Editing Stalagmite Frights

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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
The following items and objects appear in the following quantities:
*[[Animal Barrel|Squitter Barrel]]: 2
*[[Animal Barrel|Squitter Barrel]]: 2
*[[Bear coin]]: 1
*[[Bear coin]]: 1
*[[DK Barrel]]s: 4
*[[DK Barrel]]s: 4
===K-O-N-G Letters===
===K-O-N-G Letters===
*K: Encountered shorty after the first Booster Barrel.
*K: Encountered shorty after the first Booster Barrel.
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After the letter N, Squitter must continue until finding a lone banana at the top of the screen. With his web platforms, Squitter must go to the banana and travel up a gap in the ceiling. Squitter finds a nearby [[Iron Barrel|Steel Barrel]], which he cannot pick up, so he must walk across a nearby No Animal Sign to transform back into the Kongs. Dixie or Kiddy must pick up the Steel Barrel and throw it at the left wall behind [[Koin]]. The Steel Barrel bounces into Koin from behind, defeating him and rewarding the [[DK Coin]] to the Kongs.
After the letter N, Squitter must continue until finding a lone banana at the top of the screen. With his web platforms, Squitter must go to the banana and travel up a gap in the ceiling. Squitter finds a nearby [[Iron Barrel|Steel Barrel]], which he cannot pick up, so he must walk across a nearby No Animal Sign to transform back into the Kongs. Dixie or Kiddy must pick up the Steel Barrel and throw it at the left wall behind [[Koin]]. The Steel Barrel bounces into Koin from behind, defeating him and rewarding the [[DK Coin]] to the Kongs.
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==Bonus Levels==
==Bonus Levels==
[[File:Stalagmite Frights DKL3 Bonus Level 2.png|thumb|The second Bonus Level of Stalagmite Frights]]
[[File:Stalagmite Frights DKL3 Bonus Level 2.png|thumb|The second Bonus Level of Stalagmite Frights]]
Stalagmite Frights has two [[Bonus Level]]s, listed by type:
Stalagmite Frights has two [[Bonus Level]]s, listed by type:
*'''Find the Token!''': Shortly after the letter O, Squitter finds a Barrel Cannon. Instead of going into the Barrel Cannon, Squitter must create web platforms around it and continue up into a gap in the ceiling. A Ghost Barrel is within the gap, and Squitter must enter it to blast up to a high ledge and then continue west. Squitter encounters some Rekoils and Buzzes along the way before entering the [[Bonus Barrel]] itself. In the [[Bonus Level]], Squitter has twenty seconds to get the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] on the other side, and he must dodge several Kopters as they descend from above.
 
*'''Find the Token!''': Shortly after the letter O, Squitter finds a Barrel Cannon. Instead of going into the Barrel Cannon, Squitter must create web platforms around it and continue up into a gap in the ceiling. A Ghost Barrel is within the gap, and Squitter must enter it to blast up to a high ledge and then continue west. Squitter encounters some Rekoils and Buzzes along the way before entering the [[Bonus Barrel]] itself. In the [[Bonus Level]], Squitter has twenty seconds to get the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] on the other side, and he must dodge several Kopters as they descend from above.
*'''Find the Token!''': To find the second Bonus Level, the Kongs must go past the letter N and continue along the path. When they reach a downward-pointing Barrel Cannon, the Kongs must jump over it and land on a hidden ledge to the left. By continuing left, the Kongs are caught into another Barrel Cannon, which blasts them to a second one, and into the Bonus Barrel. In the Bonus Level, the Kongs have 30 seconds to collect the Bonus Coin at the end. The Bonus Level takes place in a cave area shaped like a mirrored 'c', and Dixie or Kiddy must blast from Ghost Barrels to reach the top. The active Kong must avoid Buzzes along the way and some Ghost Barrels which blast them into a Buzz.
*'''Find the Token!''': To find the second Bonus Level, the Kongs must go past the letter N and continue along the path. When they reach a downward-pointing Barrel Cannon, the Kongs must jump over it and land on a hidden ledge to the left. By continuing left, the Kongs are caught into another Barrel Cannon, which blasts them to a second one, and into the Bonus Barrel. In the Bonus Level, the Kongs have 30 seconds to collect the Bonus Coin at the end. The Bonus Level takes place in a cave area shaped like a mirrored 'c', and Dixie or Kiddy must blast from Ghost Barrels to reach the top. The active Kong must avoid Buzzes along the way and some Ghost Barrels which blast them into a Buzz.


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