Editing Frightmare
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After the Mechakoopas are destroyed, [[Bowser]] sends three fire rings, and the player must avoid them for 30 seconds. The rings change their size and can even overlap each other. If the player is successful in dodging the rings, Bowser fights the player. ย | After the Mechakoopas are destroyed, [[Bowser]] sends three fire rings, and the player must avoid them for 30 seconds. The rings change their size and can even overlap each other. If the player is successful in dodging the rings, Bowser fights the player. ย | ||
Bowser can charge at the player, [[Fire Breath|breathe fire]] while walking around, and try to stomp the player. To dodge this, the player must get out of the way when he jumps through the air. When he lands, he cracks a tile. After a tile cracks three times, both characters are sent plummeting to the final area. When Bowser first jumps to the stage, the middle tile gets cracked, so this tile needs to be landed on only twice. Bowser then drinks a potion and grows to [[ | Bowser can charge at the player, [[Fire Breath|breathe fire]] while walking around, and try to stomp the player. To dodge this, the player must get out of the way when he jumps through the air. When he lands, he cracks a tile. After a tile cracks three times, both characters are sent plummeting to the final area. When Bowser first jumps to the stage, the middle tile gets cracked, so this tile needs to be landed on only twice. Bowser then drinks a potion and grows to [[Super Bowser|ten times his normal size]], but this makes the floor collapse beneath him, causing him to be wedged due to the building's structure. | ||
[[File:Frightmario 5.png|thumb|left|The final phase of the fight]] | [[File:Frightmario 5.png|thumb|left|The final phase of the fight]] |