Editing Diddy Kong
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Early on in his journey, Donkey Kong frees Diddy from captivity in [[Jungle Japes]]. Diddy can collect red bananas and [[Banana Coin|coins]]. Diddy can perform the [[Simian Slam]] like the other Kongs, and he can learn a few unique moves from [[Cranky's Lab]], including [[Chimpy Charge]], [[Rocketbarrel Boost]], and [[Simian Spring]]. He is the only Kong who can [[Double Jump (consecutive)|Double Jump]]. Diddy's musical instrument is the [[Guitar Gazump|electric guitar]], which he obtains from [[Candy's Music Shop]], and his weapon is the popguns, which he obtains from [[Funky's Store]]. | Early on in his journey, Donkey Kong frees Diddy from captivity in [[Jungle Japes]]. Diddy can collect red bananas and [[Banana Coin|coins]]. Diddy can perform the [[Simian Slam]] like the other Kongs, and he can learn a few unique moves from [[Cranky's Lab]], including [[Chimpy Charge]], [[Rocketbarrel Boost]], and [[Simian Spring]]. He is the only Kong who can [[Double Jump (consecutive)|Double Jump]]. Diddy's musical instrument is the [[Guitar Gazump|electric guitar]], which he obtains from [[Candy's Music Shop]], and his weapon is the popguns, which he obtains from [[Funky's Store]]. | ||
In [[Hideout Helm]], Diddy can complete two [[Bonus Level|Bonus Stage]]s to deactivate the red current flowing within the Blast-o-Matic. In the final boss battle at the [[boxing arena]], Diddy is the second Kong to fight against [[King Krusha K. Rool]]. During the round, Diddy must use his Rocketbarrel Boost to fly up to | In [[Hideout Helm]], Diddy can complete two [[Bonus Level|Bonus Stage]]s to deactivate the red current flowing within the Blast-o-Matic. In the final boss battle at the [[boxing arena]], Diddy is the second Kong to fight against [[King Krusha K. Rool]]. During the round, Diddy must use his Rocketbarrel Boost to fly up to some light fixtures and shoot two targets on each side so that it drops on K. Rool's head. Eventually, the round ends when one of the light fixtures is stuck to K. Rool's head, thus ending the round. | ||
In the Monkey Smash multiplayer mode, Diddy has three alternate color schemes (aside from his default red color): yellow, green, and blue. | In the Monkey Smash multiplayer mode, Diddy has three alternate color schemes (aside from his default red color): yellow, green, and blue. |