Editing Klubba's Kiosk

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{{location infobox
{{location-infobox
|image=[[File:Klubbas Kiosk DKC2.png|200px]]<br>''Donkey Kong Country 2: Diddy's Kong Quest''<br>[[File:Klubba's Kiosk DKC2 GBA.png|200px]]<br>Game Boy Advance version
|image=Klubbas Kiosk DKC2.png
|greater_location=[[Crocodile Isle]]
|caption=Klubba's Kiosk in the [[Super Nintendo Entertainment System]] version
|width=256
|greaterloc=[[Crocodile Isle]]
|capital=
|ruler=[[Klubba]]
|inhabitants=[[Klubba]]
|inhabitants=[[Klubba]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (1995)
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' (1995)
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}}
}}
{{quote|Scurvy chimps ahoy! C'mon ye yellowbellies. Try an' cross Klubba's bridge without payin. I dare ye!|Klubba|Donkey Kong Country 2: Diddy's Kong Quest}}
{{quote|Scurvy chimps ahoy! C'mon ye yellowbellies. Try an' cross Klubba's bridge without payin. I dare ye!|Klubba|Donkey Kong Country 2: Diddy's Kong Quest}}
'''Klubba's Kiosk''' is a small outpost operated by [[Klubba]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is where he was assigned by [[King K. Rool|Kaptain K. Rool]] to prevent others from entering the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]], though [[Diddy Kong|Diddy]] and [[Dixie Kong]] can bribe him with [[Kremkoin]]s to enter the area.


==History==
'''Klubba's Kiosk''' is the name of a small outpost manned by the [[Kremling]] [[Klubba]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''.
===''Donkey Kong Country 2: Diddy's Kong Quest''===
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Klubba's Kiosk has a rundown shack, with TOLL painted on the roof, and a small wooden plank for crossing a polluted swamp (judging from an overturned [[oil drum]]). In ''Donkey Kong Country 2: Diddy's Kong Quest'', a punching bag with Diddy's face and a pair of boxing gloves appear in the background. The hollow trees in the background suggest that Klubba's Kiosk takes place near a spooky forest, possibly [[Gloomy Gulch]] as hinted in ''Donkey Kong Land 2''. A Klubba's Kiosk appears in most worlds except [[Gangplank Galleon (world)|Gangplank Galleon]] and [[The Flying Krock]]. When [[Diddy Kong]] and [[Dixie Kong]] visit, Klubba gives them a few options:


*'''Pay Up''': If the Kongs pay fifteen [[Kremkoin]]s to Klubba, he allows them to enter the Lost World. The Kongs can access the [[Monkey Museum]] and a specific level from a Klubba's Kiosk in each world.
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Klubba's Kiosk is first accessible in the second area of [[Crocodile Isle]], [[Crocodile Cauldron]]. The Kiosk can be later found in every area after Crocodile Cauldron (except [[The Flying Krock]]). The Klubba's Kiosk of K.Rool's Keep is on Donkey Kong Island.
*'''Fight Him!''': If the Kongs choose this option, Klubba swings his cudgel at them, forcing them out of the Kiosk.
*'''Run Away''': This option is identical to '''Fight Him!''', except the Kongs leave without being attacked.


The following levels can be be accessed from the corresponding Klubba's Kiosk in the following worlds:
In ''Donkey Kong Land 2'', Klubba's Kiosk is found on the map of [[Crocodile Isle]] near [[Gloomy Gulch]].


*[[Jungle Jinx (Donkey Kong Country 2: Diddy's Kong Quest)|Jungle Jinx]] - [[Crocodile Cauldron]]
There is not much in Klubba's Kiosk, except a small boarded up shack with the word "TOLL" painted on the roof of it in large white letters. Near the shack is a blue and white punching bag with a picture of [[Diddy Kong]]'s face on it; nearby this is a pair of boxing gloves hanging from a wall.
*[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Black Ice Battle]] - [[Krem Quay]]
*[[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|Klobber Karnage]] - [[Krazy Kremland]]
*[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|Fiery Furnace]] - [[Gloomy Gulch]]
*[[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]] - [[K. Rool's Keep]]


If the Kongs re-enter a Klubba's Kiosk where they had already paid a fee, they go straight to the Golden Barrel, and Klubba's menu is not brought up. When the Kongs pay all 75 Kremkoins to Klubba and beat the respective levels, they can access the final area, [[Krocodile Kore (Donkey Kong Country 2: Diddy's Kong Quest)|Krocodile Kore]], from any Klubba's Kiosk. Klubba's Kiosk is lastly seen as the background setting for the ending's Cast of Characters.
[[Klubba]] himself stands nearby his shack on a small wooden bridge that hangs above a large fissure.  In order to pass this bridge, Klubba must be paid a certain number of [[Kremkoin]]s. On the other side of the bridge is a shining, floating gold barrel that can transport the Kongs to the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. If one of the Kongs opt to fight Klubba or run away, he will knock them out of his kiosk with his club. In ''Donkey Kong Land 2'', the only options are "Pay up" or "Run away". The [[Bag a Bug]] mini-game he offers is a [[Game Boy Advance]] remake exclusive.


In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], a Lost World level can be accessed from any Klubba's Kiosk if the Kongs have paid its corresponding world's Kremkoin fee. Klubba's Kiosk now also hosts a minigame, [[Bag a Bug]], where either Diddy or Dixie have to collect fireflies around Klubba's Kiosk while being chased by Klubba. The scenery for Klubba's Kiosk also differs in each world, similarly to [[Kong Kollege]]. The outer area of Klubba's Kiosk is seen in Bag a Bug, revealing it to have a circular path, and all four ends have a small, circular corner that connects to the main pathway. Unlike previously, Klubba's Kiosk is no longer the background for the Cast of Characters, which instead depicts a variety of backgrounds.
Oddly, no matter where the Kongs access Klubba's Kiosk from (be it [[Crocodile Cauldron|a volcano]], the [[Krem Quay|swamp]], or an [[Krazy Kremland|amusement park]]) it is always located in a foggy wooded area.


