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{{distinguish|Porcupal}} | {{distinguish|Porcupal}} | ||
{{species infobox | {{species-infobox | ||
|image=[[File:PorcupoArt.jpg]]<br>Artwork of Porcupo for ''Super Mario Advance'' | |image=[[File:PorcupoArt.jpg]]<br>Artwork of Porcupo for ''Super Mario Advance'' | ||
|variants=[[Harry Hedgehog]] | |variants=[[Harry Hedgehog]] | ||
|first_appearance=''[[ | |first_appearance=''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]])<br>(''[[Yume Kōjō: Doki Doki Panic]]'') | ||
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) | |latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) | ||
}} | }} | ||
'''Porcupos''' are small, spiked creatures | '''Porcupos''' are small, spiked creatures occasionally found in the [[Mario (franchise)|''Mario'' franchise]]. They are occasionally called {{wp|porcupine}}s but have a greater resemblance to {{wp|hedgehog}}s as indicated by their Japanese name. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
==== | ====''Super Mario Bros. 2''==== | ||
[[File: | [[File:Porcupo.gif|frame|left]] | ||
In '' | In their first appearance in ''[[Super Mario Bros. 2]]'', they pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. Unlike other enemies, Porcupos have a three-frame walking animation, made by moving the front two 8x8 pixel tiles around, thus also using only half as many actual graphics as most other enemies. Their artwork shows them with white faces and red noses, though in game, they have tan faces and gray noses instead, despite how the artwork's colors would be mapped accurately to the game's red palette. Their feet are also colored the same as their body in their original sprites. | ||
Porcupos reappear in the ''Super Mario Bros. 2'' port included in ''[[Super Mario All-Stars]]''. They behave exactly the same as in the original, but are purple in color. Likely due to the increase in detail, they now have a two-frame walk animation with separate sprites, like most enemies in the game | [[File:Porcupo SMB2 All-Stars.png|frame|left]] | ||
Porcupos reappear in the ''Super Mario Bros. 2'' port included in ''[[Super Mario All-Stars]]''. They behave exactly the same as in the original, but are purple in color. Likely due to the increase in detail, they now have a two-frame walk animation with separate sprites, like most enemies in the game. | |||
====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
[[File:Porcupo.png|frame|left]] | |||
Porcupos are also in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', but only in the [[World-e]] level, [[Ground Work]]. They are recolored a shade of blue. | Porcupos are also in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', but only in the [[World-e]] level, [[Ground Work]]. They are recolored a shade of blue. | ||
{{br | {{br}} | ||
===''The Super Mario Bros. Super Show!''=== | ===''The Super Mario Bros. Super Show!''=== | ||
[[File:Porcupo.jpg|thumb|125px|A Porcupo from ''The Super Mario Bros. Super Show!'']] | [[File:Porcupo.jpg|thumb|125px|A Porcupo from ''The Super Mario Bros. Super Show!'']] | ||
A single Porcupo appears in ''[[The Super Mario Bros. Super Show!]]'' episode "[[On Her Majesty's Sewer Service]]" as the pet of [[Bowser|Koopfinger]]. When [[Mario]] and [[Luigi]] invade Koopfinger's hideout, the Porcupo simply hops off Koopfinger's lap and runs away instead of trying to fight. | A single Porcupo appears in ''[[The Super Mario Bros. Super Show!]]'' episode "[[On Her Majesty's Sewer Service]]" as the pet of [[Bowser|Koopfinger]]. When [[Mario]] and [[Luigi]] invade Koopfinger's hideout, the Porcupo simply hops off Koopfinger's lap and runs away instead of trying to fight. | ||
