Editing Paper Mario: The Origami King

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*Mario's hammer is rendered as a three-dimensional object, rather than 2D.
*Mario's hammer is rendered as a three-dimensional object, rather than 2D.
*The game saves automatically when moving between different locations, similar to the saving behavior in the world map from the previous two games.
*The game saves automatically when moving between different locations, similar to the saving behavior in the world map from the previous two games.
*The touchscreen is no longer used as an alternative input for [[Action Command]]s, due to the Switch powering only one video source, unlike the [[Wii U]].
*The touchscreen is no longer used as an alternative input for [[Action Command]]s, due to the Switch powering only one video source, not two like the [[Wii U]].
*There are no defense items such as Spike Helmets.
*There are no defense items such as Spike Helmets.
*This is the first game in the series that does not include an arrangement of the ''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|Ground Theme]] in the main soundtrack. The only time this theme can be heard is when Mario buys the engine upgrade for Sea Captain Toad's boat; the sound effects of it being installed mimic the theme in question.
*This is the first game in the series that does not include an arrangement of the ''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|Ground Theme]] in the main soundtrack. The only time this theme can be heard is when Mario buys the engine upgrade for Sea Captain Toad's boat; the sound effects of it being installed mimic the theme in question.

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