Editing Ground Pound

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At the World 5 Castle, the player will fight [[Petey Piranha]], who will perform an angled Ground Pound after flying in the air for a few seconds. Once Petey Piranha touches the ground, he will become dizzy and fall down, giving Mario or Luigi a chance to stomp him, unless the plumber is hit.
At the World 5 Castle, the player will fight [[Petey Piranha]], who will perform an angled Ground Pound after flying in the air for a few seconds. Once Petey Piranha touches the ground, he will become dizzy and fall down, giving Mario or Luigi a chance to stomp him, unless the plumber is hit.


In addition, Ground Pounds deal double damage on enemies and bosses; for example, Ground Pounding [[Bowser Jr.]] would result in Mario/Luigi dealing two hits, rather than one from a single jump. They can immediately send [[Koopa Troopa]]s in their shells and start sliding quickly, or to make [[Snailicorn]]s slide across the ice.
In addition, Ground Pounds deal double damage on enemies and bosses; for example, ground pounding [[Bowser Jr]] would result in Mario/Luigi dealing two hits, rather than one for a single jump. They can immediately send [[Koopa Troopa]]s in their shells and start sliding quickly, or to make [[Snailicorn]]s slide across the ice.


If Mario is [[Mini Mario (form)|Mini Mario]], then Ground Pounds are required to deal damage, but the damage would only be equal of a regular jump. Ground Pounds must be used as Mini Mario to defeat [[Mummipokey]] and [[Petey Piranha]] to go to Worlds 4 and 7, respectively (however, using certain cannons can also take Mario there).
If Mario is [[Mini Mario (form)|Mini Mario]], then Ground Pounds are required to deal damage, but the damage would only be equal of a regular jump. Ground Pounds must be used as Mini Mario to defeat [[Mummipokey]] and [[Petey Piranha]] to go to Worlds 4 and 7, respectively (however, using certain cannons can also take Mario there).

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