===''Mario Kart 64''=== | ===''Mario Kart 64''=== | ||
[[File:Porcupine Sprite.png|left|frame]] | |||
In ''[[Mario Kart 64]]'', Porcupos are simply known as '''porcupines'''<ref>''Mario Kart 64'' English instruction booklet. Page 32.</ref> and alternatively called '''Spinys'''.<ref>Owsen, Dan, Scott Pelland, and Paul Shinoda. ''Mario Kart 64'' Player's Guide. Pages 70, 71, 73, 78.</ref><ref>[https://web.archive.org/web/19980224193815/http://www.nintendo.com/n64/mario_kart64/yoshi.html Mario Kart 64: Yoshi Valley]. ''nintendo.com''. February 24, 1998, 19:38:15 UTC snapshot on Internet Archive: Wayback Machine. Retrieved August 4, 2018.</ref> | In ''[[Mario Kart 64]]'', Porcupos are simply known as '''porcupines'''<ref>''Mario Kart 64'' English instruction booklet. Page 32.</ref> and alternatively called '''Spinys'''.<ref>Owsen, Dan, Scott Pelland, and Paul Shinoda. ''Mario Kart 64'' Player's Guide. Pages 70, 71, 73, 78.</ref><ref>[https://web.archive.org/web/19980224193815/http://www.nintendo.com/n64/mario_kart64/yoshi.html Mario Kart 64: Yoshi Valley]. ''nintendo.com''. February 24, 1998, 19:38:15 UTC snapshot on Internet Archive: Wayback Machine. Retrieved August 4, 2018.</ref> They appear in [[Yoshi Valley]], sidling back and forth in the middle of the road in certain paths. If a racer hits a porcupine, their [[kart]] will spin out. In the ''[[Mario Kart 8]]'' rendition of the course, the porcupines have been replaced with [[Goomba]]s. In this game, they have more pronounced spines. | ||
{{br|left}} | {{br|left}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Porcupo SMB2 Sprite.png|''[[Yume Kōjō: Doki Doki Panic]]'' / ''Super Mario Bros. 2'' | |||
Porcupones.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' instruction booklet | |||
DokiPorcupo.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' (help guide) | |||
PorcupoUSA.png|''Super Mario USA'' instruction booklet | PorcupoUSA.png|''Super Mario USA'' instruction booklet | ||
Mk64yoshivalley3.png|''[[Mario Kart 64]]'' | |||
SMA4 Ground Work Screenshot.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]'' | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ハリマンネン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet. Page 33.</ref><ref | |Jap=ハリマンネン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet. Page 33.</ref><ref>[https://m1.nintendo.net/docvc/NUS/JPN/NKTJ/NKTJ_J.pdf ''Mario Kart 64'' Japanese instruction booklet]. Page 32. ''m1.nintendo.net''. Retrieved September 23, 2020.</ref> | ||
|JapR=Harimannen | |JapR=Harimannen | ||
|JapM=Portmanteau | |JapM=Portmanteau of「ハリネズミ」(''harinezumi'', hedgehog) and「万年」(''man'nen'', ten thousand years) | ||
| | |Ita=Porcupì | ||
|ItaM=From ''porcospino'' (porcupine) | |||
| | |||
|Ger=Igel | |Ger=Igel | ||
|GerM=Hedgehog | |GerM=Hedgehog | ||
| | |Chi=刺毛<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: 无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2559790043 神游 超级马力欧2敌人官译] (Official names for iQue Super Mario 2 enemies). ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Cìmáo''<br>豪猪<ref>[https://archive.org/details/Mario_Kart_64_2003_Nintendo_CN_Maliou_Kadingche/page/n18/mode/2up ''Mario Kart 64'' Chinese instruction booklet]. Page 32. ''Internet Archive''. Retrieved November 9,2020.</ref><br>''Háozhū'' | ||
|ChiM=Spike furred<br><br>Porcupine | |||
| | |||
|Kor=고슴이 | |Kor=고슴이 | ||
|KorR=Goseumi | |KorR=Goseumi | ||
|KorM=From | |KorM=From 고슴도치 (''goseumdochi'', hedgehog) and 이 (''-i'', a Korean diminutive suffix) | ||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SMB2}} | {{SMB2}} | ||
{{TSMBSS animation}} | {{TSMBSS (animation)}} | ||
{{MK64}} | {{MK64}} | ||
{{SMB3}} | {{SMB3}} |