Editing Fake door

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===''Luigi's Mansion: Dark Moon''===
===''Luigi's Mansion: Dark Moon''===
[[File:Door attack.png|thumb|Luigi hurt by a false door in the Gloomy Manor]]
[[File:Door attack.png|thumb|Luigi hurt by a false door in the Gloomy Manor]]
In ''[[Luigi's Mansion: Dark Moon]]'', false doors are found within the [[Gloomy Manor]], [[Haunted Towers]], [[Treacherous Mansion]], and [[ScareScraper]]. They serve the same function as they did in the first game, though Luigi now loses only five HP when hit by one (two HP in the ScareScraper) and does not lose any coins. Additionally, ghosts are no longer heard laughing after Luigi gets flattened by a false door, barring one instance in the Treacherous Mansion when a [[Greenie]] appears to laugh at him. Just like in the first game, Luigi can use his map—this time on the [[Dual Scream]]—to determine whether a door is real or not, as false doors do not show up.
In ''[[Luigi's Mansion: Dark Moon]]'', false doors are found within the [[Gloomy Manor]], [[Haunted Towers]], [[Treacherous Mansion]], and [[ScareScraper]]. They serve the same function as they did in the first game, though Luigi now loses only five HP when hit by one (two HP in the ScareScraper) and does not lose any coins. Additionally, ghosts are no longer heard laughing after Luigi gets flattened by a false door, barring one instance in the Treacherous Mansion when a [[Greenie]] appears to laugh at him. Just like in the first game, Luigi can use his map—this time on the [[Dual Scream]]—to determine whether a door is real or not, as false doors will not show up.


===''Luigi's Mansion 3''===
===''Luigi's Mansion 3''===
Fake doors reappear in ''[[Luigi's Mansion 3]]'', this time exclusive to the ScareScraper mode. When they trap Luigi, they do not close, forcing another player to use the [[Suction Shot]] to destroy them. They do not appear on the map, nor do they have doormats. They can be destroyed by the Suction Shot to avoid triggering them.
Fake doors reappear in ''[[Luigi's Mansion 3]]'', this time exclusive to ScareScraper mode. When they trap Luigi, they do not close, forcing another player to use the [[Suction Shot]] to destroy them. They do not appear on the map, nor do they have doormats. They can be destroyed by the Suction Shot to avoid triggering them.


==References==
==References==

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