Editing K. Lumsy
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|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]]) | |first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]]) | ||
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{{quote| | {{quote|My name's K. Lumsy, and I've been locked in here because I wouldn't smash up [[Donkey Kong Island|some little island]]. But how could I? Such a lovely little island, full of cute [[Kong|monkeys]] - so I said no.|K. Lumsy|Donkey Kong 64}} | ||
'''K. Lumsy''' is a gigantic, friendly [[Kremling]] who appears in ''[[Donkey Kong 64]]''. Unlike the other Kremlings | '''K. Lumsy''' is a gigantic, friendly [[Kremling]] who appears in ''[[Donkey Kong 64]]''. Unlike the other Kremlings, K. Lumsy likes the [[Kong]]s and helps them during their adventure. In the Japanese version of ''Donkey Kong 64'', K. Lumsy is said to be [[King K. Rool]]'s younger brother.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_ndoj/chara/page02.html Nintendo.co.jp Character Page] (Retrieved April 22, 2012)</ref> K. Lumsy's name is a pun on the word "clumsy". | ||
==History== | ==History== | ||
[[File:K Lumsy celebrating.png|thumb|left|K. Lumsy celebrating after Donkey Kong agrees to try and rescue him]] | |||
Prior to the events of ''Donkey Kong 64'', K. Lumsy was ordered by King K. Rool to destroy [[DK Isles#Kong Isle|Kong Isle]]. K. Lumsy refused to destroy the isle, resulting in him being locked in a [[K. Lumsy's Prison|prison]] tethered to [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]]. | Prior to the events of ''Donkey Kong 64'', K. Lumsy was ordered by King K. Rool to destroy [[DK Isles#Kong Isle|Kong Isle]]. K. Lumsy refused to destroy the isle, resulting in him being locked in a [[K. Lumsy's Prison|prison]] tethered to [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]]. | ||
At the start of his adventure, [[Donkey Kong]] stumbles upon K. Lumsy's Prison just outside Kong Isle. Donkey Kong enters inside and finds K. Lumsy, who explains his circumstance to him. Donkey Kong agrees to try and free K. Lumsy, who then happily [[jump]]s around, causing a small tremor to occur around DK Isles. This destroys a boulder that blocked the entrance to [[Jungle Japes]]. | |||
Just after exiting his prison, K. Lumsy notices an [[K. Rool's airship (Donkey Kong 64)|airship]], which is small in proportion to K. Lumsy, moving in the air. King K. Rool uses the airship to try and escape from DK Isles after the Kongs deactivate the [[Blast-o-Matic]]. While chasing the airship, K. Lumsy accidentally trips on a rock and swats it out of the air, causing it to crash land on Kong Isle's shore | Throughout their adventure, Donkey Kong and the other [[Kong]]s must each use a [[Boss Key]] to open a padlock of K. Lumsy's cage. Each time they remove a padlock, K. Lumsy boisterously celebrates and causes a tremor that unlocks the path to either one or two levels. After the Kongs obtain the eighth Boss Key and remove the eighth and final padlock, K. Lumsy's cage lifts and thus frees him. | ||
[[File:DK64KLumsyEnding.png|thumb|left|The Kongs riding K. Lumsy in the 101% ending]] | |||
Just after exiting his prison, K. Lumsy notices an [[K. Rool's airship (Donkey Kong 64)|airship]], which is small in proportion to K. Lumsy, moving in the air. King K. Rool uses the airship to try and escape from DK Isles after the Kongs deactivate the [[Blast-o-Matic]]. While chasing the airship, K. Lumsy accidentally trips on a rock and swats it out of the air, causing it to crash land on Kong Isle's shore. | |||
After the five Kongs defeat K. Rool, he is sent flying out the airship and lands in K. Lumsy's Prison, where K. Lumsy beats him up out of revenge, sending him flying through the roof of the island. | |||
==Profiles | In the 101% ending, the Kongs are shown riding on K. Lumsy across the surrounding waters of DK Isles. | ||
*'''Instruction booklet bio from [[Cranky Kong|Professor Cranky Kong]]''': "''He’s bigger, slower and even more useless. No, it’s not Chunky, but a hulking, good-natured Kremling whom K. Rool has imprisoned for his lack of reptilian ruthlessness. I reckon all it will take is a bit of the famous Kong charm to win K. Lumsy over and get him to lend a considerably-sized hand in thwarting his master’s plans.''" | {{br|left}} | ||
*'''[[Prima Games]] guide''': "''One huge Kremling, K. Lumsy isn't into smashing cute monkeys. Because he wouldn't help K. Rool destroy the Kongs, the big-hearted beast was locked up. The Kongs are helping K. Lumsy by finding the keys to his cage. The freed prisoner will smash open doors to several levels when he jumps up and down with glee.''" | ==Profiles== | ||
*'''Instruction booklet bio from [[Cranky Kong|Professor Cranky Kong]]''' (page 11): "''He’s bigger, slower and even more useless. No, it’s not Chunky, but a hulking, good-natured Kremling whom K. Rool has imprisoned for his lack of reptilian ruthlessness. I reckon all it will take is a bit of the famous Kong charm to win K. Lumsy over and get him to lend a considerably-sized hand in thwarting his master’s plans.''" | |||
*'''[[Prima Games]] guide''' (page 14): "''One huge Kremling, K. Lumsy isn't into smashing cute monkeys. Because he wouldn't help K. Rool destroy the Kongs, the big-hearted beast was locked up. The Kongs are helping K. Lumsy by finding the keys to his cage. The freed prisoner will smash open doors to several levels when he jumps up and down with glee.''" | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Kuranjī | |JapR=Kuranjī | ||
|JapM=Clumsy | |JapM=Clumsy | ||
}} | }} | ||