Editing Spike Trap
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|image=[[File:Spike Trap SMO render.png|200px]]<br>Render of a Spike Trap from ''[[Super Mario Odyssey]]'' | |image=[[File:Spike Trap SMO render.png|200px]]<br>Render of a Spike Trap from ''[[Super Mario Odyssey]]'' | ||
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | ||
|variants=[[Falling spike]] | |variants=[[Falling spike]] | ||
|comparable=[[Spike Ball]] | |comparable=[[Spike Ball]] | ||
}} | }} | ||
'''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref | {{quote2|You'll take damage if you touch a block with spikes protruding in all four directions.|''[[Super Mario Bros. Deluxe]]'' instruction booklet}} | ||
'''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref>''Super Mario Bros. Deluxe'' instruction booklet, page 19.</ref> '''spiked platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Pages 15, 170 and 171.</ref> '''spike platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 171.</ref> or '''Spiked Floors'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 26.</ref>) are harmful obstacles that appear in nearly all games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Spike Traps can be stationary, retractable, or attached to a moving object. They are introduced in ''[[Super Mario Bros. 2]]''. They function similarly to the [[Icicle]]s from ''[[Mario Bros. (game)|Mario Bros.]]''; however, Spike Traps fall differently. | |||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
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====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3 Spike Trap.png|frame|left]] | [[File:SMB3 Spike Trap.png|frame|left]] | ||
In ''[[Super Mario Bros. 3]]'', if Mario or Luigi wears a [[Goomba's Shoe]], he can easily hop across spikes but can still be hurt from touching them with his side or head. In this game, spikes can also point left, right or downwards. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the [[World-e]] level [[Castle Dash]] contains large | In ''[[Super Mario Bros. 3]]'', if Mario or Luigi wears a [[Goomba's Shoe]], he can easily hop across spikes but can still be hurt from touching them with his side or head. In this game, spikes can also point left, right or downwards. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the [[World-e]] level [[Castle Dash]] contains circular Spike Traps that resemble large [[Spiny Egg]]s that simply float in place. These also appear in the [[Orange Mushroom House]] mini-game alongside moving blue ones. | ||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
In ''[[Super Mario World]]'', [[Yoshi]] can safely walk on Spike Traps due to the boots he wears | In ''[[Super Mario World]]'', [[Yoshi]] can safely walk on Spike Traps due to the boots he wears. This game also introduces the [[falling spike]]. | ||
====''Super Mario Bros. Deluxe''==== | ====''Super Mario Bros. Deluxe''==== | ||
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In ''[[Super Mario Sunshine]]'', they only appear in Corona Mountain. Coming into contact with them will mostly cause Mario to lose a life due to the spikes ignoring Mario's invincibility frames. | In ''[[Super Mario Sunshine]]'', they only appear in Corona Mountain. Coming into contact with them will mostly cause Mario to lose a life due to the spikes ignoring Mario's invincibility frames. | ||
===='' | ====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''==== | ||
[[File:SMG2 spikes.png|200px|thumb|left|Spikes in [[Flip-Out Galaxy]] in ''[[Super Mario Galaxy 2]]'']] | |||
In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', [[Mario]] or [[Luigi]] bounces into the air, loses health, and runs uncontrollably after coming into contact with a Spike Trap, similarly to [[lava]]. | |||
[[File: | |||
