Barrel]]
![[Barrel]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The Barrel contains a single random item, which can be released by smashing the barrel or throwing it against a wall. When thrown to the ground, it will roll onward and hit players.
|The Barrel contains a single random item, which can be released by smashing the barrel or throwing it against a wall. When thrown to the ground, it will roll onward and hit players.
|-
|-
|[[File:Trophy113.png|75px]]
![[File:Trophy113.png|75px]]
|[[Barrel Cannon]]
![[Barrel Cannon]]
|''Donkey Kong''
|''Donkey Kong''
|The Barrel Cannon is used to trap a character inside. Then the barrel rotates, and depending when the trapped character presses a button, they will be fired out in a certain angle. However, the Barrel Cannon vanishes quite quickly after appearing on the stage.
|The Barrel Cannon is used to trap a character inside. Then the barrel rotates, and depending when the trapped character presses a button, they will be fired out in a certain angle. However, the Barrel Cannon vanishes quite quickly after appearing on the stage.
|-
|-
|[[File:Trophy94.png|75px]]
![[File:Trophy94.png|75px]]
|[[smashwiki:Beam Sword|Beam Sword]]
![[smashwiki:Beam Sword|Beam Sword]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The Beam Sword can be used to hit other characters. It is powerful, but the hits are rather slow.
|The Beam Sword can be used to hit other characters. It is powerful, but the hits are rather slow.
|-
|-
|[[File:Trophy103.png|75px]]
![[File:Trophy103.png|75px]]
|[[Bob-omb]]
![[Bob-omb]]
|''Super Mario''
|''Super Mario''
|The Bob-omb can be thrown at another character to cause an explosion. If left on the ground for a few seconds, it starts walking around. It then explodes after a certain amount of time or if it walks into a character.
|The Bob-omb can be thrown at another character to cause an explosion. If left on the ground for a few seconds, it starts walking around. It then explodes after a certain amount of time or if it walks into a character.
|-
|-
|[[File:Trophy111.png|75px]]
![[File:Trophy111.png|75px]]
|[[Bunny Hood]]
![[Bunny Hood]]
|''The Legend of Zelda''
|''The Legend of Zelda''
|The character wearing the Bunny Hood is faster and can jump higher.
|The character wearing the Bunny Hood is faster and can jump higher.
|-
|-
|[[File:Trophy117.png|75px]]
![[File:Trophy117.png|75px]]
|[[smashwiki:Capsule|Capsule]]
![[smashwiki:Capsule|Capsule]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The Capsule contains a single random item that is small. It can be easily thrown and sometimes explodes when hitting the wall or a character.
|The Capsule contains a single random item that is small. It can be easily thrown and sometimes explodes when hitting the wall or a character.
|-
|-
|[[File:Trophy112.png|75px]]
![[File:Trophy112.png|75px]]
|[[smashwiki:Cloaking Device|Cloaking Device]]
![[smashwiki:Cloaking Device|Cloaking Device]]
|''Perfect Dark''
|''Perfect Dark''
|The Cloaking Device makes the player invisible. The player still takes damage regardless of being invisible and harder to hit, but their damage percentage will not increase while invisible.
|The Cloaking Device makes the player invisible. The player still takes damage regardless of being invisible and harder to hit, but their damage percentage will not increase while invisible.
|-
|-
|[[File:Trophy115.png|75px]]
![[File:Trophy115.png|75px]]
|[[smashwiki:Crate|Crate]]
![[Crate]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The Crate contains three different random items. Sometimes, it explodes when hit.
|The Crate contains three different random items. Sometimes, it explodes when hit.
|-
|-
|[[File:Trophy118.png|75px]]
![[File:Trophy118.png|75px]]
|[[smashwiki:Egg|Egg]]
![[Egg]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The Egg contains a single item and is very similar to the Capsule. Whether it is a weapon or Food depends on the current stage. It can also explode.
|The Egg contains a single item and is very similar to the Capsule. Whether it is a weapon or Food depends on the current stage. It can also explode.
