Editing Muncher
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[[File:SMB3 Blue Muncher.png|thumb|200px|A blue Muncher]] | [[File:SMB3 Blue Muncher.png|thumb|200px|A blue Muncher]] | ||
In this game, Munchers are damage-causing foreground tiles rather than sprites, due to | In this game, Munchers are damage-causing foreground tiles rather than sprites, due to 8 sprites per scanline limit in [[NES]]. In their official art, they are black with orange leaves, but in the game itself, they can come in other colors depending on the level, sometimes having blue leaves, due to the inconsistencies between the limited four palettes available for foreground tiles on the [[Nintendo Entertainment System|NES]] in different levels. In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they have green leaves with heads that are either dull orange or indigo depending on the location. | ||
Munchers that pop out of [[small pipe]]s also appear in the [[World 7-Piranha Plant 1|first]] and [[World 7-Piranha Plant 2|second]] {{world|7|piranhaplant}} stages of [[Pipe Land]]. Additionally, in any version of the game, Munchers remain animated even when the game is paused, as they are tiles on the foreground layer comparable to [[Jelectro]]s. | Munchers that pop out of [[small pipe]]s also appear in the [[World 7-Piranha Plant 1|first]] and [[World 7-Piranha Plant 2|second]] {{world|7|piranhaplant}} stages of [[Pipe Land]]. Additionally, in any version of the game, Munchers remain animated even when the game is paused, as they are tiles on the foreground layer comparable to [[Jelectro]]s. |