Editing Donkey Kong Country 3 (Game Boy Advance)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 17: | Line 17: | ||
The story is the same as the original's. Unlike the first two ''Donkey Kong Country'' games, the remake has no opening sequence, a distinction of which is shared with ''[[Super Mario Advance]]''. | The story is the same as the original's. Unlike the first two ''Donkey Kong Country'' games, the remake has no opening sequence, a distinction of which is shared with ''[[Super Mario Advance]]''. | ||
Months after the events of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', the [[Kong]]s were back at [[Donkey Kong Island|DK Island]], still celebrating their victory over the | Months after the events of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', the [[Kong]]s were back at [[Donkey Kong Island|DK Island]], still celebrating their victory over the [[King K. Rool|K. Rool]] and the [[Kremling]]s. [[Donkey Kong]] and [[Diddy Kong]] often slung up a hammock, played some music, and drank banana milkshakes while soaking up the sun. Dixie often joined alongside them. | ||
One morning, Dixie found that Diddy was not in his room. This surprised her as it was unusual for Diddy to be up so early. She found a note on a table that read: | One morning, Dixie found that Diddy was not in his room. This surprised her as it was unusual for Diddy to be up so early. She found a note on a table that read: | ||
Line 24: | Line 24: | ||
Dixie recalled a few other times where Donkey Kong and Diddy had the same plan, and every time the two Kongs would never travel farther than the beach. Dixie went to look for them at the beach, soon realizing that it was too quiet for them to be nearby. As the sun set, Dixie went to bed. The next morning, Dixie checked Diddy's place and found that he had still not returned. She began worrying over what trouble that Donkey Kong and Diddy got into. The entire day passed and the Kongs still did not return. The third morning, Donkey Kong and Diddy had still not returned, so Dixie went to the southern shores of DK Island and swam to the nearest mainland at the [[Northern Kremisphere]], looking for them. | Dixie recalled a few other times where Donkey Kong and Diddy had the same plan, and every time the two Kongs would never travel farther than the beach. Dixie went to look for them at the beach, soon realizing that it was too quiet for them to be nearby. As the sun set, Dixie went to bed. The next morning, Dixie checked Diddy's place and found that he had still not returned. She began worrying over what trouble that Donkey Kong and Diddy got into. The entire day passed and the Kongs still did not return. The third morning, Donkey Kong and Diddy had still not returned, so Dixie went to the southern shores of DK Island and swam to the nearest mainland at the [[Northern Kremisphere]], looking for them. | ||
Dixie briefly visited [[Wrinkly Kong]], who confirmed that she saw Donkey Kong and Diddy pass, but Wrinkly did not know where they went. She suggested that Donkey Kong and Diddy visited [[Funky's | Dixie briefly visited [[Wrinkly Kong]], who confirmed that she saw Donkey Kong and Diddy pass, but Wrinkly did not know where they went. She suggested that Donkey Kong and Diddy visited [[Funky's Rentals|Funky's beach shop]]. As Dixie left, Wrinkly asked her to search for [[Banana Bird]]s along the way. | ||
When Dixie visited Funky, he was busy working on an invention, making use of the various unusual items in the shop. Funky explained to Dixie that Kiddy was the only visitor that he had all week. He pointed across to Kiddy, who was chewing on an old spare tire. Dixie agreed to take Kiddy along with her, and they left. Funky told them to look out for any random items which he can make use of, and he also told them to visit the [[Brothers Bear]] for help.{{footnote|main|1}} | When Dixie visited Funky, he was busy working on an invention, making use of the various unusual items in the shop. Funky explained to Dixie that Kiddy was the only visitor that he had all week. He pointed across to Kiddy, who was chewing on an old spare tire. Dixie agreed to take Kiddy along with her, and they left. Funky told them to look out for any random items which he can make use of, and he also told them to visit the [[Brothers Bear]] for help.{{footnote|main|1}} | ||