In ''[[Super Mario Galaxy]]'' | |||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Spike Traps appear in ''[[New Super Mario Bros. Wii]]'' in two forms: traps with each spike being one block wide like in ''Super Mario World'', as seen in {{world-link|5|tower|World 5-Tower (New Super Mario Bros. Wii)}}, and traps with each spike being half a block wide like in ''Super Mario Bros. 3'', as seen in {{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}. | Spike Traps appear in ''[[New Super Mario Bros. Wii]]'' in two forms: traps with each spike being one block wide like in ''Super Mario World'', as seen in {{world-link|5|tower|World 5-Tower (New Super Mario Bros. Wii)}}, and traps with each spike being half a block wide like in ''Super Mario Bros. 3'', as seen in {{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}. | ||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
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====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ||
In ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS|its 3DS port]], Spike Traps are classified as block objects. Depending on the game style and theme, Spike Traps can change appearance, most notably in the ''Super Mario Bros. 3'' and ''Super Mario World'' game styles, where in the underwater theme, the Spike Trap is replaced by a [[Jelectro]] or a [[zeldawiki:Sea Urchin|Sea Urchin]] from ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'' (which in turn is based on the [[wikirby:Gordo|Gordo]] from the [[wikirby:Kirby (series)|''Kirby'' series]], and in this appearance acts more like one due to being invincible), respectively. Additionally, shaking a Spike Trap in the ''New Super Mario Bros. U'' ground theme makes a train sound.<ref> | In ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS|its 3DS port]], Spike Traps are classified as block objects. Depending on the game style and theme, Spike Traps can change appearance, most notably in the ''Super Mario Bros. 3'' and ''Super Mario World'' game styles, where in the underwater theme, the Spike Trap is replaced by a [[Jelectro]] or a [[zeldawiki:Sea Urchin|Sea Urchin]] from ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'' (which in turn is based on the [[wikirby:Gordo|Gordo]] from the [[wikirby:Kirby (series)|''Kirby'' series]], and in this appearance acts more like one due to being invincible), respectively. Additionally, shaking a Spike Trap in the ''New Super Mario Bros. U'' ground theme makes a train sound.<ref>GameXplain. April 4, 2016. [https://www.youtube.com/watch?v=EToxTmkrbkk Train Whistle SECRET in Super Mario Maker]. ''YouTube''. Retrieved May 18, 2016.</ref> | ||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
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Spike Traps reappear in ''[[Super Mario Maker 2]]'', functioning as they did in the previous ''Super Mario Maker'' games with a slightly wider hitbox. The ''[[Super Mario 3D World]]'' style replaces them with [[Spike Block]]s. | Spike Traps reappear in ''[[Super Mario Maker 2]]'', functioning as they did in the previous ''Super Mario Maker'' games with a slightly wider hitbox. The ''[[Super Mario 3D World]]'' style replaces them with [[Spike Block]]s. | ||
===''Yoshi' | ===''Yoshi'' franchise=== | ||
[[File:Yellow spikes YI.png|thumb]] | [[File:Yellow spikes YI.png|thumb]] | ||
''[[Yoshi's Story]]'' features living, jumping [[Spike (Yoshi's Story)|Spikes]] in [[Bone Dragon Pit]] and [[Magma Castle]]. | |||
Unlike other games, spikes are fatal, as simply touching them causes a [[Yoshi (species)|Yoshi]] to lose a life. A more common sharp object, a [[thorn]], also appears in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. In the same series, falling into lava or spikes are the only ways Yoshi's death is shown on-screen (not counting when the baby is snatched away); the former shows him spinning and collapsing, while the latter shows him flying off-screen. | |||
===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
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====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
[[File:2-3+ MvsDK.png|thumb|Spikes at the bottom and top-right of [[Level 2-3+]] in ''Mario vs. Donkey Kong'']] | [[File:2-3+ MvsDK.png|thumb|Spikes at the bottom and top-right of [[Level 2-3+]] in ''Mario vs. Donkey Kong'']] | ||