|-
|-
|[[File:Trophy96.png|75px]]
![[File:Trophy96.png|75px]]
|[[smashwiki:Fan|Fan]]
![[smashwiki:Fan|Fan]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The Fan is used to smack other characters. It is difficult to escape the Fan's fast hits, though they do not do much damage per hit.
|The Fan is used to smack other characters. It is difficult to escape the Fan's fast hits, though they do not do much damage per hit.
|-
|-
|[[File:Trophy100.png|75px]]
![[File:Trophy100.png|75px]]
|[[smashwiki:Flipper|Flipper]]
![[smashwiki:Flipper|Flipper]]
|''Balloon Fight''
|''Balloon Fight''
|When thrown, the Flipper stops hovering in the air, creating an obstacle for players. It can also repel projectiles.
|When thrown, the Flipper stops hovering in the air, creating an obstacle for players. It can also repel projectiles.
|-
|-
|[[File:Trophy91.png|75px]]
![[File:Trophy91.png|75px]]
|[[Fire Flower]]
![[Fire Flower]]
|''Super Mario''
|''Super Mario''
|The Fire Flower is used to shoot fire at other characters. It is not, like in the ''Super Mario'' franchise, similar to the Fireball attack, but to Bowser's Fire Breath.
|The Fire Flower is used to shoot fire at other characters. It is not, like in the ''Super Mario'' franchise, similar to the Fireball attack, but to Bowser's Fire Breath.
|-
|-
|[[File:Trophy85.png|75px]]
![[File:Trophy85.png|75px]]
|[[Food]]
![[Food]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The player's damage meter is reduced by a small amount. The actual amount varies from food to food.
|The player's damage meter is reduced by a small amount. The actual amount varies from food to food.
|-
|-
|[[File:Trophy101.png|75px]]
![[File:Trophy101.png|75px]]
|[[Freezie]]
![[Freezie]]
|''Super Mario''
|''Super Mario''
|The Freezie glides along the stage and can fall off edges. It can be destroyed before it has been picked up. It can be used to freeze other players in an ice block when throwing it at them. Using fiery attacks will make them normal again.
|The Freezie glides along the stage and can fall off edges. It can be destroyed before it has been picked up. It can be used to freeze other players in an ice block when throwing it at them. Using fiery attacks will make them normal again.
|-
|-
|[[File:Trophy98.png|75px]]
![[File:Trophy98.png|75px]]
|[[Green Shell]]
![[Green Shell]]
|''Super Mario''
|''Super Mario''
|The Green Shell can be thrown, and then slides along the ground, being able to hit multiple characters.
|The Green Shell can be thrown, and then slides along the ground, being able to hit multiple characters.
|-
|-
|[[File:Trophy97.png|75px]]
![[File:Trophy97.png|75px]]
|[[Hammer]]
![[Hammer]]
|''Donkey Kong''
|''Donkey Kong''
|A massive hammer from ''[[Donkey Kong (game)|Donkey Kong]]''. If picked up, it can do great damage, the hammer of the top of the head will stay on all the time from now on.
|A massive hammer from ''[[Donkey Kong (game)|Donkey Kong]]''. If picked up, it can do great damage, the hammer of the top of the head will stay on all the time from now on.
|-
|-
|[[File:Trophy87.png|75px]]
![[File:Trophy87.png|75px]]
|[[smashwiki:Heart Container|Heart Container]]
![[smashwiki:Heart Container|Heart Container]]
|''The Legend of Zelda''
|''The Legend of Zelda''
|The Heart Container reduces the player's damage meter by 100%.
|The Heart Container reduces the player's damage meter by 100%.
|-
|-
|[[File:Trophy95.png|75px]]
![[File:Trophy95.png|75px]]
|[[smashwiki:Home-Run Bat|Home-Run Bat]]
![[smashwiki:Home-Run Bat|Home-Run Bat]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|When a smash attack is performed with a Home-Run Bat, the hit character is knocked out instantly. It is also featured in the [[Home-Run Contest]].
