Editing Fire Attack
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==Gameplay== | ==Gameplay== | ||
===Classic version=== | ===Classic version===29632 | ||
''Fire Attack'' involves a cowboy who is using a [[hammer]] to try to stop attackers (represented as stereotypical Native Americans) from burning down his base. Every time the player hits a torch or an attacker, they receive two [[point]]s. As the game progresses, the player has to be a lot more cautious as more attackers appear, and the torches and attackers eventually move faster. If an attacker manages to set the base on fire, the player will get a miss. If the player reaches 200 or 500 points without any misses, every torch or attacker the player hits will be worth five points for 30 to 50 seconds. If the player has any misses at either score, all misses will be removed instead. When the player gets three misses, they receive a [[Game Over]]. In Game A, attackers come from three directions, but they change positions and come from different directions after a miss is made. In Game B, attackers come from four directions, and the game gets faster sooner. In the ''Game & Watch Gallery 4'' version, attackers have had their head feathers and cloths removed to make them appear as bandits instead, likely due to concerns over racial insensitivity. | ''Fire Attack'' involves a cowboy who is using a [[hammer]] to try to stop attackers (represented as stereotypical Native Americans) from burning down his base. Every time the player hits a torch or an attacker, they receive two [[point]]s. As the game progresses, the player has to be a lot more cautious as more attackers appear, and the torches and attackers eventually move faster. If an attacker manages to set the base on fire, the player will get a miss. If the player reaches 200 or 500 points without any misses, every torch or attacker the player hits will be worth five points for 30 to 50 seconds. If the player has any misses at either score, all misses will be removed instead. When the player gets three misses, they receive a [[Game Over]]. In Game A, attackers come from three directions, but they change positions and come from different directions after a miss is made. In Game B, attackers come from four directions, and the game gets faster sooner. In the ''Game & Watch Gallery 4'' version, attackers have had their head feathers and cloths removed to make them appear as bandits instead, likely due to concerns over racial insensitivity. | ||
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