Editing Super Mario Maker 2
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*Ludwig no longer slides along the ground in his shell, and hops in a way similar to ''Super Mario Bros. 3''. | *Ludwig no longer slides along the ground in his shell, and hops in a way similar to ''Super Mario Bros. 3''. | ||
*Larry and Iggy now take damage if the player slides down a slope into them, rather than damaging the player. | *Larry and Iggy now take damage if the player slides down a slope into them, rather than damaging the player. | ||
*[[ | *[[Grinders]] cannot be defeated by sliding down a slope into them. | ||
*The [[Power Balloon]] is colored yellow instead of tan, and it no longer floats away after hitting the block from where it was found. | *The [[Power Balloon]] is colored yellow instead of tan, and it no longer floats away after hitting the block from where it was found. | ||
**In the nighttime Ground theme, however, it still floats away, although with a "deflating" animation. | **In the nighttime Ground theme, however, it still floats away, although with a "deflating" animation. | ||
*Power Balloons can be grabbed with | *Power Balloons can be grabbed with Yoshiโs tongue like other powerups. | ||
*[[Balloon Mario|Balloon characters]] receive a new appearance and new sprites, gaining yellow pants (or a dress in Toadette's case) with a "P" symbol on them. They also function differently. | *[[Balloon Mario|Balloon characters]] receive a new appearance and new sprites, gaining yellow pants (or a dress in Toadette's case) with a "P" symbol on them. They also function differently. | ||
*While the Balloon form in the original game was temporary and did not affect the player's form, it is now considered to be its own powerup. | *While the Balloon form in the original game was temporary and did not affect the player's form, it is now considered to be its own powerup. |