Editing Level 5

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==Overview==
==Overview==
The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is located in the bottom left corner of the level. To reach it, the player must first place a [[Long Spring]] near the Mini, then tap the Mini so it moves toward the spring. The player must draw in the first horizontal [[Red Girder]] so that the Mini jumps on a Color Switch and opens up a path to a yellow [[Warp Pipe]]. After the Mini exits the pipe, two Long Springs must be placed and a Red Girder removed and drawn to guide the Mini toward another Color Switch in the top right corner. The player must then place and remove Long Springs to guide the Mini to the Goal Door and complete the level.
The [[Goal Door]] is located in the bottom left corner of the level. To reach it, the player must first place a [[Long Spring]] near the Mini, then tap the Mini so it moves toward the spring. The player must draw in the first horizontal [[Red Girder]] so that the Mini jumps on a Color Switch and opens up a path to a yellow [[Warp Pipe]]. After the Mini exits the pipe, two Long Springs must be placed and a Red Girder removed and drawn to guide the Mini toward another Color Switch in the top right corner. The player must then place and remove Long Springs to guide the Mini to the Goal Door and complete the level.


The [[amiibo Door]] is located near the top right. To get to it, the player must scan a compatible [[Mario]] [[amiibo]] in order to play as [[Mini-Mario|Mini Mario]]. The player must follow the same route as the Goal Door, but after stepping on the second Color Switch, place one Long Spring to bounce Mini Mario to the ledge near the center, then draw a Red Girder toward the top right. Mini Mario will then [[Wall Jump]] up onto the nearby ledge with the spring and again towards the ledge on its right, then enter the amiibo door.
The [[amiibo Door]] is located near the top right. To get to it, the player must scan a compatible [[Mario]] [[amiibo]] in order to play as [[Mini-Mario|Mini Mario]]. The player must follow the same route as the Goal Door, but after stepping on the second Color Switch, place one Long Spring to bounce Mini Mario to the ledge near the center, then draw a Red Girder toward the top right. Mini Mario will then [[Wall Jump]] up onto the nearby ledge with the spring and again towards the ledge on its right, then enter the amiibo door.
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The second amiibo Token must be obtained using [[Mini Rosalina]] and her [[Lunar Launch]] ability. It is located in a crevice near the top of the level. The player must guide Mini Rosalina through the Warp Pipe, then place a Long Spring and draw a Red Girder diagonally upward to allow her to jump into the amiibo Token.
The second amiibo Token must be obtained using [[Mini Rosalina]] and her [[Lunar Launch]] ability. It is located in a crevice near the top of the level. The player must guide Mini Rosalina through the Warp Pipe, then place a Long Spring and draw a Red Girder diagonally upward to allow her to jump into the amiibo Token.


==Names in other languages==
{{foreign names
|Ita=Livello 5
|ItaM=Level 5
}}
{{MM&FaC levels}}
{{MM&FaC levels}}
[[Category:Mini Mario & Friends: amiibo Challenge levels]]
[[Category:Mini Mario & Friends: amiibo Challenge levels]]

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