Editing Jumbo Barrel

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:


==History==
==History==
===''Donkey Kong Country'' series===
===''Donkey Kong Country''===
====''Donkey Kong Country''====
[[File:Jumbo Barrel DKC.png|thumb|The Jumbo Barrel]]
[[File:Jumbo Barrel DKC.png|thumb|The Jumbo Barrel]]
In ''Donkey Kong Country'', if [[Donkey Kong]] and [[Diddy Kong]] pay a visit to one of the six [[Funky's Flights]] on [[Donkey Kong Island]], Funky will let them ride in his Jumbo Barrel to any area of the island that they've already visited, free of charge. The Jumbo Barrel cannot travel to areas that the [[Kong]]s have not accessed yet, as a means of preventing level-skipping. The Jumbo Barrel is the safer alternative for traveling between worlds rather than defeating a world's boss again.
In ''Donkey Kong Country'', if [[Donkey Kong]] and [[Diddy Kong]] pay a visit to one of the six [[Funky's Flights]] on [[Donkey Kong Island]], Funky will let them ride in his Jumbo Barrel to any area of the island that they've already visited, free of charge. The Jumbo Barrel cannot travel to areas that the [[Kong]]s have not accessed yet, as a means of preventing level-skipping. The Jumbo Barrel is the safer alternative for traveling between worlds rather than defeating a world's boss again.
Line 10: Line 9:
In the [[Game Boy Advance]] port, if the Kongs have visited the Funky's Fishing location at least once, the player can use the Jumbo Barrel at any time by selecting the "Call Funky" option from the world map. The Jumbo Barrel can still be used from within Funky's location. The theme "Funky's Fugue" was also changed, during when the players access his location and use his Jumbo Barrel alike.
In the [[Game Boy Advance]] port, if the Kongs have visited the Funky's Fishing location at least once, the player can use the Jumbo Barrel at any time by selecting the "Call Funky" option from the world map. The Jumbo Barrel can still be used from within Funky's location. The theme "Funky's Fugue" was also changed, during when the players access his location and use his Jumbo Barrel alike.


====''Donkey Kong Country 2: Diddy's Kong Quest''====
===''Donkey Kong Country 2: Diddy's Kong Quest''===
[[File:Funky's Flights DKC2 background.png|thumb|left|Jumbo Barrel's cameo in the SNES version of ''Donkey Kong Country 2: Diddy's Kong Quest'']]
[[File:Funky's Flights DKC2 background.png|thumb|left|Jumbo Barrel's cameo in the SNES version of ''Donkey Kong Country 2: Diddy's Kong Quest'']]
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', the Jumbo Barrel is replaced with the [[Biplane Barrel]]. Although it serves the same purpose as the Jumbo Barrel, Funky will charge two [[Banana Coin]]s for the first ride at each [[Funky's Flights II]] location, but each ride afterwards is free. The Jumbo Barrel instead makes a cameo appearance and is seen behind the Funky Flights sign, seemingly having been retired from use. It also reappears in the Game Boy Advance version, being barely visible behind the screen that records the player's best time from the Funky's Flights II minigame.
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', the Jumbo Barrel is replaced with the [[Biplane Barrel]]. Although it serves the same purpose as the Jumbo Barrel, Funky will charge two [[Banana Coin]]s for the first ride at each [[Funky's Flights II]] location, but each ride afterwards is free. The Jumbo Barrel instead makes a cameo appearance and is seen behind the Funky Flights sign, seemingly having been retired from use. It also reappears in the Game Boy Advance version, being barely visible behind the screen that records the player's best time from the Funky's Flights II minigame.
Line 18: Line 17:
In the 1995 novel ''[[Donkey Kong Country: Rumble in the Jungle]]'', [[Diddy Kong]] is given a ride in Funky Kong's barrel plane, which is described as a "custom-built flying machine [resembling] an oversized barrel that had sprouted wings and a tail". In this appearance, Funky Kong uses the barrel plane for his business of transporting people from place to place on Donkey Kong Island. Diddy Kong is initially afraid of joining Funky for a ride, due to Funky's enjoyment in performing loops and dangerous tricks in the air. While in the plane, Diddy Kong spots smoke rising from [[Big Ape City]], which was thought to have been completely abandoned. After Funky Kong returns Diddy Kong to the ground, a beep from the cockpit alerts Funky Kong that someone else needs a flight, so he hastily leaves, accidentally leaving behind his walkie talkie. Contacting him, [[Donkey Kong]] hears that Funky Kong had been attacked by some [[Hogwash the Flying Pig|flying pigs]] while flying over Big Ape City. Donkey, Diddy and [[Cranky Kong]] decide to travel there to rescue him.
In the 1995 novel ''[[Donkey Kong Country: Rumble in the Jungle]]'', [[Diddy Kong]] is given a ride in Funky Kong's barrel plane, which is described as a "custom-built flying machine [resembling] an oversized barrel that had sprouted wings and a tail". In this appearance, Funky Kong uses the barrel plane for his business of transporting people from place to place on Donkey Kong Island. Diddy Kong is initially afraid of joining Funky for a ride, due to Funky's enjoyment in performing loops and dangerous tricks in the air. While in the plane, Diddy Kong spots smoke rising from [[Big Ape City]], which was thought to have been completely abandoned. After Funky Kong returns Diddy Kong to the ground, a beep from the cockpit alerts Funky Kong that someone else needs a flight, so he hastily leaves, accidentally leaving behind his walkie talkie. Contacting him, [[Donkey Kong]] hears that Funky Kong had been attacked by some [[Hogwash the Flying Pig|flying pigs]] while flying over Big Ape City. Donkey, Diddy and [[Cranky Kong]] decide to travel there to rescue him.


