Editing List of fighters debuting in Super Smash Bros. Melee

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Sheik returns in ''[[Super Smash Bros. Brawl]]'', with the same role as before. Matching with Zelda's design, Sheik's design in this game is based on ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. In this game, Sheik can now be chosen from the character select screen, by choosing Zelda and selecting Sheik's portrait.  
Sheik returns in ''[[Super Smash Bros. Brawl]]'', with the same role as before. Matching with Zelda's design, Sheik's design in this game is based on ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. In this game, Sheik can now be chosen from the character select screen, by choosing Zelda and selecting Sheik's portrait.  


Sheik retains weak attacks and a powerful up smash; her down smash, however, can now hit twice, allowing for 23% damage. Many of Sheik's attacks deal less knockback, but her mobility is improved as compensation.
Sheik retains weak attacks and a powerful up smash; her down smash, however, can now hit twice, allowing for 23% damage. Many of Shiek's attacks deal less knockback, but her mobility is improved as compensation.


Sheik can now [[Wall Jump|wall jump]] and crawl; additionally, her Chain move can be used as a [[smashwiki:tether recovery|tether recovery]]. In addition, she shares her [[Final Smash]] with Zelda, Light Arrow, though Sheik's Light Arrow deals greater damage and knocks back at a more horizontal angle than Zelda's.
Sheik can now [[Wall Jump|wall jump]] and crawl; additionally, her Chain move can be used as a [[smashwiki:tether recovery|tether recovery]]. In addition, she shares her [[Final Smash]] with Zelda, Light Arrow, though Sheik's Light Arrow deals greater damage and knocks back at a more horizontal angle than Zelda's.

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