|When a smash attack is performed with a Home-Run Bat, the hit character is knocked out instantly. It is also featured in the [[Home-Run Contest]].
|-
|-
|[[File:Trophy92.png|75px]]
![[File:Trophy92.png|75px]]
|[[smashwiki:Lip's Stick|Lip's Stick]]
![[smashwiki:Lip's Stick|Lip's Stick]]
|''Panel de Pon''
|''Panel de Pon''
|The character hit by Lip's Stick gets a flower on their head, which is doing continuous little damage. The more often a character is hit, the bigger the flower grows, and the more damage it will do.
|The character hit by Lip's Stick gets a flower on their head, which is doing continuous little damage. The more often a character is hit, the bigger the flower grows, and the more damage it will do.
|-
|-
|[[File:Trophy86.png|75px]]
![[File:Trophy86.png|75px]]
|[[smashwiki:Maxim Tomato|Maxim Tomato]]
![[smashwiki:Maxim Tomato|Maxim Tomato]]
|''Kirby''
|''Kirby''
|The player's damage meter is reduced by 50% when picked up.
|The player's damage meter is reduced by 50% when picked up.
|-
|-
|[[File:Trophy110.png|75px]]
![[File:Trophy110.png|75px]]
|[[smashwiki:Metal Box|Metal Box]]
![[smashwiki:Metal Box|Metal Box]]
|''Super Mario''
|''Super Mario''
|Hitting the Metal Box makes the player metal. They weigh a lot and cannot be thrown off the stage easily; but if they are thrown off, they cannot jump easily and it is harder to survive for them.
|Hitting the Metal Box makes the player metal. They weigh a lot and cannot be thrown off the stage easily; but if they are thrown off, they cannot jump easily and it is harder to survive for them.
|-
|-
|[[File:SSBM Motionsensorbomb.png|75px]]
![[File:SSBM Motionsensorbomb.png|75px]]
|[[smashwiki:Motion-Sensor Bomb|Motion-Sensor Bomb]]
![[smashwiki:Motion-Sensor Bomb|Motion-Sensor Bomb]]
|''GoldenEye 007'' / ''Perfect Dark''
|''GoldenEye 007'' / ''Perfect Dark''
|When placed on the ground, the ceiling, or the side of a ledge, the Motion-Sensor Bomb stays on the ground and explodes when someone touches it.
|When placed on the ground, the ceiling, or the side of a ledge, the Motion-Sensor Bomb stays on the ground and explodes when someone touches it.
|-
|-
|[[File:Trophy102.png|75px]]
![[File:Trophy102.png|75px]]
|[[smashwiki:Mr. Saturn|Mr. Saturn]]
![[smashwiki:Mr. Saturn|Mr. Saturn]]
|''EarthBound''
|''EarthBound''
|They are used to throw it at other characters. When they are caught by the player again, they do not vanish, and can hit the other character many times.
|They are used to throw it at other characters. When they are caught by the player again, they do not vanish, and can hit the other character many times.
|-
|-
|[[File:Trophy108.png|75px]]
![[File:Trophy108.png|75px]]
|[[smashwiki:Parasol|Parasol]]
![[smashwiki:Parasol|Parasol]]
|''Kirby''
|''Kirby''
|The Parasol can be used to hit other characters. When falling, the character holding the parasol glides down slowly.
|The Parasol can be used to hit other characters. When falling, the character holding the parasol glides down slowly.
|-
|-
|[[File:Trophy114.png|75px]]
![[File:Trophy114.png|75px]]
|[[smashwiki:Party Ball|Party Ball]]
![[smashwiki:Party Ball|Party Ball]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|When the Party Ball opens, items appear at random. There is a high chance that the items will be Food or Bob-ombs.
|When the Party Ball opens, items appear at random. There is a high chance that the items will be Food or Bob-ombs.
|-
|-
|[[File:Trophy106.png|75px]]
![[File:Trophy106.png|75px]]
|[[Poison Mushroom]]
![[Poison Mushroom]]
|''Super Mario''
|''Super Mario''
|The opposite of Super Mushrooms. The player shrinks, gets easier to K.O., and is weaker; but they also become more flexible and has more evasion.
