Editing Northern Kremisphere

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{{rewrite}}
{{location infobox
{{location infobox
|image=[[File:Northern Kremisphere DKC3 map.png|256px]]
|image=Northern Kremisphere DKC3 map.png
|width=256px
|inhabitants=[[Brothers Bear]], [[Banana Bird]]s
|inhabitants=[[Brothers Bear]], [[Banana Bird]]s
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Land III]]'' ([[List of games by date#1997|1997]])
}}
}}
{{quote2|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}}
{{quote2|Dear [[Dixie Kong|Dixie]]<br>Gone exploring the islands with [[Donkey Kong|DK]], Back tomorrow!<br>--[[Diddy Kong|Diddy]]|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 5}}
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Months after [[Crocodile Isle]] disappears from the map,<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 4.</ref> the mainland is invaded by [[Kremling]] remnants where they build their industrial bases.<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 54. "'''''FIRE-BALL FRENZY''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!''"</ref><ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 76. "'''''KRACK-SHOT KROC''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.''"</ref> When [[Donkey Kong]] and [[Diddy Kong]] go missing for two days, the entire mainland is dominated by the [[Kremling Krew]] where their robotic leader, [[KAOS]], is created.{{ref needed}}
Months after [[Crocodile Isle]] disappears from the map,<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 4.</ref> the mainland is invaded by [[Kremling]] remnants where they build their industrial bases.<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 54. "'''''FIRE-BALL FRENZY''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!''"</ref><ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 76. "'''''KRACK-SHOT KROC''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.''"</ref> When [[Donkey Kong]] and [[Diddy Kong]] go missing for two days, the entire mainland is dominated by the [[Kremling Krew]] where their robotic leader, [[KAOS]], is created.{{ref needed}}


During the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', Dixie and Kiddy travel to the Northern Kremisphere in search of DK and Diddy. They travel through many worlds and eventually discover [[Krematoa]], a secret island revealed from the depths of Northern Kremisphere's waters. Eventually, Dixie and Kiddy reach [[Kaos Kore]], where they defeat KAOS and its creator, [[King K. Rool|Baron K. Roolenstein]], and rescue Donkey Kong and Diddy. After defeating Baron K. Roolenstein a second time, Dixie and Kiddy can rescue the [[Banana Queen]], who then flies around the Northern Kremisphere map after Baron K. Roolenstein, who is riding a Hover Craft, and drops an egg on him.
During the events of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]!'', Dixie and Kiddy travel to the Northern Kremisphere in search of DK and Diddy. They travel through many worlds and eventually discover [[Krematoa]], a secret island revealed from the depths of Northern Kremisphere's waters. Eventually, Dixie and Kiddy reach [[Kaos Kore]], where they defeat KAOS and its creator, [[King K. Rool|Baron K. Roolenstein]], and rescue Donkey Kong and Diddy. After defeating Baron K. Roolenstein a second time, Dixie and Kiddy can rescue the [[Banana Queen]], who then flies around the Northern Kremisphere map after Baron K. Roolenstein, who is riding a Hover Craft, and drops an egg on him.


The [[Game Boy Advance]] remake features an exclusive world, [[Pacifica]], from the Northern Kremisphere overworld.
The [[Game Boy Advance]] remake features an exclusive world, [[Pacifica]], from the Northern Kremisphere overworld.
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==Profiles==
==Profiles==
*<u>'''Player's Guide'''</u> (page 4): ''There are eight areas to explore in the Northern Kremisphere. Not counting Bear cabins, Secret Caves or major baddie hangouts, that means you have over forty levels to conquer before finishing the game. Rumor has it — and it might just be simian senility — that Cranky Kong covered all the levels and found everything in five hours and fifteen minutes!''
{{quote2|There are eight areas to explore in the Northern Kremisphere. Not counting Bear cabins, Secret Caves or major baddie hangouts, that means you have over forty levels to conquer before finishing the game. Rumor has it — and it might just be simian senility — that Cranky Kong covered all the levels and found everything in five hours and fifteen minutes!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES Player's Guide, page 4}}
*<u>'''''Nintendo Power'' vol. 89'''</u> (page 33): ''Kong Country has changed quite a bit since your last adventure.''
{{quote2|There are nine areas to explore in this part of the world, not counting secret caves, Kremling hideout's and Brother Bear residences. That gives you over filty levels to conquer before the end of your journey!|''Donkey Kong Country 3'' GBA instruction booklet, page 20}}
*<u>'''GBA instruction booklet'''</u> (page 20): ''There are nine areas to explore in this part of the world, not counting secret caves, Kremling hideout's and Brother Bear residences. That gives you over filty levels to conquer before the end of your journey!''
{{quote2|Kong Country has changed quite a bit since your last adventure.|''Nintendo Power'' vol. 89, page 33}}
 
==Locations==
==Locations==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
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|Jap=クレミス{{hover|島|とう}}<ref>''Super Donkey Kong 3: Nazo no Kremis-tō''「クレミス{{hover|島|とう}}マップ」fold-out</ref>
|Jap=クレミス{{hover|島|とう}}<ref>''Super Donkey Kong 3: Nazo no Kremis-tō''「クレミス{{hover|島|とう}}マップ」fold-out</ref>
|JapR=Kuremisu-tō
|JapR=Kuremisu-tō
|JapM=Kremis Island
|JapM=Kremis Islands
|Spa=Kremisferio Norte
|Spa=Kremisferio Norte
|SpaM=Northern Kremisphere
|SpaM=Northern Kremisphere
|Fre=Krémisphère Nord
|Fra=Krémisphère Nord
|FreM=Northern Kremisphere
|FraM=Northern Kremisphere
|Ger=Nördliche Kremisphäre
|Ger=Nördliche Kremisphäre
|GerM=Northern Kremisphere
|GerM=Northern Kremisphere
|Ita=Kremisfero Nord (''DKC3'')<br>Paese di Donkey Kong/Donkey Kong Country (''DKL3'')
|Ita=Kremisferio Nord
|ItaM=Northern Kremisphere<br>Donkey Kong('s) Country
|ItaM=Northern Kremisphere
}}
}}


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{{DKC3}}
{{DKC3}}
{{DKL3}}
{{DKL3}}
[[Category:Donkey Kong locations]]
[[Category:Hubs]]
[[Category:Northern Kremisphere|*]]
[[Category:Northern Kremisphere|*]]
[[Category:Hubs]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[Category:Donkey Kong Land III]]
[[Category:Donkey Kong Land III]]

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