Line 42: | Line 42: | ||
==Characters== | ==Characters== | ||
===Kong family=== | ===Kong family=== | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
!colspan=3 style="background:saddlebrown;color:white"align=center|'''Playable''' | !colspan=3 style="background:saddlebrown;color:white"align=center|'''Playable''' | ||
|- | |- | ||
Line 90: | Line 90: | ||
===Animal Friends=== | ===Animal Friends=== | ||
The [[Animal Friends]] return to help the Kongs along their journey. There are a few returning Animal Friends, such as Enguarde, Squawks, and Squitter, but a few others, such as Ellie and Parry, make their debut. Every Animal Friend has their own set of abilities. | The [[Animal Friends]] return to help the Kongs along their journey. There are a few returning Animal Friends, such as Enguarde, Squawks, and Squitter, but a few others, such as Ellie and Parry, make their debut. Every Animal Friend has their own set of abilities. | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
!width=12%|Image | !width=12%|Image | ||
Line 141: | Line 141: | ||
===Brothers Bear=== | ===Brothers Bear=== | ||
Throughout their adventure, Dixie and Kiddy come across several cabins, each having a [[Brothers Bear|Brother Bear]]. Each world has a Brother Bear, usually no more than one. Most Brothers Bear either are facing an issue, and ask the Kongs for their help, or they help them access a [[Banana Bird Cave]]. In the Game Boy Advance remake, every Brother Bear and their locations have been redesigned entirely. | Throughout their adventure, Dixie and Kiddy come across several cabins, each having a [[Brothers Bear|Brother Bear]]. Each world has a Brother Bear, usually no more than one. Most Brothers Bear either are facing an issue, and ask the Kongs for their help, or they help them access a [[Banana Bird Cave]]. In the Game Boy Advance remake, every Brother Bear and their locations have been redesigned entirely. | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
!width=12%|Image | !width=12%|Image | ||
Line 220: | Line 220: | ||
===Other=== | ===Other=== | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
!width=12%|Image | !width=12%|Image | ||
Line 232: | Line 232: | ||
==Enemies== | ==Enemies== | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
!width=12%|Image | !width=12%|Image | ||
!width=10%|Name | !width=10%|Name | ||
Line 282: | Line 282: | ||
|style="text-align:center"|[[File:DKC3 GBA Gleamin' Bream sprite.png]] | |style="text-align:center"|[[File:DKC3 GBA Gleamin' Bream sprite.png]] | ||
|style="text-align:center"|[[Gleamin' Bream]] | |style="text-align:center"|[[Gleamin' Bream]] | ||
|Gleamin' Breams are a variant of Bounty Basses. They are plump, yellow | |Gleamin' Breams are a variant of Bounty Basses. They are plump, yellow fishes who give off a beam of light around them. Gleamin' Breams are featured throughout and only appear in the level Floodlit Fish. If Enguarde attacks a Gleamin' Bream, it does not get defeated but rather illuminates the dark surrounding area temporarily. | ||
|colspan=2, style="text-align:center"|[[Floodlit Fish]] | |colspan=2, style="text-align:center"|[[Floodlit Fish]] | ||
|- | |- | ||
Line 440: | Line 440: | ||
==Bosses== | ==Bosses== | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
!width=15%|Image | !width=15%|Image | ||
Line 495: | Line 495: | ||
==Items== | ==Items== | ||
''Donkey Kong Country 3'' is filled with many different collectibles. | ''Donkey Kong Country 3'' is filled with many different collectibles. | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
!width=15%|Image | !width=15%|Image | ||
Line 515: | Line 515: | ||
|style="text-align:center"|[[File:DK Coin DKC2 GBA.png]] | |style="text-align:center"|[[File:DK Coin DKC2 GBA.png]] | ||
|style="text-align:center"|[[DK Coin]]s | |style="text-align:center"|[[DK Coin]]s | ||