===''Donkey Kong Land 2''===
==Locations==
[[File:Klubbas Kiosk DKL2.png|thumb|Klubba's Kiosk in ''Donkey Kong Land 2'']]
{|class="dktable-brown" width=20%
In ''Donkey Kong Land 2'', unlike previously, there is only one Klubba's Kiosk, which is accessed from the [[Crocodile Isle]] map, to the left of [[Gloomy Gulch]]. Klubba's Kiosk received some differences in its design, including no longer being engulfed by a polluted swamp nor having a Golden Barrel. However, there is a swamp environment depicted in the background, and the toll Like the other supporting locations, Klubba's Kiosk is mirrored to show the supporting character, in this case Klubba, on the left side instead of the right. Lastly, Klubba's Kiosk is still used as the background scene in the ending's Cast of Characters.
|-
!World
!Lost World entry
|-
|[[Crocodile Cauldron]] || [[Jungle Jinx]]
|-
|[[Krem Quay]] || [[Black Ice Battle]]
|-
|[[Krazy Kremland]] || [[Klobber Karnage]]
|-
|[[Gloomy Gulch]] || [[Fiery Furnace]]
|-
|[[K. Rool's Keep]] || [[Animal Antics]]
|}
After all 75 Kremkoins are paid to Klubba, [[Krocodile Kore]] is accessible at the Lost World from any Kios.


Klubba offers only two options:
In ''Donkey Kong Land 2'', there is only one Kios, accessible from [[Crocodile Isle]]. It becomes available after the Kongs defeat [[Kreepy Krow]] at Gloomy Gulch.


*'''PAY UP''': Diddy or Dixie must pay all 47 Kremkoins to Klubba to access the entire Lost World, unlike ''Donkey Kong Country 2: Diddy's Kong Quest'', where levels are accessed individually. Once Klubba is paid, the option changes to '''ENTER LOSTWORLD'''.
==Instruction booklet descriptions==
*'''RUN AWAY''': Klubba yells at Diddy or Dixie, prompting them to leave Klubba's Kiosk.
{{quote2|The towering Klubba demands payment of anyone who would cross his bridge, and he’ll only accept Kremkoins. What’s on the other side? Why would anyone want to go there? You’ll have to find out for yourself. (Hint: It’s worth it!)|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 26}}
{{quote2|The towering Klubba demands payment of anyone who would cross his bridge, and he’ll only accept Kremkoins. If you’re feeling brave, why not challenge him to a little game?|''Donkey Kong Country 2'' GBA instruction booklet, page 19}}


==Profiles and statistics==
==Gallery==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
<gallery>
*'''Instruction booklet:''' The towering Klubba demands payment of anyone who would cross his bridge, and he’ll only accept Kremkoins. What’s on the other side? Why would anyone want to go there? You’ll have to find out for yourself. (Hint: It’s worth it!)<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet. Page 26.</ref>
Klubbas Kiosk DKL2.png|In ''Donkey Kong Land 2''
*'''Instruction booklet ([[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]]):''' The towering Klubba demands payment of anyone who would cross his bridge, and he’ll only accept Kremkoins. If you’re feeling brave, why not challenge him to a little game?''<ref>''Donkey Kong Country 2'' GBA instruction booklet. Page 19.</ref>
Klubba's Kiosk DKC2 GBA.png|Klubba's Kiosk in the [[Game Boy Advance]] remake.
Bag a Bug map.png|Klubba's Kiosk can be seen from [[Bag a Bug]]'s map.
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=クラッバの{{hover|見張|みは}}り{{hover|小屋|ごや}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet. Page 31.</ref>
|Jap=クラッバのみはり小屋
|JapR=Kurabba no Miharigoya
|JapR=Kurabba no Miharigoya
|JapM=Klubba's Lookout Cabin
|JapM=Klubba's Lookout Cabin
|Ita=Chiosco di Kulbba<ref>''[[Donkey Kong Land 2]]'' Italian manual. Page 25.</ref>
|Ita2=Kiosko di Pikkio
|ItaM=Klubba's Kiosk
|Ita2M=Klubba's Kiosk; all the "C"s in ''chiosco'' ("kiosk") are replaced with "K"s
}}
}}


==Trivia==
==Trivia==
*In ''Donkey Kong Country 2: Diddy's Kong Quest'', the map for [[K. Rool's Keep]] shows the Klubba's Kiosk icon over [[Donkey Kong Island]] despite it not taking place there.
*Tipped over [[Oil Drum]]s can be spotted in the background of Klubba's Kiosk. These barrels were originally from the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game.
 
*In the Game Boy Advance remake of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', the Kongs only need to visit each Klubba's Kiosk once to make the five levels of the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] appear. After paying all seventy-five [[Kremkoin]]s to Klubba, just visiting any toolbooth to enter the Lost World will make all five levels accessible on the same map. In the Super Nintendo version, only one level is available on the same map, excluding [[Krocodile Kore]].
==References==
*Also in the Game Boy Advance remake of ''Donkey Kong Country 2: Diddy's Kong Quest'', the background color of Klubba's Kiosk is different in each world depending on the world itself.
<references/>


{{DKC2}}
{{DKC2}}

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