Editing Mario Tennis Aces
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Up to four local players can join a match in Swing Mode. | Up to four local players can join a match in Swing Mode. | ||
While rallying a ball, players can hit it a bit early to send it towards the corner on the opposite side from their racket (pull shot) or a bit late to send it towards the corner on the same side as their racket (push shot). If the ball is hit too early or too late, it will be sent at a low speed (similarly to leap shots), allowing the opponent to strike it with a flat shot and return it faster than usual. | While rallying a ball, players can hit it a bit early to send it towards the corner on the opposite side from their racket (pull shot) or a bit late to send it on towards the corner on the same side as their racket (push shot). If the ball is hit too early or too late, it will be sent at a low speed (similarly to leap shots), allowing the opponent to strike it with a flat shot and return it faster than usual. | ||
If players have enabled the challenge system, they will be allowed to challenge whether the ball bounced very close to the court's bounds and was called out by the judge. During a challenge, the camera zooms into the spot where the ball bounced, showing precisely if it landed in or out of the court. If the ball has merely touched the boundary line, it is considered to be in the court. If the challenge is successful, the call will be overturned and the opponent will receive no points, but if it is not, the opponent will receive their points and the player will lose one challenge. The player can incorrectly challenge a call three times, after which they can no longer challenge a call during a match. | If players have enabled the challenge system, they will be allowed to challenge whether the ball bounced very close to the court's bounds and was called out by the judge. During a challenge, the camera zooms into the spot where the ball bounced, showing precisely if it landed in or out of the court. If the ball has merely touched the boundary line, it is considered to be in the court. If the challenge is successful, the call will be overturned and the opponent will receive no points, but if it is not, the opponent will receive their points and the player will lose one challenge. The player can incorrectly challenge a call three times, after which they can no longer challenge a call during a match. |