|These items are found in every level, except for boss levels. Each of them are guarded by [[Koin]]s, whom the Kongs must defeat to get the coin. With all the coins, Funky Kong can make a Gyrocopter to take the Kongs to the [[Banana Queen]]. | |These items are found in every level, except for boss levels. Each of them are guarded by [[Koin]]s (except for the Knautilus DK Coin), whom the Kongs must defeat to get the coin. With all the coins, Funky Kong can make a Gyrocopter to take the Kongs to the [[Banana Queen]]. | ||
|- | |- | ||
|style="text-align:center"|[[File:DKC3GBA Bonus Coin.png]] | |style="text-align:center"|[[File:DKC3GBA Bonus Coin.png]] | ||
|style="text-align:center"|[[Bonus Coin (Donkey Kong | |style="text-align:center"|[[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] | ||
|These items are earned by completing bonuses that are hidden throughout each level of the game, while others are earned by defeating certain bosses. They are vital for accessing the levels in [[Krematoa]]. | |These items are earned by completing bonuses that are hidden throughout each level of the game, while others are earned by defeating certain bosses. They are vital for accessing the levels in [[Krematoa]]. | ||
|- | |- | ||
Line 534: | Line 534: | ||
|- | |- | ||
|style="text-align:center"|[[File:Letter K DKC GBA.png]] [[File:Letter O DKC GBA.png]] [[File:Letter N DKC GBA.png]] [[File:Letter G DKC GBA.png]] | |style="text-align:center"|[[File:Letter K DKC GBA.png]] [[File:Letter O DKC GBA.png]] [[File:Letter N DKC GBA.png]] [[File:Letter G DKC GBA.png]] | ||
|style="text-align:center"|[[ | |style="text-align:center"|[[K-O-N-G Letters]] | ||
|Just like in the previous titles, collecting these four letters awards the player an extra life. All four can be collected in every level, and they appear in order. | |Just like in the previous titles, collecting these four letters awards the player an extra life. All four can be collected in every level, and they appear in order. | ||
|- | |- | ||
Line 542: | Line 542: | ||
|- | |- | ||
|style="text-align:center"|[[File:DKC2GBA Star.png]] [[File:DKC3GBA Star Swanky.png]] | |style="text-align:center"|[[File:DKC2GBA Star.png]] [[File:DKC3GBA Star Swanky.png]] | ||
|style="text-align:center"|[[Star (Donkey Kong | |style="text-align:center"|[[Star (Donkey Kong Country series)|Star]]s | ||
|Like green bananas, stars can only be found in Bonus Levels and Swanky's Dash. In many bonuses, stars must be collected to earn the Bonus Coin. They are usually scattered around the special stages' obstacles. | |Like green bananas, stars can only be found in Bonus Levels and Swanky's Dash. In many bonuses, stars must be collected to earn the Bonus Coin. They are usually scattered around the special stages' obstacles. | ||
|} | |} | ||
Line 548: | Line 548: | ||
===Trade items=== | ===Trade items=== | ||
The game features several items that must be traded between the Brothers Bears in order for the Kongs to collect all of the [[Banana Bird]]s. They are required to trade if the Kongs want to complete their adventure completely. Note that some items are earned from defeating bosses and do not need to be traded with the bears. Below shows the items and descriptions on them, as well as what the Kongs should do with the objects. | The game features several items that must be traded between the Brothers Bears in order for the Kongs to collect all of the [[Banana Bird]]s. They are required to trade if the Kongs want to complete their adventure completely. Note that some items are earned from defeating bosses and do not need to be traded with the bears. Below shows the items and descriptions on them, as well as what the Kongs should do with the objects. | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
|-style=background:yellow align=center | |-style=background:yellow align=center | ||
Line 598: | Line 598: | ||
==Objects== | ==Objects== | ||
===Mechanisms=== | ===Mechanisms=== | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
!width=15%|Image | !width=15%|Image | ||
Line 651: | Line 651: | ||
