Editing Donkey Kong (WarioWare: D.I.Y. Showcase)

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'''Donkey Kong''' is one of [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y. Showcase]]''. It returns in ''[[WarioWare Gold]]'' as one of [[9-Volt]]'s microgames. It is set in [[Donkey Kong (game)|the game of the same name]].
'''Donkey Kong''' is one of [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: D.I.Y. Showcase]]''. It returns in ''[[WarioWare Gold]]'' as one of [[9-Volt]]'s microgames. It is set in [[Donkey Kong (game)|the game of the same name]].
==Gameplay==
==Gameplay==
[[Donkey Kong]] throws two [[barrel]]s which the player must tap in order to destroy. If one touches [[Mario]], the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach [[Pauline]], thus winning the game. In ''WarioWare Gold'', the player must protect Mario from barrels and [[Fireball (Donkey Kong)|Fireball]]s.
[[Donkey Kong]] throws two [[Barrel]]s which the player must tap in order to destroy. If one touches [[Mario]], the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach [[Pauline]], thus winning the game. In ''WarioWare Gold'', the player must protect Mario from barrels and [[Fire]]s.
===''WarioWare Gold''===
===''WarioWare Gold''===
*'''1st level difficulty''': There are two barrels already present at the start.
*'''1st level difficulty''': There are two barrels already present at the start.
*'''2nd level difficulty''': There are four barrels already present at the start.
*'''2nd level difficulty''': There are four barrels already present at the start.
*'''3rd level difficulty''': There are five barrels already present at the start, and Fireballs will also appear after a few seconds.
*'''3rd level difficulty''': There are five barrels already present at the start, and Fires will also appear after a few seconds.


==Names in other languages==
==Names in other languages==

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