Editing Super Mario Land 2: 6 Golden Coins
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Some sprites were completely unused, such as swimming animations and forward-facing poses for Mario as Small Mario and Super Mario in the Space Zone. A trampoline highly reminiscent of one from ''[[Super Mario World]]'' may also be found. | Some sprites were completely unused, such as swimming animations and forward-facing poses for Mario as Small Mario and Super Mario in the Space Zone. A trampoline highly reminiscent of one from ''[[Super Mario World]]'' may also be found. | ||
Additionally, there were multiple changes to the overworld map that did not make the final cut. There is a cloud positioned above the Pumpkin Zone. Despite being fully functional, its code was disabled in the final game. Tiles for the top of Mario's castle are present as well, though are obscured by the darkened cloud in front of the castle. For reasons unknown, some water tiles next to Macro Zone's right chimney were switched around. A piece of the fence surrounding [[Scenic Course]] is missing. | Additionally, there were multiple changes to the overworld map that did not make the final cut. There is a cloud is positioned above the Pumpkin Zone. Despite being fully functional, its code was disabled in the final game. Tiles for the top of Mario's castle are present as well, though are obscured by the darkened cloud in front of the castle. For reasons unknown, some water tiles next to Macro Zone's right chimney were switched around. A piece of the fence surrounding [[Scenic Course]] is missing. | ||
<gallery> | <gallery> | ||
SML2 early title screen.jpg|The early title screen. This can be seen in a Game Boy commercial. | SML2 early title screen.jpg|The early title screen. This can be seen in a Game Boy commercial. |