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{{level | {{about|a level in [[Donkey Kong Land 2]]|the level in [[Donkey Kong Country 2: Diddy's Kong Quest]]|[[Hot-Head Hop]]}} | ||
{{Levelbox | |||
|title=Hothead Hop | |||
|image=[[File:Hothead Hop DKL2.png]] | |image=[[File:Hothead Hop DKL2.png]] | ||
|code=2 - 1 | |code=2 - 1 | ||
|world=[[Krem Cauldron]] | |world=[[Krem Cauldron]] | ||
|game=''[[Donkey Kong Land 2]]'' | |game=''[[Donkey Kong Land 2]]'' | ||
| | |song=Hot Head Bop | ||
|notes=[[Squitter the Spider]]'s first appearance in ''[[Donkey Kong Land 2]]''. | |||
|before=[[Krow's Nest (Donkey Kong Land 2)|<<]] | |before=[[Krow's Nest (Donkey Kong Land 2)|<<]] | ||
|after=[[Kannon's Klaim (Donkey Kong Land 2)|>>]] | |after=[[Kannon's Klaim (Donkey Kong Land 2)|>>]] | ||
}} | }} | ||
'''Hothead Hop''' is the sixth [[level]] in ''[[Donkey Kong Land 2]]''. It is the first place in the second world of the game, [[Krem Cauldron]]. This level takes place inside a volcano. [[Squitter the Spider]] makes an appearance in this level. | |||
'''Hothead Hop''' is the sixth [[level]] in ''[[Donkey Kong Land 2]]'' | |||
== | ==Level layout== | ||
[[File:Hothead Hop DKL2 shot 2.png|thumb|left|160px|Squitter shoots a web towards a group of bananas]] | [[File:Hothead Hop DKL2 shot 2.png|thumb|left|160px|Squitter shoots a web towards a group of bananas]] | ||
The Kongs begin this level under a DK Barrel, which they can find a hidden area behind that contains a Neek, a Banana Bunch, and a treasure chest that contains a | The Kongs begin this level under a DK Barrel, which they can find a hidden area behind that contains a Neek, a Banana Bunch, and a treasure chest that contains a Banana Coin. If the primates head east from here, they reach a pit with some Krockheads in it. They can use the crocodiles as platforms to cross the pit, which is followed by a large area of land with a [[barrel]] and a Klampon on the end of it. As they continue across the large platform, they come up a small, slanted pathway with a Neek on it. After they pass a nearby Klampon and a Klobber, they make their way down a hill and towards a raised piece of land with some Klampons on and around it. Above the raised piece of ground, the heroes can find a formation of bananas that create an arrow pointing to the left towards a Bonus Barrel that they can only reach with Squitter. Once the heroes pass this arrow and the Klampons, they come along a curvy pathway with a DK Barrel floating above it. A Kruncha also walks along the path near a treasure chest that holds the letter K. | ||
Soon after the primates pass the Kruncha, they head down a hill with a pit located after it. There are four Krockheads in the pit to help them cross, but there is also a Zinger after the last of the crocodiles to stop them. The final Krockhead can fling the heroes into the air so they can reach some bananas and a Banana Coin and jump over the Zinger. After they jump over this foe, they land on a solid area of land with a barrel on the edge of it. If they travel along the pathway in this area, they come up to a raised piece of land guarded by Klampons. An [[Animal Barrel]] with Squitter inside of it is on top of the raised piece of land, and if the barrel is entered, the primates are turned into the spider. A group of bananas that form an arrow pointing to the right is near the Animal Barrel. If the primates travel ahead of here, they come up to the level's Star Barrel. | Soon after the primates pass the Kruncha, they head down a hill with a pit located after it. There are four Krockheads in the pit to help them cross, but there is also a Zinger after the last of the crocodiles to stop them. The final Krockhead can fling the heroes into the air so they can reach some bananas and a Banana Coin and jump over the Zinger. After they jump over this foe, they land on a solid area of land with a barrel on the edge of it. If they travel along the pathway in this area, they come up to a raised piece of land guarded by Klampons. An [[Animal Barrel]] with Squitter inside of it is on top of the raised piece of land, and if the barrel is entered, the primates are turned into the spider. A group of bananas that form an arrow pointing to the right is near the Animal Barrel. If the primates travel ahead of here, they come up to the level's Star Barrel. | ||
