Editing Paper Mario: The Origami King
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*Mario's hammer is rendered as a three-dimensional object, rather than 2D. | *Mario's hammer is rendered as a three-dimensional object, rather than 2D. | ||
*The game saves automatically when moving between different locations, similar to the saving behavior in the world map from the previous two games. | *The game saves automatically when moving between different locations, similar to the saving behavior in the world map from the previous two games. | ||
*The touchscreen is no longer used as an alternative input for [[Action Command]]s, due to the Switch powering only one video source, | *The touchscreen is no longer used as an alternative input for [[Action Command]]s, due to the Switch powering only one video source, not two like the [[Wii U]]. | ||
*There are no defense items such as Spike Helmets. | *There are no defense items such as Spike Helmets. | ||
*This is the first game in the series that does not include an arrangement of the ''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|Ground Theme]] in the main soundtrack. The only time this theme can be heard is when Mario buys the engine upgrade for Sea Captain Toad's boat; the sound effects of it being installed mimic the theme in question. | *This is the first game in the series that does not include an arrangement of the ''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|Ground Theme]] in the main soundtrack. The only time this theme can be heard is when Mario buys the engine upgrade for Sea Captain Toad's boat; the sound effects of it being installed mimic the theme in question. |