|The opposite of Super Mushrooms. The player shrinks, gets easier to K.O., and is weaker; but they also become more flexible and has more evasion.
|-
|-
|[[File:Trophy120.png|75px]]
![[File:Trophy120.png|75px]]
|[[smashwiki:Poké Ball|Poké Ball]]
![[smashwiki:Poké Ball|Poké Ball]]
|''Pokémon''
|''Pokémon''
|When the Poké Ball is opened, a [[bulbapedia:Pokémon (species)|Pokémon]] appears. The effect of the Pokémon varies, but they mostly involve attacking the players' enemies without hurting their owner. However, some Pokémon hurt all players within their range.
|When the Poké Ball is opened, a [[bulbapedia:Pokémon (species)|Pokémon]] appears. The effect of the Pokémon varies, but they mostly involve attacking the players' enemies without hurting their owner. However, some Pokémon hurt all players within their range.
|-
|-
|[[File:Trophy89.png|75px]]
![[File:Trophy89.png|75px]]
|[[smashwiki:Ray Gun|Ray Gun]]
![[smashwiki:Ray Gun|Ray Gun]]
|''Super Smash Bros.''
|''Super Smash Bros.''
|The Ray Gun can shoot out laser beams. It has 14 beams before it runs out.
|The Ray Gun can shoot out laser beams. It has 14 beams before it runs out.
|-
|-
|[[File:Trophy99.png|75px]]
![[File:Trophy99.png|75px]]
|[[Red Shell]]
![[Red Shell]]
|''Super Mario''
|''Super Mario''
|The Red Shell is much like the Green Shell, but does less damage, homes in on characters, and cannot fall off the stage.
|The Red Shell is much like the Green Shell, but does less damage, homes in on characters, and cannot fall off the stage.
|-
|-
|[[File:Trophy109.png|75px]]
![[File:Trophy109.png|75px]]
|[[smashwiki:Screw Attack|Screw Attack]]
![[smashwiki:Screw Attack|Screw Attack]]
|''Metroid''
|''Metroid''
|As long as a character is holding the Screw Attack in their hand, their jump is in the form of Samus's [[Screw Attack (move)|Screw Attack move]]. When another character is hit by it, they also do that jump and take damage.
|As long as a character is holding the Screw Attack in their hand, their jump is in the form of Samus's [[Screw Attack (move)|Screw Attack move]]. When another character is hit by it, they also do that jump and take damage.
|-
|-
|[[File:Trophy107.png|75px]]
![[File:Trophy107.png|75px]]
|[[Super Star|Starman]]
![[Super Star|Starman]]
|''Super Mario''
|''Super Mario''
|The Starman makes players invincible for a moment. They do not take damage from their enemies and cannot be hit or grabbed, but they can still fall off the stage and get knocked out this way.
|The Starman makes players invincible for a moment. They do not take damage from their enemies and cannot be hit or grabbed, but they can still fall off the stage and get knocked out this way.
|-
|-
|[[File:Trophy93.png|75px]]
![[File:Trophy93.png|75px]]
|[[smashwiki:Star Rod|Star Rod]]
![[smashwiki:Star Rod|Star Rod]]
|''Kirby''
|''Kirby''
|When the Star Rod is used, stars come flying out of it, hitting other characters. The Star Rod has limited use and when all stars have run out, the Star Rod cannot shoot stars anymore.
|When the Star Rod is used, stars come flying out of it, hitting other characters. The Star Rod has limited use and when all stars have run out, the Star Rod cannot shoot stars anymore.
|-
|-
|[[File:Trophy105.png|75px]]
![[File:Trophy105.png|75px]]
|[[Super Mushroom]]
![[Super Mushroom]]
|''Super Mario''
|''Super Mario''
|It makes the player larger, and thus become stronger, harder to K.O., but easier to hit (due to the size) and less flexible.
|It makes the player larger, and thus become stronger, harder to K.O., but easier to hit (due to the size) and less flexible.
