Editing Klobber
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{{quote2|This [[Kremling]] hides in a [[barrel]]. When you get close, he pops out and tries to push you around.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 28}} | {{quote2|This [[Kremling]] hides in a [[barrel]]. When you get close, he pops out and tries to push you around.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 28}} | ||
'''Klobbers'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet | '''Klobbers'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 28-29.jpg|page 28]].</ref> (also referred to as '''Kremlings (in a Barrel)''' in the ''[[Donkey Kong 64]]'' [[Prima Games]] guide<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima's Official Strategy Guide. [[Media:DK64 Prima 16.jpg|Page 16]].</ref>) are [[Kremling]] enemies who wear a [[barrel]] for a disguise, and their first appearance is in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Klobbers have a [[TNT Barrel]]-wearing variant named [[Kaboom]]s, and for ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', Klobbers were succeeded by [[Knocka]]s. | ||
==History== | ==History== | ||
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Klobbers are common enemies in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. At first, a Klobber looks like an ordinary [[barrel]], which they hide inside of, but when [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] approach a Klobber, it reveals itself and runs after the [[Kong]]s, attempting to repeatedly knock into them. As it runs, Klobbers makes a noise similar to the sound of tires screeching. Unlike most other enemies, Klobbers cannot hurt the Kongs on contact, but it can push them into a [[pit]] or a different hazard, including an enemy. A Klobber stops moving and retreats into its barrel for a short time if the Kongs either jump onto it or throw a projectile at it. The Kongs can grab the Barrel that the Klobber is hiding in and throw it in the manner of an ordinary barrel, which defeats the Klobber as a result. Klobbers can also be defeated if they touch a hazard that can damage the Kongs themselves, such as [[bramble]]s. | Klobbers are common enemies in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. At first, a Klobber looks like an ordinary [[barrel]], which they hide inside of, but when [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] approach a Klobber, it reveals itself and runs after the [[Kong]]s, attempting to repeatedly knock into them. As it runs, Klobbers makes a noise similar to the sound of tires screeching. Unlike most other enemies, Klobbers cannot hurt the Kongs on contact, but it can push them into a [[pit]] or a different hazard, including an enemy. A Klobber stops moving and retreats into its barrel for a short time if the Kongs either jump onto it or throw a projectile at it. The Kongs can grab the Barrel that the Klobber is hiding in and throw it in the manner of an ordinary barrel, which defeats the Klobber as a result. Klobbers can also be defeated if they touch a hazard that can damage the Kongs themselves, such as [[bramble]]s. | ||
Aside | Aside their explosive [[TNT Barrel]] counterpart, [[Kaboom]]s, Klobbers have two additional color variations of their own: yellow ones and gray ones with red eyes. The difference is that each time a yellow Klobber hits Diddy and Dixie, they drop a [[Banana Bunch]], while the gray ones cause them to drop a [[Red Balloon]] for each hit; for either type, the Kongs have to quickly recollect the items before they disappear. Both the yellow and gray Klobbers are less common, especially the latter type, and mostly just appear in later [[K. Rool's Keep]] levels and [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] levels. All three Klobber types appear throughout [[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|Klobber Karnage]]. In the end credits, Klobbers all appear under the "[[Kremling Kuthroats]]" enemy class. | ||
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===''Super Mario-kun''=== | ===''Super Mario-kun''=== |