|style="text-align:center"|Flame | |style="text-align:center"|Flame | ||
|Burns through a rope in [[Kong-Fused Cliffs]]. | |Burns through a rope in [[Kong-Fused Cliffs]]. | ||
|- | |||
|style="text-align:center"|[[File:DKC3GBA Floating mine.png]] | |||
|style="text-align:center"|[[Floating Mine|Floating mine]]s | |||
|Weapons that must be stolen in the "Disarm" mission of [[Funky's Rentals (minigame)|Funky's Rentals]]. | |||
|- | |- | ||
|style="text-align:center"|[[File:DKC3GBA Grinder.png]] | |style="text-align:center"|[[File:DKC3GBA Grinder.png]] | ||
Line 683: | Line 687: | ||
|style="text-align:center"|[[Metal door]]s | |style="text-align:center"|[[Metal door]]s | ||
|Mechanical doors that appear in mill stages and must be opened by using another mechanism. | |Mechanical doors that appear in mill stages and must be opened by using another mechanism. | ||
|- | |- | ||
|align="center"|[[File:DKC3GBA No Animal Ellie.png]] [[File:DKC2GBA No Animal Enguarde.png]] [[File:DKC3GBA No Animal Nibbla.png]] [[File:DKC3GBA No Animal Parry.png]] [[File:DKC2GBA No Animal Squawks.png]] [[File:DKC2GBA No Animal Squitter.png]] | |align="center"|[[File:DKC3GBA No Animal Ellie.png]] [[File:DKC2GBA No Animal Enguarde.png]] [[File:DKC3GBA No Animal Nibbla.png]] [[File:DKC3GBA No Animal Parry.png]] [[File:DKC2GBA No Animal Squawks.png]] [[File:DKC2GBA No Animal Squitter.png]] | ||
Line 730: | Line 730: | ||
===Projectiles=== | ===Projectiles=== | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
!width=15%|Image | !width=15%|Image | ||
Line 775: | Line 775: | ||
===Barrels=== | ===Barrels=== | ||
Various barrels appear throughout the game. They are the main objects in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series, and they have many different purposes. Below is a list of each barrel and a brief description on them. | Various barrels appear throughout the game. They are the main objects in the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series, and they have many different purposes. Below is a list of each barrel and a brief description on them. | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Throwable barrels''' | !colspan=5 style="background:saddlebrown;color:white"align=center|'''Throwable barrels''' | ||
|- | |- | ||
Line 887: | Line 887: | ||
===Funky's Rentals' vehicles=== | ===Funky's Rentals' vehicles=== | ||
These vehicles can be loaned from Funky Kong to help explore the overworld. | These vehicles can be loaned from Funky Kong to help explore the overworld. | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
|- | |- | ||
|-style=background:yellow align=center | |-style=background:yellow align=center | ||
Line 917: | Line 917: | ||
==Supporting locations== | ==Supporting locations== | ||
''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' is filled with various special areas, where the Kongs can meet the other Kongs and [[Brothers Bear]]s around the island to help out. | ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' is filled with various special areas, where the Kongs can meet the other Kongs and [[Brothers Bear]]s around the island to help out. | ||
{|class=" | {|class="dktable-brown"style="width:100%" | ||
!width=12%|Image | !width=12%|Image | ||
!width=10%|Name | !width=10%|Name | ||
Line 949: | Line 949: | ||
==Levels== | ==Levels== | ||
The game features many levels in which the Kongs must travel through to complete the game. The Kongs have to get to the end of each level, excluding the secret levels in Krematoa, in order to meet Baron K. Roolenstein at Kastle Kaos and rescue [[Donkey Kong]] and [[Diddy Kong]]. Every level, excluding boss stages and Rocket Rush, have at least two or three Bonus Levels in them, which are hidden throughout the levels. | The game features many levels in which the Kongs must travel through to complete the game. The Kongs have to get to the end of each level, excluding the secret levels in Krematoa, in order to meet Baron K. Roolenstein at Kastle Kaos and rescue [[Donkey Kong]] and [[Diddy Kong]]. Every level, excluding boss stages and Rocket Rush, have at least two or three Bonus Levels in them, which are hidden throughout the levels. | ||
