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'''Creepy Castle''' is the seventh level of ''[[Donkey Kong 64]]''. It is a haunted [[Kremling]] castle high atop [[Crocodile Isle (Donkey Kong 64)|K. Rool's warship]],<ref>''Donkey Kong 64'' The Official Nintendo Player's Guide, page 97</ref><ref>''Donkey Kong 64'' The Official Nintendo Player's Guide, page 100 - '''''GO GRAVEROBBING:''' Deep inside the catacombs is a large coffin that could house only the corpse of some huge Kremling.''</ref> acting as a successor to both [[Gloomy Gulch]] and [[K. Rool's Keep]] from the original [[Crocodile Isle]]. The Kongs must have at least 80 [[Golden Banana]]s for [[B. Locker]] to allow them to enter the level. The [[Kong]]s can only enter this level from its lobby where three Koshas are found from using a large [[Barrel Cannon]] near [[K. Lumsy's Prison]]. Although Creepy Castle is said to be located on K. Rool's Crocodile Isle, it also appears to be floating above ground. If the active Kong falls off the location, they respawn back from the beginning portal. The level takes place both inside and outside of the old, abandoned castle.
'''Creepy Castle''' is the seventh level of ''[[Donkey Kong 64]]''. It is a haunted [[Kremling]] castle high atop [[Crocodile Isle (Donkey Kong 64)|K. Rool's warship]],<ref>''Donkey Kong 64'' The Official Nintendo Player's Guide, page 97</ref><ref>''Donkey Kong 64'' The Official Nintendo Player's Guide, page 100 - '''''GO GRAVEROBBING:''' Deep inside the catacombs is a large coffin that could house only the corpse of some huge Kremling.''</ref> acting as a successor to both [[Gloomy Gulch]] and [[K. Rool's Keep]] from the original [[Crocodile Isle]]. The Kongs must have at least 80 [[Golden Banana]]s for [[B. Locker]] to allow them to enter the level. The [[Kong]]s can only enter this level from its lobby where three Koshas are found from using a large [[Barrel Cannon]] near [[K. Lumsy's Prison]]. Although Creepy Castle is said to be located on K. Rool's Crocodile Isle, it also appears to be floating above ground. If the active Kong falls off the location, they respawn back from the beginning portal. The level takes place both inside and outside of the old, abandoned castle.


Like typical haunted areas, a continuous thunderstorm takes place in the area. Many of the enemies featured are undead, such as [[Bones (enemy)|Bones]] and [[Ghost (Donkey Kong 64)|Ghost]]s, and is inhabited by [[Flipflap|Bat]]s. The castle interior features haunted corridors, mostly-empty rooms, and haunted catacombs on the lowest floor. Additionally, this level is the first to have the red [[Kong Switch]]es, which can only be activated from using the [[Simian Slam|Super Duper Simian Slam]] move learned from [[Cranky Kong]]. In this level, the red switches are usually used for opening entrances to various parts of the castle. The boss of Creepy Castle is [[King Kut Out]], a hastily-made cardboard cutout of [[King K. Rool]]. [[Lanky Kong]] is required to take part in the boss fight, but all Kongs may potentially be used, as whenever one misses King Kut Out, they go out of bounds and another Kong takes their place.
The outside involves a high climb around the tall castle. Like typical haunted areas, a continuous thunderstorm takes place in the area. Many of the enemies featured are undead, such as [[Bones (enemy)|Bones]] and [[Ghost (Donkey Kong 64)|Ghost]]s, and is inhabited by [[Flipflap|Bat]]s. The castle interior features haunted corridors, mostly-empty rooms, and haunted catacombs on the lowest floor. Additionally, this level is the first to have the red [[Kong Switch]]es, which can only be activated from using the [[Simian Slam|Super Duper Simian Slam]] move learned from [[Cranky Kong]]. In this level, the red switches are usually used for opening entrances to various parts of the castle. The boss of Creepy Castle is [[King Kut Out]], a hastily-made cardboard cutout of [[King K. Rool]]. [[Lanky Kong]] is required to take part in the boss fight, but all Kongs may potentially be used, as whenever one misses King Kut Out, they go out of bounds and another Kong takes their place.


Creepy Castle is divided into different areas both within and outside of the castle. The outside mostly involves the Kongs climbing up around the tall castle. There are a few outside locations with a hidden [[Golden Banana]], including a large tree and a greenhouse. The castle interior and crypt are covered in fog (similar to [[Angry Aztec]]'s sandstorm mist). A loud moaning and a variety of haunted noises can be heard inside the area. The [[toxic waste]] pools featured in the level's lobby also appear in the dungeon and mausoleum. A number of rooms appear in the castle including: a museum with unknown statues, a barn and alter behind glass walls, a ball room with tile-decorated flooring, a library with a haunted passageway between bookshelves, and an empty room at the very top featuring a fan blowing upward. The lower levels inside the castle are home to a series of labyrinth catacombs filled with Bones and Bats. The skull-shaped crypt also has a [[Mine Cart]] challenge against its [[resident demon]].
Creepy Castle is divided into different areas both within and outside of the castle. The outside mostly involves the Kongs climbing up the location. There are a few outside locations with a hidden [[Golden Banana]], including a large tree and a greenhouse. The castle interior and crypt are covered in fog (similar to [[Angry Aztec]]'s sandstorm mist). A loud moaning and a variety of haunted noises can be heard inside the area. The [[toxic waste]] pools featured in the level's lobby also appear in the dungeon and mausoleum. A number of rooms appear in the castle including: a museum with unknown statues, a barn and alter behind glass walls, a ball room with tile-decorated flooring, a library with a haunted passageway between bookshelves, and an empty room at the very top featuring a fan blowing upward. The lower levels inside the castle are home to a series of labyrinth catacombs filled with Bones and Bats. The skull-shaped crypt also has a [[Mine Cart]] challenge against its [[resident demon]].


==Enemies==
==Enemies==

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