Editing Incoming Chomp
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{{ | {{Species-infobox | ||
|image=[[File:IncomingChomp.png]] | |title=Incoming Chomp | ||
|image=[[File:IncomingChomp.png|128px]] | |||
|parent_species=[[Chomp]] | |||
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Yoshi's Island DS]]'' ([[List of games by date#2006|2006]]) | ||
|derived_species=[[Bound Wanwan]]<br>[[Fire Wanwan Dosun]] | |||
| | |||
}} | }} | ||
'''Incoming Chomps''' | '''Incoming Chomps'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref> are a variety of [[Chomp]] only appearing in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]''. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number or they return to the hill after jumping. They only appear in certain levels, in areas marked with signs depicting them. [[Yoshi (species)|Yoshi]] doesn't lose [[Baby Mario]] when hit by one of them. [[Chomp Rock]]s, which are stones in the shape of Incoming Chomps, also appear. In ''Yoshi's Island DS'', a smaller variation called a [[Bound Wanwan]] appears, which bounces around the stage attempting to smash Yoshi. | ||
The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present but unused in the original, likely to save on active sprite tiles due to the | The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present, but unused in the original, likely to save on active sprite tiles due to the amount renderable at a time being limited. | ||
In ''[[Yoshi's New Island]]'', they are replaced by [[Fire Wanwan Dosun]] that function similarly. | |||
{{br|left}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ワンワンドスン<ref | |Jap={{nowrap|ワンワンドスン<ref>[[Media:Advance 3 Shogakukan P24.png|「スーパーマリオアドバンス3任天堂公式ガイドブック」 (''Super Mario Advance 3 Nintendo Kōshiki Guidebook''), page 24.]]</ref>}} | ||
|JapR=Wanwan Dosun | |JapR=Wanwan Dosun | ||
|JapM= | |JapM=From 「ワンワン」 (''wanwan''), which Chain Chomp's Japanese name, and 「ドスン」 (''dosun''), a crushing noise also used as the basis for [[Thwomp]]'s Japanese name; essentially Chomp Crusher. | ||
| | |Fra=Toutou Bombe | ||
| | |FraM=Bomb Doggy | ||
}} | }} | ||
{{br}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Chain Chomps}} | {{Chain Chomps}} | ||
{{YI}} | {{YI}} | ||
{{YIDS}} | {{YIDS}} | ||
[[Category:Chain Chomps]] | [[Category:Chain Chomps]] | ||
[[Category:Super Mario World 2: Yoshi's Island Enemies]] | |||
[[Category:Super Mario World 2: Yoshi's Island | [[Category:Yoshi's Island DS Enemies]] | ||
[[Category:Yoshi's Island DS | [[Category:Yoshi's Island: Super Mario Advance 3 Enemies]] | ||
[[Category:Yoshi's Island: Super Mario Advance 3 |