Editing Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)

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Olympic Mode is the main mode within the game, and is based around playing the game's various events. Much like the other games in the series, each event is structured like a short minigame based on an Olympic event, where a winner is determined from the four entrants. Each event has a unique objective and control scheme, menaing that different events have varying lengths and difficulties. The mode can be played in both single player and multiplayer.
Olympic Mode is the main mode within the game, and is based around playing the game's various events. Much like the other games in the series, each event is structured like a short minigame based on an Olympic event, where a winner is determined from the four entrants. Each event has a unique objective and control scheme, menaing that different events have varying lengths and difficulties. The mode can be played in both single player and multiplayer.
====Highlight Match====
====Highlight Match====
In this mode, the player plays a single match of an event using the standard rules. For each event, the player an select a COM Level which determines the difficulty of the computer-controlled opponents from Easy, Normal and Hard. A medal can be earned for each COM level in every event, however earning a medal at a higher difficulty level will also earn the medal for lower ones. For example, earning a gold medal at normal COM level will also earn the gold medal for easy if the player does not already have the medal. The player can select their character for each event from the four available for the entry character class, with each event being assigned one of the five character groups. After completing each event, an award ceremony is held, during which the final placements of all of the characters are shown on a podium. If two characters tie for a position in an event, through having the same number of points for example, they will both appear on the podium in their respective position. For events in which the player controls two or four characters as a team, only the players' characters will appear on the podium and will do their victory animation for their placement. The characters will appear on a podium even if they place fourth in the event, whereas only those in the top three stand on the podium for single character events, with the fourth place character off to the side. After the awards ceremony, the player is given the options to replay the event, choose a different event to play or return to the main menu.
In this mode, the player plays a single match of an event using the standard rules. For each event, the player an select a COM Level which determines the difficulty of the computer-controlled opponents from Easy, Normal and Hard. A medal an be earned for each COM level in every event, however earning a medal at a higher difficulty level will also earn the medal for lower ones. For example, earning a gold medal at normal COM level will also earn the gold medal for easy if the player does not already have the medal. The player can select their character for each event from the four available for the entry character class, with each event being assigned one of the five character groups. After completing each event, an award ceremony is held, during which the final placements of all of the characters are shown on a podium. If two characters tie for a position in an event, through having the same number of points for example, they will both appear on the podium in their respective position. For events in which the player controls two or four characters as a team, only the players' characters will appear on the podium and will do their victory animation for their placement. The characters will appear on a podium even if they place fourth in the event, whereas only those in the top three stand on the podium for single character events, with the fourth place character off to the side. After the awards ceremony, the player is given the options to replay the event, choose a different event to play or return to the main menu.


Certain events require the player to select a team of either two or four characters to play the event. For these events, extra teams made up of non-playable characters are added for the event. In two-character team events, the extra teams are a pair of [[Chao]] and a pair of [[Koopa Troopa]]s. The teams never physically appear in the events, and in events where the player is required to directly compete against a COM team rather than using a score to determine the rankings, the player can only place first or second in the event as the Koopa Troopa and Chao teams will always place third and fourth. For the events that require the player to use all of the characters in the class, the COM teams will be made up of green, yellow and blue [[Shy Guy]]s. The Shy Guys only physically appear in [[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|4x100m Relay]], with their times and scores being used for the other events of the type.
Certain events require the player to select a team of either two or four characters to play the event. For these events, extra teams made up of non-playable characters are added for the event. In two-character team events, the extra teams are a pair of [[Chao]] and a pair of [[Koopa Troopa]]s. The teams never physically appear in the events, and in events where the player is required to directly compete against a COM team rather than using a score to determine the rankings, the player can only place first or second in the event as the Koopa Troopa and Chao teams will always place third and fourth. For the events that require the player to use all of the characters in the class, the COM teams will be made up of green, yellow and blue [[Shy Guy]]s. The Shy Guys only physically appear in [[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|4x100m Relay]], with their times and scores being used for the other events of the type.

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