{|width=99% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:wheat;border:saddlebrown;text-align:center" | {|width=99% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse; background:wheat;border:saddlebrown; text-align:center" | ||
!colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big> | !colspan=5 style="background:saddlebrown;color:white"|<big>Levels and Bonus Areas</big> | ||
|- | |- | ||
Line 1,149: | Line 1,149: | ||
*{{footnote|note|1|Indicates swapped from original.}} | *{{footnote|note|1|Indicates swapped from original.}} | ||
*{{footnote|note|2|Replaced a different track in the original; note the composition of all tracks are different from the original's, but the titles are kept.}} | *{{footnote|note|2|Replaced a different track in the original; note the composition of all tracks are different from the original's, but the titles are kept.}} | ||
*{{footnote|note|3|Did not exist | *{{footnote|note|3|Did not exist original.}} | ||
==Codes== | ==Codes== | ||
Line 1,166: | Line 1,166: | ||
[[File:Wrinkly's Retreat DKC3 GBA.png|thumb|The new area, Wrinkly's Retreat.]] | [[File:Wrinkly's Retreat DKC3 GBA.png|thumb|The new area, Wrinkly's Retreat.]] | ||
*Players are now able to save at any time. | *Players are now able to save at any time. | ||
*The game introduces the new area, Pacifica, which is the seventh world of the game, located | *The game introduces the new area, Pacifica, which is the seventh world of the game, located between Razor Ridge and Kaos Kore. The world carries six new levels, as well as all new Bonus Level locations. The boss of this area is Barbos, who was the boss of Razor Ridge in the original game and has been replaced with a new boss, Kroctopus, in this version. | ||
*The Brother Bear Barnacle has also been relocated to the new Pacifica world, with the replacement Lake Orangatanga bear being a new Brother Bear named Bachelor. As such, new objects, such as the box of chocolates, have been added to trade amongst the Brothers Bear. Some items must also be traded differently. | *The Brother Bear Barnacle has also been relocated to the new Pacifica world, with the replacement Lake Orangatanga bear being a new Brother Bear named Bachelor. As such, new objects, such as the box of chocolates, have been added to trade amongst the Brothers Bear. Some items must also be traded differently. | ||
*Wrinkly Kong is now only located in Wrinkly's Retreat, which replaces the first Wrinkly's Save Cave from the original, between Funky's Rentals and Bazaar's General Store. Banana Birds are kept in this area. All other Save Caves are replaced with Cranky's Dojo. | *Wrinkly Kong is now only located in Wrinkly's Retreat, which replaces the first Wrinkly's Save Cave from the original, between Funky's Rentals and Bazaar's General Store. Banana Birds are kept in this area. All other Save Caves are replaced with Cranky's Dojo. | ||
*Dixie's Photo Album was entirely scrapped, despite the previous two GBA games having a comparable [[ | *Dixie's Photo Album was entirely scrapped, despite the previous two GBA games having a comparable [[scrapbook]]. No cast roll replaces it, and as such, most enemies and the Animal Buddies are not named in-game whatsoever. | ||
*Like in the first two Game Boy Advance remakes for the series, the supporting Kongs have Bonus Games for the Kongs to complete, this time for Banana Birds. Funky Kong has four new Bonus Games, all of which must be cleared to get his Banana Bird (although the types of games available depends on how many vehicles the Kongs can rent), while Cranky (whose Dojo replaces all the other Wrinkly's Save Caves from the original ''Donkey Kong Country 3'') and Swanky (whose Bonus Game and locale are replaced) both have a single Bonus Game. | *Like in the first two Game Boy Advance remakes for the series, the supporting Kongs have Bonus Games for the Kongs to complete, this time for Banana Birds. Funky Kong has four new Bonus Games, all of which must be cleared to get his Banana Bird (although the types of games available depends on how many vehicles the Kongs can rent), while Cranky (whose Dojo replaces all the other Wrinkly's Save Caves from the original ''Donkey Kong Country 3'') and Swanky (whose Bonus Game and locale are replaced) both have a single Bonus Game. | ||
