Editing Funky's Fishing
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 44: | Line 44: | ||
Funky's Fishing reappears in the [[Game Boy Advance]] remake. It appears in the Adventure mode and the "Extras" menu, where two mini-games are playable from, the other being [[Candy's Dance Studio]]. In the Adventure mode, the mini-game is hosted at [[Funky's Flights]], which itself was renamed to "Funky's Fishing" from the world map. Funky has a unique challenge in each of the six worlds. Donkey Kong and [[Diddy Kong|Diddy]] have the option to jump into the [[Fishing Barrel]] to play the challenge or fly to another world with the [[Jumbo Barrel]]. Each challenge has its own scenery based on the world it is in. Bitesizes can appear in red, blue, green, yellow, and most rarely, their normal gameplay colors, ad other aquatic foes such as [[Chomps]], [[Chomps Jr.]], and [[Squidge]]s are also featured alongside Croctopuses and Bitesizes, and all can give kombos. | Funky's Fishing reappears in the [[Game Boy Advance]] remake. It appears in the Adventure mode and the "Extras" menu, where two mini-games are playable from, the other being [[Candy's Dance Studio]]. In the Adventure mode, the mini-game is hosted at [[Funky's Flights]], which itself was renamed to "Funky's Fishing" from the world map. Funky has a unique challenge in each of the six worlds. Donkey Kong and [[Diddy Kong|Diddy]] have the option to jump into the [[Fishing Barrel]] to play the challenge or fly to another world with the [[Jumbo Barrel]]. Each challenge has its own scenery based on the world it is in. Bitesizes can appear in red, blue, green, yellow, and most rarely, their normal gameplay colors, ad other aquatic foes such as [[Chomps]], [[Chomps Jr.]], and [[Squidge]]s are also featured alongside Croctopuses and Bitesizes, and all can give kombos. | ||
Unlike the Game Boy Color version, either Kong can ride on Enguarde, based on whoever is the lead Kong, while the other Kong sits in the fishing boat. The lead | Unlike the Game Boy Color version, either Kong can ride on Enguarde, based on whoever is the lead Kong, while the other Kong sits in the fishing boat. The lead monkey uses the fishing rod to catch things underwater, depending on what Funky requests. Using the D-Pad, the player can lower and raise the hook, wait for enemies to pass by, and reel one/them into the boat. There is a time bar which slowly decreases over time. By hauling in more than two fish at a time, a "Kombo" bonus is added along with extra time and bonus points, depending on how big the combo was. Hauling in something that Funky did not request lowers the time bar. | ||
When Funky's Fishing is selected from the Extras mode, the game randomly selects one of the six background scenery based on the Adventure mode's challenges. The gameplay is similar to the Game Boy Color version's, as the Kongs' goal is to reel in as many underwater enemies before the timer runs out. The controlled Kong can replenish the timer by either capturing two or more identically colored Bitesizes or two or more of the same underwater enemy. The game's level increases when a certain number of points are reached. Funky's Fishing is also playable from Multiplayer, where two players compete for the highest score. This mode features a type of Bitesize that rapidly flashes between the four colors unique to the fishing game, which can make a kombo with any color, including the normal ones. Crabs also make occasional appearances and give large amounts of points when caught, usually leading to an immediate level up; however, they do not give kombos even if the player manages to hook two at once. At first, only red, blue, and flashing Bitesizes appear alongside rare crabs, and as levels are climbed, green, yellow, and normal ones appear along with eventually Squidges. Bottles begin appearing at level 6, marking a point many of the sea creatures disappear other than the starting ones, though they gradually begin appearing again alongside more bottles. | When Funky's Fishing is selected from the Extras mode, the game randomly selects one of the six background scenery based on the Adventure mode's challenges. The gameplay is similar to the Game Boy Color version's, as the Kongs' goal is to reel in as many underwater enemies before the timer runs out. The controlled Kong can replenish the timer by either capturing two or more identically colored Bitesizes or two or more of the same underwater enemy. The game's level increases when a certain number of points are reached. Funky's Fishing is also playable from Multiplayer, where two players compete for the highest score. This mode features a type of Bitesize that rapidly flashes between the four colors unique to the fishing game, which can make a kombo with any color, including the normal ones. Crabs also make occasional appearances and give large amounts of points when caught, usually leading to an immediate level up; however, they do not give kombos even if the player manages to hook two at once. At first, only red, blue, and flashing Bitesizes appear alongside rare crabs, and as levels are climbed, green, yellow, and normal ones appear along with eventually Squidges. Bottles begin appearing at level 6, marking a point many of the sea creatures disappear other than the starting ones, though they gradually begin appearing again alongside more bottles. |