Editing Midas River

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[[File:MidasFall.png|thumb|left|Mario at the falls]]
[[File:MidasFall.png|thumb|left|Mario at the falls]]
[[File:MidasRiver.png|thumb|Mario rolling on the river]]
[[File:MidasRiver.png|thumb|Mario rolling on the river]]
The '''Midas River''' is a large river seen in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When [[Mario]] and [[Mallow]] are flushed out of the [[Kero Sewers]], they end up being flung down the falls, also known as '''Midas Waterfall'''.<ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 28.</ref><ref>''Nintendo Power'' Volume 86, "''Super Mario RPG: Legend of the Seven Stars'' Can You Top This?" foldout on page 54.</ref> The name "Midas" comes from a figure in {{wp|Greek mythology}}, {{wp|Midas}}, who is a king that turned everything he touched into gold, which is fitting since many gold [[coin]]s can be collected in the waterbody.
The '''Midas River''' is a large river seen in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When [[Mario]] and [[Mallow]] are flushed out of the [[Kero Sewers]], they end up being flung down the falls, also known as '''Midas Waterfall'''.<ref>Pelland, Scott, and Kent Miller. ''Super Mario RPG: Legend of the Seven Stars'' Player's Guide. Page 28.</ref><ref>''Nintendo Power'' Volume 86, page 55.</ref> The name "Midas" comes from a figure in {{wp|Greek mythology}}, {{wp|Midas}}, who is a king that turned everything he touched into gold, which is fitting since many gold [[coin]]s can be collected in the waterbody.


The falls are segmented and feature the first nonstandard gameplay section. After [[Toad]] appears and the player accepts or rejects his explanation, Mario is carried by the downward current. It is possible to swim slightly upstream for a moment so as to slow down Mario's fall. Mario can try to grab coins and [[Frog Coin]]s scattered all around the surface of the water. Holes are visible behind the waterfall as Mario descends; entering one results in a brief scene playing that can result in the player recovering [[Flower Point|FP]] or gaining or losing coins, among other effects. Up to 36 coins can be collected.
The falls are segmented and feature the first nonstandard gameplay section. After [[Toad]] appears and the player accepts or rejects his explanation, Mario is carried by the downward current. It is possible to swim slightly upstream for a moment so as to slow down Mario's fall. Mario can try to grab coins and [[Frog Coin]]s scattered all around the surface of the water. Holes are visible behind the waterfall as Mario descends; entering one results in a brief scene playing that can result in the player recovering [[Flower Point|FP]] or gaining or losing coins, among other effects. Up to 36 coins can be collected.

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