Editing Quartet-cannon

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'''Quartet-cannons'''<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 32. "'''''FIRE FLOWER FLOUNDER''' Carefully leap over the Bullet Bill mounting, then quickly hit the "?" block for the Fire Flower (jump for it, even though a quartet-cannon hangs above and right of you). Remember that you can land on any cannon balls and knock them away.''"</ref> (or '''cannon quartets''')<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 73. "'''''CANNON AND BALL''' Run between the cannon shots, and when you reach the rotating cannon quartet, wait for it to fire, drop into the square hole below, and run before it fires again, leaping on top of a cannon to the right, and up and over the wooden pole.''"</ref> are quadruple-barreled [[cannon]]s that fire [[cannonball]]s in multiple directions at once, then rotate clockwise at a 45° angle before firing again. They are usually found hanging from a fixture on the ceiling.
'''Quartet-cannons'''<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 32. "'''''FIRE FLOWER FLOUNDER''' Carefully leap over the Bullet Bill mounting, then quickly hit the "?" block for the Fire Flower (jump for it, even though a quartet-cannon hangs above and right of you). Remember that you can land on any cannon balls and knock them away.''"</ref> (or '''cannon quartets''')<ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Page 73. "'''''CANNON AND BALL''' Run between the cannon shots, and when you reach the rotating cannon quartet, wait for it to fire, drop into the square hole below, and run before it fires again, leaping on top of a cannon to the right, and up and over the wooden pole.''"</ref> are quadruple-barreled [[cannon]]s that fire [[cannonball]]s in multiple directions at once, then rotate clockwise at a 45° angle before firing again. They are usually found hanging from a fixture on the ceiling.


In ''[[Super Mario Bros. 3]]'', quartet-cannons appear in {{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}} and {{world-link|5|airship3|World 5-Airship (Super Mario Bros. 3)}}. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]''{{'}}s [[World-e]], they also appear in [[Armored Airship]], [[Koopaling Confusion]], and [[Bowser's Airship 1]]. In this game, they cannot be interacted with, and only two opposite barrels out of the four are active.
In ''[[Super Mario Bros. 3]]'', quartet-cannons appear in {{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}} and {{world-link|5|airship3|World 5-Airship (Super Mario Bros. 3)}}. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]''{{'}}s [[World-e]], they also appear in [[Bowser's Airship 1]]. In this game, they cannot be interacted with, and only two opposite barrels out of the four are active.


In ''[[New Super Mario Bros. Wii]]'', quartet-cannons appear in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}. In addition to hanging overhead, some are now found grounded on the floor. Consequently, their behavior has been tweaked; they are now solid objects, and they fire two diagonal cannonballs at a time when ordinal and three straight cannonballs when cardinal. One of the grounded quartet-cannons is a giant '''rotating cannon pipe'''<ref>Dark Horse Books. ''Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years''. Page 151.{{better source}}</ref> that fires [[giant cannonball]]s out of three cannons, with one cannon actually being a [[Warp Pipe|pipe]] that does not fire and that player characters must enter.
In ''[[New Super Mario Bros. Wii]]'', quartet-cannons appear in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}. In addition to hanging overhead, some are now found grounded on the floor. Consequently, their behavior has been tweaked; they are now solid objects, and they fire two diagonal cannonballs at a time when ordinal and three straight cannonballs when cardinal. One of the grounded quartet-cannons is a giant '''rotating cannon pipe'''<ref>Dark Horse Books. ''Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years''. Page 151.{{better source}}</ref> that fires [[giant cannonball]]s out of three cannons, with one cannon actually being a [[Warp Pipe|pipe]] that does not fire and that player characters must enter.

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