Editing Gate (enemy)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:DefenseWall WLSI.png|thumb|200px|The gate in [[Wavy Waters]]]] | [[File:DefenseWall WLSI.png|thumb|200px|The gate in [[Wavy Waters]]]] | ||
'''Gates'''<ref>Stratton, Steve. ''Wario Land: Shake It!'' PRIMA Official Strategy Guide. Pages 48, 92, and 113.</ref> act as mini bosses in ''[[Wario Land: Shake It!]]''. They are typically found at the end of each of the three [[Subwarine]] levels, guarding | '''Gates'''<ref>Stratton, Steve. ''Wario Land: Shake It!'' PRIMA Official Strategy Guide. Pages 48, 92, and 113.</ref> act as mini bosses in ''[[Wario Land: Shake It!]]''. They are typically found at the end of each of the three [[Subwarine]] levels, guarding the [[Merfle Barrel]]. Around each gate, there are cohorts of enemies that spawn continuously to attack the Subwarine. Gates have one or three red cores that are periodically covered with a hatch; to destroy a gate, Wario must repeatedly hit and break down all of its cores using missiles. | ||
Located at the end of [[Wavy Waters]], the first gate has only one core which moves up and down. It is protected by gray [[Tub-sub]]s and green [[Plunger (enemy)|Plungers]]. | Located at the end of [[Wavy Waters]], the first gate has only one core which moves up and down. It is protected by gray [[Tub-sub]]s and green [[Plunger (enemy)|Plungers]]. |