*After beating Mekanos and Cotton Top Cove, the player has the option of playing through either K3, Razor Ridge, or Pacifica to progress, although they all must be completed to beat the game. | *After beating Mekanos and Cotton Top Cove, the player has the option of playing through either K3, Razor Ridge, or Pacifica to progress, although they all must be completed to beat the game. | ||
Line 1,177: | Line 1,177: | ||
*In the original version, after defeating each boss (except in Kaos Kore and Krematoa, where this applies after beating [[Rocket Rush (level)|Rocket Rush]] instead), the player can take a one-way trip from those levels back to the world's entrance or the main world map. This is only true in Cotton Top Cove in the GBA version. | *In the original version, after defeating each boss (except in Kaos Kore and Krematoa, where this applies after beating [[Rocket Rush (level)|Rocket Rush]] instead), the player can take a one-way trip from those levels back to the world's entrance or the main world map. This is only true in Cotton Top Cove in the GBA version. | ||
*Squirt has more attacks and has been made harder to defeat. | *Squirt has more attacks and has been made harder to defeat. | ||
* | *Baron K. Roolenstein's final battle only gives bear coins. As such, all the DK Coins and Banana Birds can be collected before facing him. If this is done, the scene where the Banana Birds fly the Kongs to the Banana Queen, dispel the barrier, and allow her to take revenge on K. Rool does not play until immediately after Knautilus is completed. | ||
*The final level, Rocket Rush, has an increased difficulty, as red Buzzes damage the Rocket Barrel when touched, and the Star Barrel is removed. | *The final level, Rocket Rush, has an increased difficulty, as red Buzzes damage the Rocket Barrel when touched, and the Star Barrel is removed. | ||
*A previously unused enemy, [[Kracka]], appears in this game, exclusively in the Pacifica stage [[Stormy Seas]]. | *A previously unused enemy, [[Kracka]], appears in this game, exclusively in the Pacifica stage [[Stormy Seas]]. | ||
Line 1,189: | Line 1,189: | ||
**The outside of [[Kastle Kaos]] is redesigned, and it no longer has a pink glow emitting from its highest tower. | **The outside of [[Kastle Kaos]] is redesigned, and it no longer has a pink glow emitting from its highest tower. | ||
*The houses that the Brothers Bear live in, as well as the bears themselves, have been redesigned; the most notable change is Blizzard, who in this version of the game is a grizzly bear as opposed to a polar bear. | *The houses that the Brothers Bear live in, as well as the bears themselves, have been redesigned; the most notable change is Blizzard, who in this version of the game is a grizzly bear as opposed to a polar bear. | ||
===Sound changes=== | ===Sound changes=== | ||
Line 1,195: | Line 1,194: | ||
**Arich now has a different battle theme than the other bosses. He shares this theme with Kroctopus. Both K. Rool battles use the same battle theme as the other bosses. | **Arich now has a different battle theme than the other bosses. He shares this theme with Kroctopus. Both K. Rool battles use the same battle theme as the other bosses. | ||
**The same track now plays for all of the Brother Bear houses, meaning that Blue no longer has a unique theme. This same track plays in Funky's Rentals, Wrinkly's Retreat, Swanky's Dash, and when meeting the Banana Queen. | **The same track now plays for all of the Brother Bear houses, meaning that Blue no longer has a unique theme. This same track plays in Funky's Rentals, Wrinkly's Retreat, Swanky's Dash, and when meeting the Banana Queen. | ||
* | *The death and end-of-level music are removed. Music which is heard when the player loses a life only plays in the original SNES version, depending on the level. | ||
