Editing Punch-Out!! (Wii)
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==Development== | ==Development== | ||
Pre-production on the game reportedly began around the time of the Wii's release. [[Nintendo]] discussed the idea of a new ''Punch-Out!!'' game with Next Level Games, and these discussions soon led to the studio creating a prototype of the game.<ref>(August 26, 2009). [https://web.archive.org/web/20140531144139/http://www.armchairempire.com/Interviews/punch-out-interview-round-1.htm Punch-Out!! Post Mortem Interview]. ''The Armchair Empire''. Retrieved March 29, 2022.</ref> ''Punch-Out!!'' for the Wii was first revealed publicly in 2008 at the Nintendo Media Summit, where a 15-second trailer showcasing the returning characters from past Punch-Out!! games was shown.<ref name=ign>https://www.ign.com/articles/2008/10/02/punch-out-coming-to-wii</ref> Nintendo reportedly wanted the new ''Punch-Out!!'' game to be very reminiscent of ''Punch-Out!!'' for the NES, so the company asked Next Level Games to base many of their design choices on those seen in that game. This included designing the gameplay to feel very similar to that of the NES (even going so far as to make sure that opponents could be beaten in the same way that they could be in the NES game) as well as making the characters look as faithful to their appearances on the NES as possible. As an additional part of this desire to remain faithful to the NES title, the studio designed the new game to utilize the Wii Remote turned sideways, in an effort to emulate classic NES-style controls for the game.<ref>https://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref> | |||
[[Princess Peach]] was considered to make an appearance in this game as an opponent, but the idea was dropped because [[Kensuke Tanabe]] did not like the idea of punching women in the game.<ref name=kotaku>http://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref> [[Mario]] was also considered, but the prospect of punching Mario was similarly off-putting. Additionally, while Mario was included as a referee in the NES ''Punch-Out!!'', he was left out of the new title altogether over concerns that his appearance would not work with the game's aesthetic.<ref name=kotaku/> Instead, Donkey Kong was included as a bonus opponent to represent the ''[[Super Mario (franchise)|Super Mario]]'' franchise. | [[Princess Peach]] was considered to make an appearance in this game as an opponent, but the idea was dropped because [[Kensuke Tanabe]] did not like the idea of punching women in the game.<ref name=kotaku>http://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref> [[Mario]] was also considered, but the prospect of punching Mario was similarly off-putting. Additionally, while Mario was included as a referee in the NES ''Punch-Out!!'', he was left out of the new title altogether over concerns that his appearance would not work with the game's aesthetic.<ref name=kotaku/> Instead, Donkey Kong was included as a bonus opponent to represent the ''[[Super Mario (franchise)|Super Mario]]'' franchise. |