Editing Funky's Fishing

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===''Donkey Kong Country'' (Game Boy Color)===
===''Donkey Kong Country'' (Game Boy Color)===
[[File:Funky Fishing GBC.png|thumb|left|Gameplay]]
[[File:Funky Fishing GBC.png|thumb|left|Gameplay]]
In the Game Boy Color release, Funky Fishing is an extra mini-game accessible from the "Bonus" menu of the selection screen. [[Donkey Kong]] sits on [[Enguarde]] and fishes off the coast of [[Donkey Kong Island]]. His objective is to reel out [[Bitesize]]s and [[Croctopus]]es and then throw them into a wooden rowboat with his fishing rod to gain points. DK advances to the next level when he surpasses a certain amount of points. Each level becomes progressively more difficult. Funky Fishing features a timer, and gameplay ends when the timer runs out. DK can replenish the timer by reeling in two or more Croctopus or two or more identically colored Bitesizes (either red, blue, green, yellow or its traditional color). He can also reel every one of them in at once. DK replenishes very little of the timer from reeling in individual Croctopus or Bitesizes. The more underwater foes he simultaneously reels in, the more time is regained. There is "KOMBO" meter; one of the letters highlights red, in order, if DK reels in enough identically colored Bitesizes only, and it is possible to highlight more than one letter if enough Bitesizes are caught at once. When every letter of "KOMBO" is highlighted, DK replenishes a lot of the timer, sometimes all of it, and obtains numerous points. Black cans and green bottles start to drift underwater by the third level, and if either is fished in, a portion of the timer is taken away. More trash fills the ocean as the level difficulty increases.
In the Game Boy Color release, Funky Fishing is an extra mini-game accessible from the "Bonus" menu of the selection screen. Despite its title, Funky is never seen or associated with Funky Fishing.
 
In this minigame, [[Donkey Kong]] sits on [[Enguarde]] and fishes off the coast of [[Donkey Kong Island]]. DK's objective is to reel out [[Bitesize]]s and [[Croctopus]]es and then throw them into a wooden rowboat with his fishing rod to gain points. DK advances to the next level when he surpasses a certain amount of points. Each level becomes progressively more difficult.
 
Funky Fishing also features a timer. The minigame ends when it runs out. DK replenishes it by reeling in two or more Croctopus or two or more identically colored Bitesizes (either red, blue, green, yellow or its traditional color). He can also reel every one of them in at once. DK replenishes very little of the timer from reeling in individual Croctopus or Bitesizes. The more underwater foes he simultaneously reels in, the more of the timer he regains.
 
The minigame also features a "KOMBO" meter; one of the letters highlights red if DK reels in enough identical Bitesizes, though this does not work with Croctopuses. The letters highlight in order. More than one letter highlights if DK captures numerous Bitesizes at a time. When every letter of "KOMBO" is highlighted, DK replenishes a lot of the timer, sometimes all of it, and obtains numerous points.
 
Black cans and green bottles start to drift underwater by the third level. If DK fishes in this garbage, the minigame timer depletes. More trash fills the ocean as the level difficulty increases.


Funky Fishing is also playable in Multiplayer, where it is essentially no different. Here both players compete to reach the highest score. Unlike Crosshair Cranky, both players play as DK, meaning that the second player does not play as a blue-capped Diddy.
Funky Fishing is also playable in Multiplayer, where it is essentially no different. Here both players compete to reach the highest score. Unlike Crosshair Cranky, both players play as DK, meaning that the second player does not play as a blue-capped Diddy.

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