After reaching the city, the Kongs hear that Funky Kong has been kept in a cell in the [[Kremling]]s' factory, as they thought he was a spy sent in a plane. Donkey Kong find him and breaks him out, and Funky Kong leads them to a cargo room where his damaged plane is being kept. After inspecting the barrel plane, Funky says that he requires a new water pump, which Diddy Kong retrieves from the factory's store room. After Funky repairs the barrel plane, they escape through a hole in the factory wall, although they are swarmed by more flying pigs. Funky Kong asks the Kongs to pour the barrel plane's entire supply of banana shakes over the pigs, causing their wings to become sticky. Later, Funky Kong skillfully maneuvers the plane in order to dodge the rockets launched from [[King K. Rool]]'s zeppelin. Donkey Kong and Diddy Kong them decide to jump from the plane, in order to land on the zeppelin. They then proceed to plant it with time-delayed [[TNT Barrel]]s, and they safely escape from Big Ape City together in the plane, returning to their [[DK's Tree House|treehouse]].
After reaching the city, the Kongs hear that Funky Kong has been kept in a cell in the [[Kremling]]s' factory, as they thought he was a spy sent in a plane. Donkey Kong find him and breaks him out, and Funky Kong leads them to a cargo room where his damaged plane is being kept. After inspecting the barrel plane, Funky says that he requires a new water pump, which Diddy Kong retrieves from the factory's store room. After Funky repairs the barrel plane, they escape through a hole in the factory wall, although they are swarmed by more flying pigs. Funky Kong asks the Kongs to pour the barrel plane's entire supply of banana shakes over the pigs, causing their wings to become sticky. Later, Funky Kong skilfully maneuvers the plane in order to dodge the rockets launched from [[King K. Rool]]'s zeppelin. Donkey Kong and Diddy Kong them decide to jump from the plane, in order to land on the zeppelin. They then proceed to plant it with time-delayed [[TNT Barrel]]s, and they safely escape from Big Ape City together in the plane, returning to their [[DK's Tree House|treehouse]].


===''Donkey Kong in: Banana Day 24''===
===''Donkey Kong in: Banana Day 24''===

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)