Editing Super Smash Bros. Melee
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,367: | Line 1,367: | ||
==Pre-release and unused content== | ==Pre-release and unused content== | ||
{{main|List of Super Smash Bros. Melee pre-release and unused content}} | {{main|List of Super Smash Bros. Melee pre-release and unused content}} | ||
Through the use of an Action Replay, many unused/unfinished stages can be found. The first is a large, gray stage with the background appearing to be some kind of pub. The music is the same as used on [[ | Through the use of an Action Replay, many unused/unfinished stages can be found. The first is a large, gray stage with the background appearing to be some kind of pub. The music is the same as used on [[Fox McCloud]] and [[Falco Lombardi]]'s stage [[Corneria]]. This is assumed to be a test stage because of its name, which on the debug menu is TEST. There are three other stages, "AKANEIA" (a possible predecessor to [[Castle Siege]] from ''[[Super Smash Bros. Brawl]]'', a home world for ''Fire Emblem''), "10-2", and "Dummy", which all crash the game when loaded. The last stage is named IceTop, which simply loads Icicle Mountain except without music. | ||
==Glitches== | ==Glitches== |