Editing Course No.18

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After exiting the water, Wario must walk and jump across a series of ice platforms with many Harisu until he reaches the door at the end. The door takes Wario to a snow- and ice-free area resembling that of [[Mt. Teapot]], where a [[Bucket Head]] guards the [[goal door (Wario Land series)|goal door]].
After exiting the water, Wario must walk and jump across a series of ice platforms with many Harisu until he reaches the door at the end. The door takes Wario to a snow- and ice-free area resembling that of [[Mt. Teapot]], where a [[Bucket Head]] guards the [[goal door (Wario Land series)|goal door]].


==[[Treasure (Wario franchise)|Treasure]]==
==[[Wario's Treasures|Treasure]]==
The treasure room door is found at the start of the level before the first row of spikes, although the process to unlock it is relatively longer than those of other levels. If Wario hits the ! Block and returns to the door between the first and second spike bed, a ladder leading upwards appears, which remains there regardless of whether the ! Block is activated or deactivated (although it must be activated in order to progress). After ascending the ladder, Wario reaches a wide, frozen path with more Harisu leading to another door. The door leads to a room with a [[Pouncer]] on either end, and a [[D.D.]] and three blocks in the middle, the second of which contains the [[key]], although unbreakable blocks surround the top of the three blocks, preventing access to it. If Wario proceeds through the door on the right side of the room, he will enter a vertical ice cave with ladders and alcoves on both sides occupied by Bucket Heads. They cannot currently harm Wario directly, and he can simply drop down to the bottom of the cave, collecting the trail of coins on the way. A door lies in the middle between two beds of spikes, which leads to a small room with an activated ! Block.
The treasure room door is found at the start of the level before the first row of spikes, although the process to unlock it is relatively longer than those of other levels. If Wario hits the ! Block and returns to the door between the first and second spike bed, a ladder leading upwards appears, which remains there regardless of whether the ! Block is activated or deactivated (although it must be activated in order to progress). After ascending the ladder, Wario reaches a wide, frozen path with more Harisu leading to another door. The door leads to a room with a [[Pouncer]] on either end, and a [[D.D.]] and three blocks in the middle, the second of which contains the [[key]], although unbreakable blocks surround the top of the three blocks, preventing access to it. If Wario proceeds through the door on the right side of the room, he will enter a vertical ice cave with ladders and alcoves on both sides occupied by Bucket Heads. They cannot currently harm Wario directly, and he can simply drop down to the bottom of the cave, collecting the trail of coins on the way. A door lies in the middle between two beds of spikes, which leads to a small room with an activated ! Block.


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