Editing Clapper's Cavern (Donkey Kong Country 2: Diddy's Kong Quest)

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{italic title|id=yes}}
{{italic title|id=yes}}
{{DKC level infobox
{{DKC level infobox
|image=[[File:Clappers Cavern.png]]
|image={{tabber|title1=Original|content1=[[File:Clappers Cavern.png]]|title2=Remake|content2=[[File:Clapper's Cavern DKC2 GBA.png]]<br>The Kongs walking across a frozen sheet of ice in the Game Boy Advance version}}
|code=6 - 4 (SNES) <br> 6 - 3 (GBA)
|code=6 - 4 (SNES) <br> 6 - 3 (GBA)
|world=[[K. Rool's Keep]]
|world=[[K. Rool's Keep]]
Line 13: Line 13:
'''Clapper's Cavern''' is the thirty-first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as well as the fourth level of [[K. Rool's Keep]], though the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]] features it as the third level, making it the thirtieth level in that version. Clapper's Cavern takes place in an icy cavern, though shares some similarities with [[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]] in that the water rises, and a [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]] is chasing after [[Diddy Kong|Diddy]] and [[Dixie Kong]] for most of the level Because the [[Kong]]s cannot safely enter the water, they must rely on [[Clapper]]'s assistance by jumping on its back to temporarily freeze the water and safely go across. In various parts of the level, the Kongs need to gain momentum on the ice and then [[crouch]] to slide beneath the Zingers, whether it is for collecting items or progressing. Midway through the level, the Kongs can swim through a section without being followed by Snapjaw, and the start of this section has an [[animal crate]] containing [[Enguarde]].
'''Clapper's Cavern''' is the thirty-first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as well as the fourth level of [[K. Rool's Keep]], though the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]] features it as the third level, making it the thirtieth level in that version. Clapper's Cavern takes place in an icy cavern, though shares some similarities with [[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]] in that the water rises, and a [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]] is chasing after [[Diddy Kong|Diddy]] and [[Dixie Kong]] for most of the level Because the [[Kong]]s cannot safely enter the water, they must rely on [[Clapper]]'s assistance by jumping on its back to temporarily freeze the water and safely go across. In various parts of the level, the Kongs need to gain momentum on the ice and then [[crouch]] to slide beneath the Zingers, whether it is for collecting items or progressing. Midway through the level, the Kongs can swim through a section without being followed by Snapjaw, and the start of this section has an [[animal crate]] containing [[Enguarde]].
==Layout==
==Layout==
[[File:Clapper's Cavern DKC2 GBA.png|thumb|left|Clapper's Cavern in the Game Boy Advance version]]
[[File:ClappersCavernSNES2.png|thumb|left|Diddy sliding beneath a group of three Zingers]]
At the start of the level, the Kongs must continue right, and can find Clapper along the way. They then need to jump on him to make him cool down the water. Once it is frozen, they can walk on it, avoiding the Snapjaw below them. Quickly, the two monkeys must run across the ice, jumping over [[Zinger]]s, before it warms up and becomes a liquid. Once back on land, the Kongs must avoid a few enemies and jump on another Clapper, who freezes the water again. As they run across the ice again, there will be a few [[Neek]]s and some Zingers to jump over. Afterward, the heroes must walk into the nearby barrel that shoots them up to a higher part of the level. From there, the apes need to travel west and jump across two small gaps, then jump on the third Clapper to cool the water down.
At the start of the level, the Kongs must continue right, and can find Clapper along the way. They then need to jump on him to make him cool down the water. Once it is frozen, they can walk on it, avoiding the Snapjaw below them. Quickly, the two monkeys must run across the ice, jumping over [[Zinger]]s, before it warms up and becomes a liquid. Once back on land, the Kongs must avoid a few enemies and jump on another Clapper, who freezes the water again. As they run across the ice again, there will be a few [[Neek]]s and some Zingers to jump over. Afterward, the heroes must walk into the nearby barrel that shoots them up to a higher part of the level. From there, the apes need to travel west and jump across two small gaps, then jump on the third Clapper to cool the water down.


Line 66: Line 66:


==Gallery==
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
<gallery>
Clapper's Cavern DK Coin location.png|The Video Game Hero Coin's location
Clapper's Cavern DK Coin location.png|The Video Game Hero Coin's location
ClappersCavernSNES2.png|Diddy sliding beneath a group of three Zingers
ClappersCavernSNES3.png|Clapper freezing the water
ClappersCavernSNES3.png|Clapper freezing the water
ClappersCavern-SNES-O.png|Location of the letter O
ClappersCavern-SNES-O.png|Location of the letter O
Clapper's Cavern DKC2 Shuri.png|Enguarde defeats a Shuri by stabbing it
Clapper's Cavern DKC2 Shuri.png|Enguarde defeats a Shuri by stabbing it
ClappersCavern-SNES-N.png|Location of the letter N
ClappersCavern-SNES-N.png|Location of the letter N
Clapper's Cavern DKC2 GBA.png|The Kongs walk across a frozen sheet of ice in the Game Boy Advance version
</gallery>
ClappersCavern-GBA-G.png|The letter G in the Game Boy Advance version
 
===Game Boy Advance===
<gallery>
Clapper's Cavern DKC2 GBA.png|The Kongs walk across a frozen sheet of ice
ClappersCavern-GBA-G.png|The letter G
</gallery>
</gallery>


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)