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'''Snifsters''' (originally known as '''Snifits''') are characters in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]], dark-robed [[Snifit]]s who serve as both minions and playpals to [[Booster]]. The three primary Snifsters are aptly named '''Snifster No. 1''' (originally '''Snifit 1''' or '''No.1'''), '''Snifster No. 2''' (originally '''Snifit 2''' or '''No.2'''), and '''Snifster No. 3''' (originally '''Snifit 3''').
'''Snifsters''' (originally known as '''Snifits''') are characters in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]], dark-robed [[Snifit]]s who serve as both minions and playpals to [[Booster]]. The three primary Snifsters are aptly named '''Snifster No. 1''' (originally '''Snifit 1''' or '''No.1'''), '''Snifster No. 2''' (originally '''Snifit 2''' or '''No.2'''), and '''Snifster No. 3''' (originally '''Snifit 3''').


The Snifsters first meet [[Mario]] after [[Dyna and Mite]] are returned to their home in [[Moleville]], seen hunting [[Beetle (Super Mario RPG)|beetle]]s for Booster, accidentally revealing to Mario that a "[[Princess Peach|princess from the sky]]" is being imprisoned in [[Booster Tower]] in the process.
The Snifsters first meet [[Mario]] after [[Dyna & Mite]] are returned to their home in [[Moleville]], seen hunting [[Beetle (Super Mario RPG)|beetle]]s for Booster, accidentally revealing to Mario that a "[[Princess Peach|princess from the sky]]" is being imprisoned in [[Booster Tower]] in the process.


Later, in Booster Tower, Mario, [[Mallow]], [[Geno]], and [[Bowser]] can battle the three Snifsters. Initially, each of them can be encountered individually. After entering Booster's playroom, Mario must attempt to hide from the Snifsters behind curtains as they search for Booster's lost [[Mario doll]]. If Mario is found behind these curtains three times by a Snifster, he is forced to battle Booster and the Snifster trio. If he remains hidden, Booster eventually joins in and finds his Mario doll. However, because it is too high for him, he is convinced by Snifster No. 2 to guilt Mario into knocking it down, subsequently rewarding him with [[Booster's Charm]].
Later, in Booster Tower, Mario, [[Mallow]], [[Geno]], and [[Bowser]] can battle the three Snifsters. Initially, each of them can be encountered individually. After entering Booster's playroom, Mario must attempt to hide from the Snifsters behind curtains as they search for Booster's lost [[Mario doll]]. If Mario is found behind these curtains three times by a Snifster, he is forced to battle Booster and the Snifster trio. If he remains hidden, Booster eventually joins in and finds his Mario doll. However, because it is too high for him, he is convinced by Snifster No. 2 to guilt Mario into knocking it down, subsequently rewarding him with [[Booster's Charm]].

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