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==Enemies== | ==Enemies== | ||
*[[Neek]]: 4 | |||
*[[Klampon]]: 13 (4 are in a bonus room) | *[[Klampon]]: 13 (4 are in a bonus room) | ||
*[[Klobber]]: 3 | *[[Klobber]]: 3 | ||
*[[ | *[[Krochead]]: 18 | ||
*[[Kruncha]]: 1 | *[[Kruncha]]: 1 | ||
*[[Zinger]]: 4 | *[[Zinger]]: 4 | ||
==Items | ==Items== | ||
*[[Banana Coin]]: 1 | *[[Banana Coin]]: 1 | ||
*[[DK Barrel]]: 3 | *[[Barrels]]: | ||
*[[ | **[[DK Barrel]]: 3 | ||
**Squitter's [[Animal Barrel]]: 1 | |||
=== | *[[Kannonball]]: 1 | ||
*K: Shortly after the first Bonus Barrel, the Kongs come along a curvy pathway with a treasure chest on it. If they break | ===DK Coin=== | ||
*O: Shortly after passing the Star Barrel, the | *Once the Kongs obtain Squitter, they must use his webs to climb to the right near the top of the area, as directed by a group of bananas that form an arrow. After they pass a Zinger in the air, they come up to the DK Coin. | ||
*N: After the | ===K-O-N-G Letters=== | ||
*G: | *K: Shortly after the first Bonus Barrel, the Kongs come along a curvy pathway with a treasure chest on it. If they break the chest open, the letter K is revealed. | ||
*O: Shortly after passing the Star Barrel, the primates reach a small pit with a single Krockhead in it. A group of bananas that form an arrow pointing upwards is above this Krockhead. By using Squitter's web platforms, they can climb upwards as directed by the arrow to find the letter O. | |||
*N: After the heroes pass the No Animal Sign, they drop down to some ledges. The letter N is on the bottom ledge. | |||
*G: Before the heroes reach the kannon at the end of the level, they find a pair of Barrel Cannons that can shoot them to the letter G. | |||
<gallery> | <gallery> | ||
Hothead Hop-GB-K.png|The letter K | Hothead Hop-GB-K.png|The letter K | ||
Hothead Hop DKL2 shot 3.png|The letter O | Hothead Hop DKL2 shot 3.png|The letter O | ||
Hothead Hop-GB-N.png|The letter N | Hothead Hop-GB-N.png|The letter N | ||
</gallery> | </gallery> | ||
== | ==Bonus Levels== | ||
*Near the beginning of the level, the Kongs can find two Klampons that march under a formation of bananas that form an arrow pointing to the west. They can discover a Bonus Barrel up in that direction, but it is too high to jump up to. They should briefly leave this area and travel ahead to find Squitter, and then come back. The spider's webs can be used to reach the barrel, which leads to a Bonus Level. In the Bonus Level, the group must use Squitter's webs to reach the other side of a wide abyss within 20 seconds. The Kremkoin is on the other side of the stage, and they must grab it within the time limit in order to complete the bonus successfully. | |||
*Shortly after passing the letter N, the group can discover a kannonball next to a Klampon. They must carry the ball across some Krockheads and up some steep hills to reach a kannon. If they insert the kannonball into the kannon and then walk into the object, it blasts them into a Bonus Level, where they must defeat four Klampons along a curvy path within 20 seconds. If they are all beat within the time limit, a Kremkoin appears at the end of the area to grab with the remaining time. | |||
{{DKL2}} | {{DKL2}} | ||
[[Category:Donkey Kong Land 2 | [[Category:Donkey Kong Land 2 Levels]] | ||
[[Category:Crocodile Isle]] | [[Category:Crocodile Isle]] | ||
[[Category: | [[Category:Subterranean Areas]] | ||
[[Category:Volcanic | [[Category:Volcanic Areas]] |