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'''Rope Ravine'''<ref>''Donkey Kong Land'' instruction booklet, page 16.</ref> is the fifth level in ''[[Donkey Kong Land]]'' and of the first world, [[Gangplank Galleon Ahoy!]] The [[Kong]]s have a choice to either complete it or [[Tyre Trail]] it to progress to the level, [[Riggin' Rumble]]. Rope Ravine is the second level to take place in a snowy area, after [[Freezing Fun]], and it also has a slippery ground. As the name suggests, Rope Ravine has many abysses, which [[Donkey Kong]] and [[Diddy Kong]] can cross by using [[rope]]s. Some gaps can be crossed using a [[Barrel Cannon]]. Rope Ravine is the only other level besides [[Kremlantis Kaos]] where the [[Kong]]s can pass an [[end of stage]] to find an | '''Rope Ravine'''<ref>''Donkey Kong Land'' instruction booklet, page 16.</ref> is the fifth level in ''[[Donkey Kong Land]]'' and of the first world, [[Gangplank Galleon Ahoy!]] The [[Kong]]s have a choice to either complete it or [[Tyre Trail]] it to progress to the level, [[Riggin' Rumble]]. Rope Ravine is the second level to take place in a snowy area, after [[Freezing Fun]], and it also has a slippery ground. As the name suggests, Rope Ravine has many abysses, which [[Donkey Kong]] and [[Diddy Kong]] can cross by using [[rope]]s. Some gaps can be crossed using a [[Barrel Cannon]]. Rope Ravine is the only other level besides [[Kremlantis Kaos]] where the [[Kong]]s can pass an [[end of stage]] to find an extra part of the level and a second exit. | ||
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