Spikes have a generic appearance in ''[[Mario vs. Donkey Kong]]''. They cover pits and platforms, always pointing upward. In some levels, Mario can stand on enemies such as [[Shy Guy]] | Spikes have a generic appearance in ''[[Mario vs. Donkey Kong]]''. They cover pits and platforms, always pointing upward. In some levels, Mario can stand on enemies such as [[Shy Guy (toy)|Shy Guys]] and [[RamRam]]s and ride them across a bed of spikes to traverse it. | ||
====''Mario vs. Donkey Kong 2: March of the Minis''==== | ====''Mario vs. Donkey Kong 2: March of the Minis''==== | ||
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[[File:Spike Nintendo Land.png|thumb|Spikes in ''Nintendo Land'']] | [[File:Spike Nintendo Land.png|thumb|Spikes in ''Nintendo Land'']] | ||
Spikes are hazards in the [[Yoshi's Fruit Cart]] minigame in ''[[Nintendo Land]]''. If the [[Yoshi Cart]] touches a spike, the player loses a life. Spikes can be retracted by using a [[Lever Switch|lever]]. When retracted, the Yoshi Cart can safely walk on them. They first appear in Gate 23. | Spikes are hazards in the [[Yoshi's Fruit Cart]] minigame in ''[[Nintendo Land]]''. If the [[Yoshi Cart]] touches a spike, the player loses a life. Spikes can be retracted by using a [[Lever Switch|lever]]. When retracted, the Yoshi Cart can safely walk on them. They first appear in Gate 23. | ||
====Prize description==== | |||
{{quote2|This trap can be levered in and out of the ground. The cart may not be able to feel pain, but stepping on one of these will certainly damage it.|Monita}} | |||
===''Luigi's Mansion 3''=== | ===''Luigi's Mansion 3''=== | ||
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===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
Many Spike Traps are seen in ''[[The Super Mario Bros. Movie]]'' scattered around the [[Training Course (The Super Mario Bros. Movie)|Training Course]] and attached to [[Brick Block]]s and [[Empty Block]]s. | Many Spike Traps are seen in ''[[The Super Mario Bros. Movie]]'' scattered around the [[Training Course (The Super Mario Bros. Movie)|Training Course]] and attached to [[Brick Block]]s and [[Empty Block]]s. | ||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=トゲ<ref> | |Jap=トゲ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 41, 61, 78, 105, 119, 150, 200.</ref><br>''Toge''<br>トゲ玉<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land 2: 6 Golden Coins'' section, page 78.</ref><br>''Togedama''<br>トゲブロック<ref>''Mario & Wario'' instruction booklet, page 9.</ref><br>''Toge Burokku''<br>トゲ床<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 170, 186, 233.</ref><br>''Toge Yuka''<br>針<ref name=MVDK>[[Media:Mvsdk book i.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref><br>''Hari''<br>針の床<ref name=MVDK/><br>''Hari no Yuka''<br>トゲ地形 (''Super Mario Maker 2'')<br>''Toge Chikei'' | ||
|JapM=Spike<br><br>Spike Ball<br><br>Spike Block<br><br>Spike Floor<br><br>Needle<br><br>Needled Floor<br><br>Spike Terrain | |||
|Spa=Trampa Espinosa<br>Bola de picos | |||
|SpaM=Spiky Trap<br> | |||
|JapM=Spike | |||
|Spa=Trampa Espinosa | |||
|SpaM=Spiky Trap | |||
|Por=Armadilha Espinhosa | |Por=Armadilha Espinhosa | ||
|PorM=Spiked Trap | |PorM=Spiked Trap | ||
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|GerM=Spikes | |GerM=Spikes | ||
|Ita=Spuntoni | |Ita=Spuntoni | ||
|ItaM=Spikes | |ItaM=Spikes | ||
|Kor=가시지형 | |Kor=가시지형 | ||
|KorR=Gasi Jihyeong | |KorR=Gasi Jihyeong | ||
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|ChiR=Jiāncì Dìxíng | |ChiR=Jiāncì Dìxíng | ||
|ChiM=Sharp point terrain | |ChiM=Sharp point terrain | ||
| | |Fra=Boule à pointes | ||
| | |FraM=Spiked ball | ||
}} | }} | ||
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}} | }} | ||
[[Category:Hazardous objects]] | [[Category:Hazardous objects]] | ||
[[Category:Koopa Troop weapons]] | |||
[[Category:DK: King of Swing]] | [[Category:DK: King of Swing]] | ||
[[Category:DK: Jungle Climber]] | [[Category:DK: Jungle Climber]] |