Editing Super Mario Maker 2
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*Snake Blocks in multiplayer require one player to activate rather than having to wait for other players to step on them. | *Snake Blocks in multiplayer require one player to activate rather than having to wait for other players to step on them. | ||
**They also cannot go through walls, unlike the Snake Blocks seen in [[Snake Block Tower]]. | **They also cannot go through walls, unlike the Snake Blocks seen in [[Snake Block Tower]]. | ||
*[[ | |||
*[[Big Wiggler]]s and [[Big Buzzy Bettle]]s can no longer travel through poison and lava, instead sinking through it like their smaller counterparts. | |||
*[[Big Wiggler]]s can no longer travel through poison, instead sinking through it like their smaller counterparts. | *[[Big Wiggler]]s can no longer travel through poison, instead sinking through it like their smaller counterparts. | ||
*[[Icicle]]s now have a falling sound effect. They are also now capable of activating [[? Blocks]], unlike the icicles found in the original game's level [[Freezing-Rain Tower]]. | *[[Icicle]]s now have a falling sound effect. They are also now capable of activating [[? Blocks]], unlike the icicles found in the original game's level [[Freezing-Rain Tower]]. | ||
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*Iggy is slightly shorter to match the other Koopalings and his appearance in the other game styles. For the same reasons, Lemmy's shell form is noticeably bigger. | *Iggy is slightly shorter to match the other Koopalings and his appearance in the other game styles. For the same reasons, Lemmy's shell form is noticeably bigger. | ||
*The Koopalings now have two different screams that can play when they are defeated instead of one. Their additional voice clip seems to be unused from previous games (except for Larry, who uses both of his screams from ''New Super Mario Bros. Wii''). | *The Koopalings now have two different screams that can play when they are defeated instead of one. Their additional voice clip seems to be unused from previous games (except for Larry, who uses both of his screams from ''New Super Mario Bros. Wii''). | ||
*Junior Clown Car can’t Gound Pound. | |||
*[[Chain Chomp]]s bounce everywhere and don’t fall off screen when the player Ground Pounds their pole. | |||
====''Super Mario 3D World''==== | ====''Super Mario 3D World''==== |