Editing Kremlantis Kaos

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{level infobox
{{level
|image=[[File:Kremlantis Kaos.png]]
|title=Kremlantis Kaos
|code=2-2
|image=[[Image:Kremlantis_Kaos.png|200px]]
|world=[[Kremlantis]]
|difficulty=Easy
|code=2 - 2
|game=''[[Donkey Kong Land]]''
|game=''[[Donkey Kong Land]]''
|notes=This is the first level of the game that takes place in the underwater ruins of the world, [[Kremlantis]].
|after=[[Reef Rampage|>>]]
|before=[[Tricky Temple|<<]]
|before=[[Tricky Temple|<<]]
|after=[[Reef Rampage|>>]]
}}
}}
'''Kremlantis Kaos''',<ref>''Donkey Kong Land'' Nintendo 3DS Virtual Console digital manual, section 13</ref> originally known as just '''Kremlantis''',<ref>''Donkey Kong Land'' Game Boy instruction booklet, page 17.</ref><ref>''Nintendo Power'' Volume 74, page 18.</ref> is the eleventh level of ''[[Donkey Kong Land]]'' and the second level of [[Kremlantis]]. Kremlantis Kaos is the first level to take place in an underwater ruins, let alone underwater. [[Gloop]]s and [[Fangfish]] first appear in the level, though [[Flapper]]s are the main obstacle encountered. Kremlantis Kaos has two [[end of stage]]s, both of which unlock the next level, [[Reef Rampage]]. Going past the first end of stage leads to an area with several [[banana]]s and two [[Kong Token]]s.
'''Kremlantis Kaos''' is the twelfth level of the classic [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is the second level located in the world, [[Kremlantis]].


==Layout==
This level is the first of the other underwater ruins levels in the game, and is considerably one of the easiest. One of the main hazards of this level is the newly appearing, [[Fangfish]], who is stated in the game's manual to be bigger than the ape-eating [[Chomp]]. Several [[Snapper]]s also make an appearance here, as well as a normal fish enemy, who can hurt the [[Kong]]s with one simple touch. Kremlantis Kaos not only has these obstacles, but a second Ending Portal as well.  
When they start the level, the Kongs must swim through the water, going east. They will meet the first [[Fangfish]] as they travel between the ruins, and soon encounter a [[Flapper]]. At some point, the Kongs can swim down through a small gap and grab the [[K-O-N-G Letters|letter K]], although having to watch out for a Flapper as they grab it. They need to continue swimming along and dodge a few Gloops and Flappers. At some point, they will be able to swoop down under another Flapper and grab the letter O. After that, the heroes must avoid a some more Flappers, until they find the [[Continue Point]].


Halfway through the level now, they should continue east and soon have to swim between three Flappers to grab the letter N. Once they get this, the Kongs need to keep going along the path. Eventually, they will find a small area with several Flappers. They must sneak around each foe and still travel eastward. When they are out of this tight space, the group must swim past a few more underwater enemies and later have to creep between a few Flappers to snatch away the letter G. After they dodge the villains obtain the letter, they need to continue along and soon find a portal. It will take them out of the level. However, if they swim a little farther, they will find several bananas and a [[Kong Token]], as well as a hidden portal. The heroes can take it to exit the stage.
It should be noted that this is the first level to not have any [[Bonus Level]]s.
{{br}}


==Enemies==
==Level Layout==
The following enemies appear in the following quantities:
When they start the level, the Kongs must swim through the water, going east. They will meet the first Fangfish as they travel between the ruins, and soon encounter a Snapper. At some point, the monkeys can swim down through a small gap and grab the [[Kong Letter|letter K]], although having to watch out for a Snapper as they grab it. They need to continue swimming along and dodge a few more Fangfish and Snappers. At some point, they will be able to swoop down under another Snapper and grab the letter O. After that, the heroes must avoid a some more Snappers, until they find the check point.  
 
*[[Fangfish]]: 2
*[[Flapper]]: 17
*[[Gloop]]s: 6
 
==Items and objects==
The following items and objects appear in the following quantities:
 
*[[DK Barrel]]: 3
*[[Kong Token]]s: 3
 
===K-O-N-G Letters===
*K: In a pit underneath the second Flapper.
*O: Underneath a different Flapper, though this Flapper is closer to the floor.
*N: Right after the checkpoint, the "N" is at the bottom of a pit with the trio of Flapper.
*G: Towards the end, the "G" is in a lowered part of the floor near a group of Flappers.
 
==Gallery==
<gallery>
Kremlantis Kaos screenshot.png|Diddy at the start of the level
Kremlantis Kaos Fangfish.png|Diddy encounters a Fangfish
Kremlantis-Level-N.png|The letter N
Kremlantis Kaos Two Flappers.png|Donkey Kong swimming between two Flappers
Kremlantis-Level-G.png|The letter G
Kremlantis-Level-Secret.png|The first exit portal; a few bananas at the top-right allude to the second exit
Kremlantis Kaos DKL hidden area.png|Donkey Kong in a hidden area with two Kong Tokens, after the first exit
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=海底遺跡1
|JapR=Kaitei iseki 1
|JapM=Undersea ruins 1
|Spa=Caos en las ruinas
|SpaM=Chaos in the ruins
|Ita=Kremlantis<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 17</ref>
}}


==References==
Halfway through the level now, they should continue east and soon have to swim between three Snappers to grab the letter N. Once they get this, the monkeys need to keep going along the path. Eventually, they will find a small area with several Snappers. They must sneak around each foe and still travel eastward. When they are out of this tight space, the group must swim past a few more underwater enemies and later have to creep between a few Snappers to snatch away the letter G. After they dodge the villains obtain the letter, they need to continue along and soon find a portal. It will take them out of the level. However, if they swim a little farther, they'll find several bananas and [[Kong Token]], as well as a hidden portal. The heroes can take it to exit the stage.
<references/>


<br clear=all>
{{DKL}}
{{DKL}}
[[Category:Aquatic areas]]
[[category:Levels]]
[[Category:Temples]]
[[category:Donkey Kong Places]]
[[Category:Donkey Kong Land levels]]
[[category:Donkey Kong Levels]]
[[category:Bodies of Water]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)