Editing Clapper's Cavern (Donkey Kong Land 2)

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|after=[[Chain Link Chamber (Donkey Kong Land 2)|>>]]
|after=[[Chain Link Chamber (Donkey Kong Land 2)|>>]]
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'''Clapper's Cavern''' is the thirty-first [[level]] of ''[[Donkey Kong Land 2]]'' and the fourth level of [[K. Rool's Keep]]. It takes place in an ice cavern with very cold water that damages [[Diddy Kong]] and [[Dixie Kong]] if they touch it. Due to the icy setting, the ground in Clapper's Cavern is both icy and slippery. Before going across the water, the [[Kong]] must jump on a [[Clapper]] so that he can temporarily freeze the water into solid ice, allowing the Kongs to make their way across.
'''Clapper's Cavern''' is the thirty-first [[level]] of ''[[Donkey Kong Land 2]]'' and the fourth level of [[K. Rool's Keep]].
==Summary==
Clapper's Cavern is the second ice cavern level. It is very similar to an earlier level, [[Slime Climb (Donkey Kong Land 2)|Slime Climb]], in that both feature a liquid that injures [[Diddy Kong]] and [[Dixie Kong]] if they touch it. Due to the icy setting, the ground in Clapper's Cavern is both icy and slippery. Before going across the water, the [[Kong]] must jump on a [[Clapper the Seal|Clapper]], who freezes the water, enabling Diddy and Dixie to move across.
 
[[Zinger]]s are often hovering over the icy water. To harmless get by the Zingers, Diddy or Dixie must run on the ice to build up momentum and then either jump or duck beneath the Zinger. The slippery ground is patrolled by [[Klampon]]s, [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]], and [[Kruncha]]s.


==Layout==
==Layout==
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==Items and objects==
==Items and objects==
[[File:ClappersCavern-DKL2-G.png|thumb|The letter G]]
[[File:ClappersCavern-DKL2-G.png|thumb|The letter G]]
The following items and objects appear in the following quantities:
*[[Banana Coin]]: 2
*[[Banana Coin]]: 2
*[[DK Barrel]]: 3
*[[DK Barrel]]: 3
*[[Red Balloon|Extra Life Balloon]]: 1
*[[Red Balloon|Extra Life Balloon]]: 1
===KONG Letters===
===KONG Letters===
*K: The Kongs must go left at the start and jump into a Barrel Cannon, which launches them into the letter K.
*K: The Kongs must go left at the start and jump into a Barrel Cannon, which launches them into the letter K.
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*N: In between two platforms, to the right of a Kruncha.
*N: In between two platforms, to the right of a Kruncha.
*G: To the right of the [[End of Level Target]], the Kongs must jump to latch on an invisible hook. Jumping to the second hook allows the Kongs to reach the letter G.
*G: To the right of the [[End of Level Target]], the Kongs must jump to latch on an invisible hook. Jumping to the second hook allows the Kongs to reach the letter G.
==Secrets==
===Bonus Level(s)===
*'''Find the Token!''' - At the second path after the Star Barrel, when Dixie jumps down to the ice, she must hover through the air and bounce on a Flitter to land into a [[Bonus Barrel]]. In the Bonus Level, the Kongs have 15 seconds to jump from platforms, a few of which have a Klampon on them. The [[Kremkoin]] is at the end for the Kongs to obtain.


===Cranky's Video Game Hero Coin===
===Cranky's Video Game Hero Coin===
*At the very start of the level, the active Kong must go backwards. They must jump from where a lone [[banana]] is to cling on a hidden hook directly above. The Kong jump above the hook to enter into a [[Barrel Cannon]], which blasts them through more Barrel Cannons and into the [[DK Coin|Video Game Hero Coin]]. They are also blasted into the letter K, a Banana Coin, and an [[Red Balloon|Extra Life Balloon]].  
*At the very start of the level, the active Kong must go backwards. They must jump from where a lone [[banana]] is to cling on a hidden hook directly above. The Kong jump above the hook to enter into a [[Barrel Cannon]], which blasts them through more Barrel Cannons and into the [[DK Coin|Video Game Hero Coin]]. They are also blasted into the letter K, a Banana Coin, and an [[Red Balloon|Extra Life Balloon]].  
==Bonus Level==
*'''Find the Token!''' - At the second path after the Star Barrel, when Dixie jumps down to the ice, she must hover through the air and bounce on a Flitter to land into a [[Bonus Barrel]]. In the Bonus Level, the Kongs have 15 seconds to jump from platforms, a few of which have a Klampon on them. The [[Kremkoin]] is at the end for the Kongs to obtain.


==Gallery==
==Gallery==

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