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==Reception== | ==Reception== | ||
===Critical reception=== | ===Critical reception=== | ||
At launch, ''Dr. Mario World'' received generally mixed to somewhat negative reviews. Critics were somewhat divided but leaned positively on its puzzle aspect and its multiplayer mode, but near unanimously criticized its microtransactions and its online requirement. It currently holds a score of 58 on Metacritic based on seventeen reviews<ref>[http://www.metacritic.com/game/ios/dr-mario-world Metacritic score for ''Dr. Mario World''.] ''Metacritic''. Retrieved July 13, 2019.</ref> and a score of 55.94% on GameRankings based on eight reviews.<ref>[https://web.archive.org/web/20191205224851/http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html GameRankings score for ''Dr. Mario World''.] ''GameRankings''. Archived from [http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html the original] on October 9, 2021. Retrieved July 13, 2019.</ref> | At launch, ''Dr. Mario World'' received generally mixed to somewhat negative reviews. Critics were somewhat divided but leaned positively on its puzzle aspect and its multiplayer mode, but near unanimously criticized its overabundance of microtransactions and its online requirement. It currently holds a score of 58 on Metacritic based on seventeen reviews<ref>[http://www.metacritic.com/game/ios/dr-mario-world Metacritic score for ''Dr. Mario World''.] ''Metacritic''. Retrieved July 13, 2019.</ref> and a score of 55.94% on GameRankings based on eight reviews.<ref>[https://web.archive.org/web/20191205224851/http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html GameRankings score for ''Dr. Mario World''.] ''GameRankings''. Archived from [http://www.gamerankings.com/iphone/256968-dr-mario-world/index.html the original] on October 9, 2021. Retrieved July 13, 2019.</ref> | ||
Chris Carter of Destructoid gave the game a 6/10, praising the accessibility and puzzles the game has to offer, but criticized the microtransactions, claiming "I've been playing mobile games consistently since ''{{wp|Flight Control (video game)|Flight Control}}'' in 2009; so you could say I've had many encounters with energy systems and the like. The situation is definitely case-by-case, nuanced, and depending on the game the juice can absolutely be worth the squeeze. But seeing cute ''Super Mario'' characters reduced to this, with all of the psychological tricks in the book thrown in, is depressing. Just energy, just "you can finish this hard level if you pay," or just gacha would have been a lot as it is."<ref>Carter, Chris (July 10, 2019). "[https://www.destructoid.com/review-dr-mario-world-560164.phtml Review: ''Dr. Mario World'']". ''Destructoid''. Retrieved July 13, 2019.</ref> In a review without a score, Ben Bertoli of IGN expressed skepticism over the change in gameplay compared to the previous entries in the series, and was slightly more critical of the microtransactions, stating "While it doesn't make it unplayable, to be sure, it makes it very clear from the get-go where this | Chris Carter of Destructoid gave the game a 6/10, praising the accessibility and puzzles the game has to offer, but criticized the microtransactions, claiming "I've been playing mobile games consistently since ''{{wp|Flight Control (video game)|Flight Control}}'' in 2009; so you could say I've had many encounters with energy systems and the like. The situation is definitely case-by-case, nuanced, and depending on the game the juice can absolutely be worth the squeeze. But seeing cute ''Super Mario'' characters reduced to this, with all of the psychological tricks in the book thrown in, is depressing. Just energy, just "you can finish this hard level if you pay," or just gacha would have been a lot as it is."<ref>Carter, Chris (July 10, 2019). "[https://www.destructoid.com/review-dr-mario-world-560164.phtml Review: ''Dr. Mario World'']". ''Destructoid''. Retrieved July 13, 2019.</ref> In a review without a score, Ben Bertoli of IGN expressed skepticism over the change in gameplay compared to the previous entries in the series, and was slightly more critical of the microtransactions, stating "While it doesn't make it unplayable, to be sure, it makes it very clear from the get-go where this Dr. Mario's priorities lie." He concluded that it was still a fairly decent game to play for those who enjoy puzzle games.<ref>Bertoli, Ben (Last updated July 10, 2019). "[https://www.ign.com/articles/2019/07/09/doctor-mario-world-review-impressions ''Dr. Mario World'' is Fun, But Flawed]". ''IGN''. Retrieved July 13, 2019.</ref> In an even more negative review, Glen Fox of Gamezebo gave the game a 2/5, criticizing practically everything about the game; he called the puzzles "artificial difficulty" and "uninspired," and raised a larger furor over the microtransactions, stating that he never expected Nintendo to engage in such predatory practices.<ref>Fox, Glen (July 11, 2019). "[https://www.gamezebo.com/2019/07/11/dr-mario-world-review-an-uninspiring-puzzler-from-nintendo-thats-infested-with-predatory-iaps/ ''Dr. Mario World'' Review: An Uninspiring Puzzler From Nintendo That's Infested With Predatory IAPs]". ''Gamezebo''. Retrieved July 13, 2019.</ref> | ||
In contrast to other critics, Chris Scullion of Nintendo Life gave the game | In stark contrast to other critics, Chris Scullion of Nintendo Life gave the game an 8/10, and praised mainly the multiplayer mode. While he agreed with other critics that the single-player mode was muddled with excessive microtransactions, he believed that the gameplay was fitting for a mobile device, and believed the multiplayer mode would be the game's highlight.<ref>Scullion, Chris (July 11, 2019). "[http://www.nintendolife.com/reviews/mobile/dr_mario_world ''Dr. Mario World'' Review (Mobile)]". ''Nintendo Life''. Retrieved July 13, 2019.</ref> | ||
On the Google Play storefront, ''Dr. Mario World'' currently has an average user score of 3.9 out of 5, while on Apple's App Store, it has an average user score of 4.5 out of 5. | On the Google Play storefront, ''Dr. Mario World'' currently has an average user score of 3.9 out of 5, while on Apple's App Store, it has an average user score of 4.5 out of 5. | ||
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|Chris Carter, [https://www.destructoid.com/review-dr-mario-world-560164.phtml Destructoid] | |Chris Carter, [https://www.destructoid.com/review-dr-mario-world-560164.phtml Destructoid] | ||
|6/10 | |6/10 | ||
|align=left|"''It's a shame Nintendo cut and ran with microtransactions after one misstep — their first, no less — in the mobile market. | |align=left|"''It's a shame Nintendo cut and ran with microtransactions after one misstep — their first, no less — in the mobile market. Super Mario Run's "buy the entire game" concept likely would have worked at a different pricepoint, or perhaps it was worth experimenting further instead of hitching their wagon to one of many runners in an already-bloated runner market. Instead we now have energy meters and gacha-gambling in nearly every mobile release; an extreme 180 compared to the original strategy. Dr. Mario World had plenty of potential to be added to my list of regular mobile games, but I literally can't play it as often as I'd like for that to happen.''" | ||
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|iOS | |iOS |