|-
|-
|[[File:Trophy90.png|75px]]
![[File:Trophy90.png|75px]]
|[[smashwiki:Super Scope|Super Scope]]
![[Super Scope]]
|[[Super Nintendo Entertainment System|SNES]] peripheral
|[[Super Nintendo Entertainment System|SNES]] peripheral
|The Super Scope shoots out many small energy balls, or, when charged up, up to three big energy balls. When it runs out of ammo, no more energy balls can fly out of it.
|The Super Scope shoots out many small energy balls, or, when charged up, up to three big energy balls. When it runs out of ammo, no more energy balls can fly out of it.
|-
|-
|[[File:Trophy88.png|75px]]
![[File:Trophy88.png|75px]]
|[[smashwiki:Warp Star|Warp Star]]
![[smashwiki:Warp Star|Warp Star]]
|''Kirby''
|''Kirby''
|The character who picks the Warp Star up flies up into the air, and then crashes right back down, causing an explosion that damages other players. By tilting the {{button|gcn|Stick}} while in the air, the player can take influence on the landing point.
|The character who picks the Warp Star up flies up into the air, and then crashes right back down, causing an explosion that damages other players. By tilting the {{button|gcn|Stick}} while in the air, the player can take influence on the landing point.
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|A team of the player and two allies fight a single opponent. However, the opponent appears in their giant form, as if they collected a Super Mushroom.
|A team of the player and two allies fight a single opponent. However, the opponent appears in their giant form, as if they collected a Super Mushroom.
|-
|-
!Bonus Stage 2: [[Snag the Trophies!]]
!Bonus Stage 2: [[Collect the Trophies!]]
|The player has to collect three Trophies falling from above. To do this, players must hit them so that they fall into their collection spot. If the player catches the three trophies, at the finish of Classic Mode they will receive the bonus Collector.  
|The player has to collect three Trophies falling from above. To do this, players must hit them so that they fall into their collection spot. If the player catches the three trophies, at the finish of Classic Mode they will receive the bonus Collector.  
|-
|-
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When the player runs out of stock lives during the mode's progress, they can use a continue to gain all lives again at the cost of some coins, but a penalty is received (it is Continuation, which subtracts 20,000 from the player's current score). Coins are won in any regular battle by performing smash attacks, or in the Bonus Stages of the Classic Mode. They can also be used to pay for the Continue in the Classic and All-Star mode and in the Trophy Lottery mode.
When the player runs out of stock lives during the mode's progress, they can use a continue to gain all lives again at the cost of some coins, but a penalty is received (it is Continuation, which subtracts 20,000 from the player's current score). Coins are won in any regular battle by performing smash attacks, or in the Bonus Stages of the Classic Mode. They can also be used to pay for the Continue in the Classic and All-Star mode and in the Trophy Lottery mode.


The first two stages pertain to ''[[Super Mario (franchise)|Super Mario]]'' and its constituent series, and [[Bowser#Size|Giant Bowser]] is featured as the final boss. In harder difficulty settings, Giant Bowser is fought first, followed by [[Giga Bowser]], an alternate form exclusive to the ''Super Smash Bros.'' series.
The first two stages pertain to the ''[[Super Mario (franchise)|Super Mario]]'' and ''[[Donkey Kong (franchise)|Donkey Kong]]'' franchises respectively, and [[Bowser#Size|Giant Bowser]] is featured as the final boss. In harder difficulty settings, Giant Bowser is fought first, followed by [[Giga Bowser]], an alternate form exclusive to the ''Super Smash Bros.'' series.
{{br}}
{{br}}
{|class=wikitable
{|class=wikitable
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|-
|-
!Part 1
!Part 1
|Players have to fight 20 [[smashwiki:Fighting Wire Frames|Fighting Wire Frames]], five at a time. The gravity is very weak during this match.
|Players have to fight 20 [[Fighting Wire Frames]], five at a time. The gravity is very weak during this match.
|-
|-
!Part 2
!Part 2

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