Editing Kloak
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{{species infobox | {{species infobox | ||
|image=[[File:Kloak.png|200px]]<br>Artwork of a Kloak | |image=[[File:Kloak.png|200px]]<br>Artwork of a Kloak | ||
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|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]]) | |latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]]) | ||
}} | }} | ||
[[File:Kloak in Barrel Bayou DKC2.png|thumb|left|A Kloak throws a Crate at the Kongs and [[Rambi the Rhino|Rambi]] in Barrel Bayou]] | [[File:Kloak in Barrel Bayou DKC2.png|thumb|left|A Kloak throws a Crate at the Kongs and [[Rambi the Rhino|Rambi]] in Barrel Bayou]] | ||
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|JapR=Kurōku | |JapR=Kurōku | ||
|JapM=Kloak | |JapM=Kloak | ||
| | |Fra=Kape | ||
| | |FraM=- | ||
|Ita=Spetrun | |Ita=Spetrun | ||
|ItaM=Probably a dialect form for "spettro" (spectre/ghost) | |ItaM=Probably a dialect form for "spettro" (spectre/ghost) | ||
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|SpaM=- | |SpaM=- | ||
}} | }} | ||
==Trivia== | |||
*As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref> | |||
*The Game Boy Advance version gave Kloak a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'', and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower. | |||
==References== | ==References== |