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Kaptain K. Rool
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|Kaptain K. Rool|
|Aliases||King K. Rool |
Baron K. Roolenstein
King Krusha K. Rool
|Residence||The Flying Krock,|
|Affiliations||Kremling Krew (leader)|
|Powers/Abilities||Unlimited supply of cannon ammo,|
vacuum-like ability with gun
|Enemies||Diddy and Dixie Kong, Donkey Kong|
|Games||Donkey Kong Country 2 |
Donkey Kong Land 2
Donkey Kong 64 (cameo)
Kaptain K. Rool is one of the many aliases of King K. Rool. He appears in Donkey Kong Country 2 and Donkey Kong Land 2 as the main antagonist. In King K. Rool's trophy information in Super Smash Bros. Brawl, he is mentioned as King K. Rool's brother, but this has been generally accepted as not canon.
Donkey Kong Country 2: Diddy's Kong Quest
In Donkey Kong Country 2, Kaptain K. Rool kidnaps Donkey Kong and takes him away to Crocodile Isle, demanding the Banana Hoard in exchange for his freedom. Rather than do that, Donkey Kong's nephew Diddy Kong and his girlfriend Dixie Kong trail Kaptain K. Rool to the Kremling homeland of Crocodile Isle, where they attempt a daring rescue. After a long and treacherous journey, they encounter the blunderbuss wielding kremling, dressed as a pirate. Kaptain K. Rool was seemingly defeated by Diddy and Dixie Kong in K. Rool's Keep and later aboard The Flying Krock, where Donkey Kong was freed. Later, he would return in the Lost World. There, he would have a final showdown with the heroic apes in Krocodile Kore. After the battle, he was thrown into the Kore, causing the energy flow which sustained Crocodile Isle to clog up. Afterwards the whole island explodes and sinks into the sea. While the island was sinking, Kaptain K. Rool quickly got on his ship and sailed off.
Donkey Kong Land 2
In DKC2's Game Boy semi-sequel, Kaptain K. Rool also kidnaps DK, and Diddy & Dixie go to Crocodile Isle. When the Kongs confront K. Rool, the fight is similar to the one in DKC2. The battle does not take place in the Flying Krock, but rather, appears to be in Stronghold Showdown. In the fight, K. Rool will shoot Kannonballs, shoot spiked Kannonballs, and shoot Wooden Barrels. The kannonballs must be avoided until he fires a wooden barrel. The wooden barrel can be jumped on an broken to reveal a Kannonball that Diddy/Dixie can pick up and throw at K. Rool. Kaptain K. Rool's weapon doesn't appear to be controlling the wind; rather, the area simply gets windy shortly after firing a wooden barrel. After defeating him, he escapes to the Lost World and resides in Krocodile Kore.
Donkey Kong 64
|Bosses in the Donkey Kong Country and Donkey Kong Land series|
|Donkey Kong Country||Very Gnawty • Master Necky • Queen B. • Really Gnawty • Dumb Drum • Master Necky Snr. • King K. Rool|
|Donkey Kong Land||Wild Sting • Colossal Clambo • Hard Hat • King K. Rool|
|Country 2 / Land 2||Krow • Kleever • Kudgel • King Zing • Kreepy Krow • Kerozene (DKC2 GBA) • Kaptain K. Rool|
|Country 3 / Land III||Belcha • Arich • Squirt • KAOS • Bleak • Kroctopus (DKC3 GBA) • Barbos • Baron K. Roolenstein|
|Returns||Mugly • Scurvy Crew • Stu • Mole Train • Mangoruby • Thugly • Stompybot 3000 • Tiki Tong|
|Tropical Freeze||Pompy • Skowl • Ba-Boom • Fugu • Bashmaster • Lord Fredrik|
- In Donkey Kong 64, in Gloomy Galleon, a book on the desk of Lanky Kong's shipwreck room is entitled "Kaptain K. Rool's Logbook."
- In Super Smash Bros. Brawl, King K. Rool's trophy states that Kaptain K. Rool is actually King K. Rool's brother. This is regarded as a mistake by Nintendo.