Editing Diddy Kong

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==Concept and creation==
==Concept and creation==
[[File:DKC concept Diddy Kong Junior.jpg|thumb|Diddy Kong's original look]]
[[File:DKC concept Diddy Kong Junior.jpg|thumb|Diddy Kong's original look]]
During the development of ''[[Donkey Kong Country]]'', the designers wanted the player to be capable of taking multiple hits, but they also aimed for the screen to be as "clutter-free" as possible, thereby forbidding the usage of a health bar. Having noted the "[[Super Mario (form)|big Mario]] to [[small Mario]]" system used in the ''[[Super Mario (series)|Super Mario]]'' games, Rare created Diddy Kong as a visual "extra hit." The design for the character was originally intended to be a redesign of [[Donkey Kong Jr.]], but Nintendo felt that its design was too different and insisted that Rare either make the design for Junior be his original appearance or make the new design an entirely different character. Rare, feeling that the design fit the "updated" Donkey Kong universe that the company was aiming to create, had decided to keep its design. During the process of naming the character, several names were suggested by Rare employees, including "Diet DK," "DK Lite," and "Titchy Kong." The name "Dinky Kong" was chosen, but it was later changed to "Diddy" due to legal considerations<ref>[https://web.archive.org/web/20120316134452/http://www.nowgamer.com/features/895227/the_making_of_donkey_kong_country.html The Making Of Donkey Kong Country - NowGamer] (accessed February 20 2012)</ref> with {{wp|Dinky Toys}},<ref>Shesez (November 21, 2019). [https://www.youtube.com/watch?v=TwWHzilbQ34&t=843s The Donkey Kong Country 25th Anniversary Interview Documentary]. ''YouTube''. Retrieved August 8, 2023.</ref> although the name would eventually be used as [[Kiddy Kong]]'s Japanese name.
During the development of ''[[Donkey Kong Country]]'', the designers wanted the player to be capable of taking multiple hits, but they also aimed for the screen to be as "clutter-free" as possible, thereby forbidding the usage of a health bar. Having noted the "[[Super Mario (form)|big Mario]] to [[small Mario]]" system used in the ''[[Super Mario (series)|Super Mario]]'' games, Rare created Diddy Kong as a visual "extra hit." The design for the character was originally intended to be a redesign of [[Donkey Kong Jr.]], but Nintendo felt that its design was too different and insisted that Rare either make the design for Junior be his original appearance or make the new design an entirely different character. Rare, feeling that the design fit the "updated" Donkey Kong universe that the company was aiming to create, had decided to keep its design. During the process of naming the character, several names were suggested by Rare employees, including "Diet DK," "DK Lite," and "Titchy Kong." The name "Dinky Kong" was chosen, but it was later changed to "Diddy" due to legal considerations, although the name would eventually be used as [[Kiddy Kong]]'s Japanese name.<ref>[https://web.archive.org/web/20120316134452/http://www.nowgamer.com/features/895227/the_making_of_donkey_kong_country.html The Making Of Donkey Kong Country - NowGamer] (accessed February 20 2012)</ref>


==History==
==History==

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