Editing Mario Kart: Double Dash!!
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*Mario's reflection in [[:File:MarioLuigiDD4.png|one of the promotional renders]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another promotional render]] where it would match the facial expression of Mario's reflection. | *Mario's reflection in [[:File:MarioLuigiDD4.png|one of the promotional renders]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another promotional render]] where it would match the facial expression of Mario's reflection. | ||
*This is the first game in the series that can be played in multiple languages, besides English and Japanese. | *This is the first game in the series that can be played in multiple languages, besides English and Japanese. | ||
*This is the only main series Mario Kart game to have [[Toad]] as an unlockable character. In every other game (not counting [[Mario Kart Tour]] where several characters have to be bought through micro-transactions) he is available from the start. | |||
==References== | ==References== |