*As in other GBA remakes, the Kong noises are different. Notably, Kiddy Kong makes a much louder, higher-pitched sounding cry when defeated as opposed to a low-pitched cry in the original. | *As in other GBA remakes, the Kong noises are different. Notably, Kiddy Kong makes a much louder, higher-pitched sounding cry when defeated as opposed to a low-pitched cry in the original. | ||
*Sneeks now make the same sound as Neeks from ''Donkey Kong Country 2'' as opposed to their own sound in the original SNES version. | *Sneeks now make the same sound as Neeks from ''Donkey Kong Country 2'' as opposed to their own sound in the original SNES version. | ||
*Most enemies have reused sound effects from the two previous Game Boy Advance remakes, such as | *Most enemies have reused sound effects from the two previous Game Boy Advance remakes, such as Kobbles having the same voice as Kritters from ''Donkey Kong Country''. | ||
===Other changes=== | ===Other changes=== | ||
Line 1,226: | Line 1,225: | ||
*''[[Donkey Kong Country]]'': The underwater theme is an arrangement of the one from this game and the Game Over theme is an arrangement of this game's main theme. | *''[[Donkey Kong Country]]'': The underwater theme is an arrangement of the one from this game and the Game Over theme is an arrangement of this game's main theme. | ||
*''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': The "Cavern Caprice" theme briefly riffs "Stickerbush Symphony". | *''[[Donkey Kong Country 2: Diddy's Kong Quest]]'': The "Cavern Caprice" theme briefly riffs "Stickerbush Symphony". | ||
*''[[Donkey Kong 64]]'': Some Kongs first appearing in this game, such as [[Lanky Kong]] and [[Tiny Kong]], are seen in Funky's Bonus Games. | *''[[Donkey Kong 64]]'': Some Kongs first appearing in this game, such as [[Lanky Kong]] and [[Tiny Kong]], are seen in Funky's Bonus Games. Kroc's laugh was recycled from K. Rool's laugh, but in a normal pitch. | ||
==Development== | ==Development== | ||
Line 1,240: | Line 1,237: | ||
==Promotion== | ==Promotion== | ||
In | In celebration of the Game Boy Advance release of ''Donkey Kong Country 3'', Nintendo of America held the "Where's DK? Search Event" which began on October 31, 2005.<ref name=terms>[https://web.archive.org/web/20051124124703/whereisdonkeykong.com/terms.html WHERE'S DK? SEARCH EVENT PARTICIPATION TERMS]. ''Nintendo'' via the Wayback Machine. Retrieved April 13, 2022.</ref> By going to ''whereisdonkeykong.com'' and other participating websites, participants could follow clues that helped them find Donkey Kong. Each time Donkey Kong was located by a participant, Nintendo donated one dollar to the {{wp|Animal Protection Institute}}'s Primate Sanctuary.<ref>Robert Graves. (November 11, 2005). [https://www.nintendoworldreport.com/news/10940/wanted-kong Wanted: Kong!]. ''Nintendo World Report''. Retrieved April 13, 2022.</ref> Up to ten-thousand dollars were given to the institution. The event ended on Novemember 21, 2005. In addition, an online, {{wp|Adobe Flash|Flash}}-powered game, ''[[Barrel-Blastapalooza]]'', was released on the Nintendo-hosted ''donkeykongcountry.com'' website to promote the game. The website's servers were eventually shut down along with the Flash game. | ||
==Gallery== | ==Gallery== | ||
{{main-gallery|Donkey Kong Country 3 | {{main-gallery|Donkey Kong Country 3: Dixie Kong's Double Trouble!}} | ||
<gallery> | <gallery> | ||
Dixie on Kiddy Team-up DKC3 artwork.jpg|[[Dixie Kong]] and [[Kiddy Kong]] | |||
Funky Artwork - Donkey Kong Country 3.png|[[Funky Kong]] | |||
Wrinkly Kong.jpg|[[Wrinkly Kong]] | Wrinkly Kong.jpg|[[Wrinkly Kong]] | ||
SwankyKong.jpg|[[Swanky Kong]] | |||
EllieDKC3.png|[[Ellie]] | |||
Baron K. Roolenstein.png|[[King K. Rool|Baron K. Roolenstein]] | |||
</gallery> | </gallery> | ||
Line 1,293: | Line 1,291: | ||
{{Donkey Kong games}} | {{Donkey Kong games}} | ||
{{GBA}} | {{GBA}} | ||
[[Category:Donkey Kong Country 3 | [[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!|*]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Game Boy Advance games]] | [[Category:Game Boy Advance games]] |