Editing SNES Bowser Castle 3

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Bowser Castle 3 reappears in ''[[Mario Kart 8 Deluxe]]'' as part of the sixth and final wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC. It appears as the third course of the [[Spiny Cup]], marking the first time an SNES Bowser Castle course has been present in a cup since ''[[Mario Kart: Super Circuit]]''. It and {{classic-link|SNES|Mario Circuit 3}} are the only courses from ''Super Mario Kart'' to appear in the Booster Course Pass. It is also the first and only classic [[Bowser's Castle]] to appear in ''Mario Kart 8 Deluxe''. It is based on its appearance in ''Mario Kart Tour'', but with significant visual upgrades. [[Anti-gravity]] has been added starting from the first jump, continuing up until the end of the slanted section, making it the first SNES course to use anti-gravity. The Thwomp in this section was removed. The ground at the top of the incline is now a metal grate, instead of stone. Fireballs have been added as an obstacle, while more Thwomps appear along various parts of the course. Some of the added offroad from the ''Tour'' version was removed, while all the offroad was removed from the minimap. The turn following the antigravity section has been made slanted instead of following 90 degree angles. Metal blocks were added along the inner edge of the curved turn. Two Thwomps are added at the final jump with coins that lay atop them, which can be collected by players passing over them. The left side of the course in this final stretch has been widened. The music was also arranged as a metal composition; the only retained instruments from the original SNES version of the track are the sampled AKAI S1000 brass hits. Like [[3DS Rock Rock Mountain|Rock Rock Mountain]] in ''[[Mario Kart 7]]'', [[Toad Harbor]], {{classic-link|3DS|DK Jungle}}, [[Mute City]], and {{classic-link|GBA|Ribbon Road}}, the final lap version of the music uses a different, shorter intro than the normal version; it is the only Booster Course to do so.
Bowser Castle 3 reappears in ''[[Mario Kart 8 Deluxe]]'' as part of the sixth and final wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC. It appears as the third course of the [[Spiny Cup]], marking the first time an SNES Bowser Castle course has been present in a cup since ''[[Mario Kart: Super Circuit]]''. It and {{classic-link|SNES|Mario Circuit 3}} are the only courses from ''Super Mario Kart'' to appear in the Booster Course Pass. It is also the first and only classic [[Bowser's Castle]] to appear in ''Mario Kart 8 Deluxe''. It is based on its appearance in ''Mario Kart Tour'', but with significant visual upgrades. [[Anti-gravity]] has been added starting from the first jump, continuing up until the end of the slanted section, making it the first SNES course to use anti-gravity. The Thwomp in this section was removed. The ground at the top of the incline is now a metal grate, instead of stone. Fireballs have been added as an obstacle, while more Thwomps appear along various parts of the course. Some of the added offroad from the ''Tour'' version was removed, while all the offroad was removed from the minimap. The turn following the antigravity section has been made slanted instead of following 90 degree angles. Metal blocks were added along the inner edge of the curved turn. Two Thwomps are added at the final jump with coins that lay atop them, which can be collected by players passing over them. The left side of the course in this final stretch has been widened. The music was also arranged as a metal composition; the only retained instruments from the original SNES version of the track are the sampled AKAI S1000 brass hits. Like [[3DS Rock Rock Mountain|Rock Rock Mountain]] in ''[[Mario Kart 7]]'', [[Toad Harbor]], {{classic-link|3DS|DK Jungle}}, [[Mute City]], and {{classic-link|GBA|Ribbon Road}}, the final lap version of the music uses a different, shorter intro than the normal version; it is the only Booster Course to do so.


Although the course's name in-game and in the Wave 6 reveal trailer reads as "Bowser Castle", like in its previous appearances, the official North American website for the ''Booster Course Pass'' names the course as '''Bowser's Castle 3''', matching most modern Bowser's Castle courses. Bowser Castle 3 is the only SNES course in the game to not be the second course of its cup, as {{classic-link|SNES|Donut Plains 3}}, {{classic-link|SNES|Rainbow Road}}, and {{classic-link|SNES|Mario Circuit 3}} are respectively the second courses of the [[Banana Cup|Banana]], [[Triforce Cup|Triforce]], and [[Turnip Cup|Turnip]] cups.
Although the course's name in-game and in the Wave 6 reveal trailer reads as "Bowser Castle", like in its previous appearances, the official North American website for the ''Booster Course Pass'' names the course as '''Bowser's Castle 3''', matching most modern Bowser's Castle courses. Bowser Castle 3 is the only SNES course to not be the second course of its cup, as {{classic-link|SNES|Donut Plains 3}}, {{classic-link|SNES|Rainbow Road}}, and {{classic-link|SNES|Mario Circuit 3}} are respectively the second courses of the [[Banana Cup|Banana]], [[Triforce Cup|Triforce]], and [[Turnip Cup|Turnip]] cups.


Internally, the course is referred to as "Cnsw_57", implying it may have originally been intended to be the third course of the [[Cherry Cup]].
Internally, the course is referred to as "Cnsw_57", implying it may have originally been intended to be the third course of the [[Cherry Cup]].

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