Editing Mario Paint
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Latest revision | Your text | ||
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===Other features=== | ===Other features=== | ||
[[File:Mario Paint - No Save Data.png|170px|thumb|left|Attempting to view saved work on an empty file.]] | [[File:Mario Paint - No Save Data.png|170px|thumb|left|Attempting to view saved work on an empty file.]] | ||
*'''BGM Setting''' - The player can choose one of three background songs (or no music) to accompany them as they draw and paint. If the music is turned off, | *'''BGM Setting''' - The player can choose one of three background songs (or no music) to accompany them as they draw and paint. If the music is turned off, a sound of [[Undo Dog]] sneezing will occasionally be heard. | ||
*'''Mouse Speed''' - Choose between Slow, Medium, and Fast. | *'''Mouse Speed''' - Choose between Slow, Medium, and Fast. | ||
*'''Save/Load/Coloring Book''' - The game can save one canvas at any given time, and it can be brought back up using the Load option. These sequences are accompanied by the image of a robot processing data with techno music. Coloring Book has four default black and white saved canvases that can be quickly loaded onto the screen. | *'''Save/Load/Coloring Book''' - The game can save one canvas at any given time, and it can be brought back up using the Load option. These sequences are accompanied by the image of a robot processing data with techno music. Coloring Book has four default black and white saved canvases that can be quickly loaded onto the screen. | ||
*'''Frame''' - Simply gets rid of the upper and lower menu option icons, and replaces them with a black frame. Clicking the option again goes back to normal mode. | *'''Frame''' - Simply gets rid of the upper and lower menu option icons, and replaces them with a black frame. Clicking the option again goes back to normal mode. | ||
*'''Quick Start''' - Pressing {{button|snes|A}}+{{button|snes|B}}+{{button|snes|start}} on a SNES Controller plugged into the second player port | *'''Quick Start''' - Pressing {{button|snes|A}}+{{button|snes|B}}+{{button|snes|start}} on a SNES Controller plugged into the second player port will allow the player to instantly start the game. | ||
*'''View Save Data''' - Pressing {{button|snes|A}}+{{button|snes|B}}+{{button|snes|select}} on a SNES Controller plugged into the second player port | *'''View Save Data''' - Pressing {{button|snes|A}}+{{button|snes|B}}+{{button|snes|select}} on a SNES Controller plugged into the second player port will allow the player to view the most recently saved image, animation and song. If there's nothing saved to the file then it will display "NO SAVE DATA" instead. | ||
{{br|left}} | {{br|left}} | ||